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MCA leaves Obsidian

MCA's next employer?

  • Bethesda

    Votes: 77 15.5%
  • InXile

    Votes: 154 31.0%
  • Cleve

    Votes: 50 10.1%
  • Larian

    Votes: 16 3.2%
  • EA

    Votes: 8 1.6%
  • Kingcomrade

    Votes: 54 10.9%
  • Himself

    Votes: 61 12.3%
  • CD Projekt

    Votes: 9 1.8%
  • Blizzard

    Votes: 6 1.2%
  • Zynga

    Votes: 24 4.8%
  • Gaben

    Votes: 7 1.4%
  • Richard Garriot

    Votes: 5 1.0%
  • Kirkbride

    Votes: 6 1.2%
  • Bioware

    Votes: 19 3.8%

  • Total voters
    496
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Shadorwun: Hong Kong
Add lots of cool content into areas that are now just inhabited by too much combat would be awesome :)

That's a very good idea!:bro:

They could introduce more planes, and more TNO history, only, of course, if they're ideas and writing improve. Would hate to see them fuck it up.
 
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Ismaul

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Damn dudes taking a reaction so seriously.

The panel was obviously about PoE, the question was about it too, so Josh would be justified in thinking he was the guy the question was addressed to.

MCA looks like a very gestual / facial expressive guy, hence his reaction. If you look at what MCA's doing at 39 mins before the question is asked, you'll see proof of that.

Also, he can believe Sawyer's spergy and have good relations with him.
 

Immortal

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I don't for a second think he left because of Sawyer.. I just say that to troll PoE Fanboys..

The fact that Roguey lives her entire world through interview quotes is really cute though. :lol:
 

Mexi

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I hope he doesn't join InExile. Wasteland: 2 sssuuuucccckkkedddd!

Sad to see him leave Obsidian, but the talks of all his content getting cut in PoE is very sad. The man is a creator... let him create!

I wouldn't mind seeing him join Bethesda, though. If they allow him to work the magic he did on the Fallout DLC, it'll be a great fit.
 

Doctor Sbaitso

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Right, but is there a shred of evidence supporting this suspicion? Like anything at all?

Barring a a year and half at Midway San Diego, Sawyer and Avellone have been working for the same company since 1999, many times on the same project (Icewind Dale 1 and 2 and Heart of Winter, NWN2, Aliens, Alpha Protocol, New Vegas). The idea that there's any animosity between the two is ridiculous.

That is an extremely naive statement. The idea is not ridiculous in the slightest. People work with people they don't like for decades. They do it because getting along is better than confrontation and professional loss. Everywhere you go you will find people that you don't like or who don't like you. Some are even snakes with self-seeking agendas that will actively seek to undermine. This human issue that can be found in every workplace in the world. I have had to deal with folks like that for my entire career. That I have successfully worked with them for many years indicates only that I am a professional and that my executive function and circumspection are in tact.

Symbiosis can exist where the works of individuals can stand on their own merits. 'Their work does not impact the perception of mine.' Imagine now a snake colours the perception others have of you either through malice or self aggrandizement. Symbiosis is not longer possible. Back biting, debasing, intellectual warfare, sabotage, fight or flight, fatigue, need for a change, leaving.

I'm not saying that this is what happened here, but this happens all over the place. The idea is not ridiculous, to discount it is ridiculous.
 

Roguey

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The people who buy into the "Avellone left because of Sawyer" nonsense would then have to acknowledge that Avellone considered Sawyer a talent worth keeping and they've made it quite clear they consider him a hackfraud, so this whole line of thinking falls apart no matter how you look at it.
 

Perkel

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The people who buy into the "Avellone left because of Sawyer" nonsense would then have to acknowledge that Avellone considered Sawyer a talent worth keeping and they've made it quite clear they consider him a hackfraud, so this whole line of thinking falls apart no matter how you look at it.

I didn't know you are so mentally retarded that you treat those things seriously.

Imo if anything current profile of Obsidian vs what MCA does want to do don't cross each other well thus after becoming human stretch-goal he decided to be freelancer, choose and pick what he will do instead of fallowing Obsidian list of "do or die" games.
 

DramaticPopcorn

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We'll probably get the whole story from Chris' mouth in a couple of years.
 

Athelas

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Incidentally, that's about how long it would take to develop a new RPG from scratch.
 

Bester

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We'll probably get the whole story from Chris' mouth in a couple of years.
As long as Obsidian exists, he won't tell, because if he did, they'd probably look like assholes, considering that they made him leave in the first place.
 

Roguey

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Was given a reminder of this while searching for something unrelated http://gamestar.ru/english/1925.html

Chris Avellone said:
What biggest failure in RPG genre could you recollect?

Lack of balance is the great destroyer, and while it's been in a number of recent titles, it's not a recent development. Lack of combat balance and any need for tactics — so much so that the combats are so easy that you don't have to do much to win or vary your combat style — is pretty crippling. One RPG in the past I've never played because I'm aware there's one low-level spell that makes the critical choice with your character progression in the game meaningless because that spell is overpowered.

After seeing Avellone play Arcanum, it's fair to say he was parroting Sawyer there. It seems extremely unlikely that "combats are so easy that you don't have to do much to win or vary your combat style" is a problem he's ever had to deal with personally. Surely he would have brought this up with the Pillars team if that was the case. :D

Edit: Bonus quote!

http://www.eurogamer.net/articles/obsidians-chris-avellone-interview?page=2

Eurogamer: Right. Well, anyway, so here's a big one: what defines an RPG these days? It seems to change a lot.

Chris Avellone: Well, I have a personal definition. Of the RPGs I've played recently, I'll be honest: I've been pretty much immersed in Fallout 3. But it seems to me that the most important parts of an RPG are that, in terms of all the character-building you can do in the opening screens, all those skill choices and background choices need to matter in the gameworld.

That may sound kind of self-evident, but there's a lot of game balance that needs to go into making sure that each skill, trait, and attribute score is valuable, and an RPG has to deliver on that. If you're going to give the player a chance to specialise in or improve a certain aspect of their character, there needs to be value for that in the gameworld.


The other thing that's important is that there has to be a lot of reactivity to the player's actions within the environment, either in terms of quests, faction allegiance, even physical changes in the environment. The player making an impact is incredibly important.

Where's your god now?
 
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Doctor Sbaitso

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So... what's your point? What context does that have here? Is it an assertion that because they agree on some things that certain possibilities are now impossible?
 

Black

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Before I vote, because this is super important, is it where we want MCA to end up at or where we expect him to end up.
 

HanoverF

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MCA Divinity: Original Sin Project: Eternity Torment: Tides of Numenera Wasteland 2 Codex USB, 2014 Divinity: Original Sin 2
Where's your god now?

Beginning work on Revolution 62: Mask of the Mansplainer
TtFxYIk.jpg

What can change the nature of a man... snip snip
 

Roguey

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Unless it's ambiguous or they're nonbinary and prefer they/them/whatever, people who put their preferred pronouns in their twitter bios trigger me something fierce. Shut up, cissies.

So... what's your point? What context does that have here? Is it an assertion that because they agree on some things that certain possibilities are now impossible?

The idea that they don't get along is now based on absolutely nothing other than one awkward moment during a presentation, since it's clear that Avellone defers to Sawyer on system-related matters.

Also it's trollbait for people who wish that Chris "lack of balance is the great destroyer" Avellone was more involved in PoE and Sawyer less.
 

Hegel

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Perhaps Sawyer is a 100% bitch and a bro like Avellone would never have been able to comfortably work with such a douche, hence the awkwardness?
Sawyer has no soul.
 

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