Cold Machine
In the Emperor's name!
Round 1
Joshua uses Harm but misses!
Rumi uses Medium Protect on Phil. His armor is increased by 2 for 7 turns.
Phil shoots Sentinel C70 for 16 damage!
Phil shoots Sentinel C70 for 16 damage!
Bellamy uses Ion Grenade! Enemies hit for 24 , 26 and 26 damage!
Sentinel C70 HP: 69/125
Sentinel E54 HP: 174/200
Sentinel F90 HP: 149/175
Sentinel C70 uses Soporific Grenade!
Joshua & Rumi is tired for 3 turns!
Phil & Bellamy is tired for 2 turns!
Sentinel E54 shoots Phil for 7 damage!
Sentinel E54 shoots Phil for 6 damage!
Sentinel F90 shoots Phil for 8 damage!
Sentinel F90 shoots Phil for 10 damage!
Phil HP: 40/71
Round 2
Joshua uses medical kit on Phil. Phil gains 26 HP.
Phil HP: 66/71
Rumi shoots Sentinel C70 for 6 damage!
Rumi shoots Sentinel C70 for 7 damage!
Rumi critically shoots Sentinel C70 for 10 damage!
Phil shoots Sentinel C70 for 13 damage!
Phil shoots Sentinel C70 for 16 damage!
Bellamy equips Rifle 'Lightning' 10-20 Energy Damage - Base Acc. 70% RoF 2 Base Crit. 12%
Bellamy shoots Sentinel C70 for 8 damage!
Bellamy shoots Sentinel C70 but misses!
Sentinel C70 HP: 11/125
Sentinel C70 shoots Phil for 7 damage!
Sentinel C70 shoots Phil for 7 damage!
Sentinel C70 shoots Phil for 3 damage!
Sentinel E54 shoots Phil for 8 damage!
Sentinel E54 shoots Phil for 6 damage!
Sentinel C70 critically shoots Phil for 19 damage!
Sentinel C70 shoots Phil for 6 damage!
Phil HP: 16/71
Taking fire! Need medical assistance!
Stand by for meds!
Round 3
Joshua uses medical kit on Phil. Phil gains 14 HP.
Phil HP: 24/71
You're good to go! Get them!
Rumi shoots Sentinel C70 for 5 damage!
Rumi shoots Sentinel C70 for 5 damage!
Rumi shoots Sentinel C70 for 7 damage!
Sentinel C70 is destroyed!
Phil shoots Sentinel F90 but misses!
Phil shoots Sentinel F90 for 13 damage!
Bellamy uses medical kit on Phil. Phil gains 16 HP.
Phil HP: 40/71
Back in the fight, Koenig!
Yeah, that's more like it.
Sentinel E54 shoots Phil for 7 damage!
Sentinel E54 shoots Phil for 8 damage!
Damn, this protective barrier of yours is pretty nifty. I feel safe, I-
Sentinel F90 uses Acid Blast! Phil is hit for 25 damage and loses 14 PP!
-fuck.
Phil is knocked out!
PHIL!
Round 4
Joshua, perhaps it's time to-
I know!
Joshua quickly rushes to Phil's unconscious body and gave him a swig of the vial.
Get up, Phil!
Joshua uses Lifegiver to revive Phil and restore 35 HP.
Man, that tastes like Rapeberries. Can I have some more?
Pick up your rifle! They're shooting at Rumi now, go all out! Hold nothing back!
Rumi shoots Sentinel F90 for 5 damage!
Rumi shoots Sentinel F90 for 5 damage!
Rumi critically shoots Sentinel F90 for 13 damage!
Phil shoots Sentinel F90 but misses!
Phil shoots Sentinel F90 for 14 damage!
Bellamy shoots Sentinel F90 but misses!
Bellamy shoots Sentinel F90 but misses!
Sentinel F90 HP: 108/175
Goddamit, Bellamy. What the hell man?
Sentinel E54 shoots Rumi for 9 damage!
Sentinel E54 shoots Rumi for 7 damage!
Rumi HP: 65/81
Sentinel F90 uses Acid Blast! Phil is hit for 26 damage and loses 7 PP!
Phil HP: 9/71
Fuck, not that again!
Round 5
Joshua is no longer tired.
Alright! I'm ready now! take THIS!
Joshua harms Sentinel F90 for 60 damage!
Rumi shoots Sentinel F90 for 3 damage!
Rumi shoots Sentinel F90 for 4 damage!
Rumi critically shoots Sentinel F90 for 8 damage!
Phil shoots Sentinel F90 for 14 damage!
Phil shoots Sentinel F90 for 12 damage!
Bellamy shoots Sentinel F90 for 17 damage!
Sentinel F90 is destroyed!
One last unit! Keep it up!
Sentinel E54 shoots Rumi for 6 damage!
Sentinel E54 shoots Rumi for 8 damage!
Round 6
Let's finish this!
Joshua consumes Acqua Pura to restore 29 PP!
Rumi shoots Sentinel E54 for 5 damage!
Rumi shoots Sentinel E54 for 3 damage!
Rumi shoots Sentinel E54 for 3 damage!
Rumi shoots Sentinel E54 for 3 damage!
Phil shoots Sentinel E54 for 15 damage!
Phil shoots Sentinel E54 for 13 damage!
Bellamy shoots Sentinel E54 for 14 damage!
Bellamy shoots Sentinel E54 but misses!
Sentinel E54 HP: 143/200
Sentinel E54 uses Self Repair! Sentinel E54 regains 46 HP.
Sentinel E54 HP: 194/200
Round 7
Joshua harms Sentinel E54 for 60 damage!
Rumi uses Acqua Pura on Joshua to restore 26 PP.
Phil shoots Sentinel E54 but misses!
Phil shoots Sentinel E54 for 14 damage!
Bellamy shoots Sentinel E54 but misses!
Bellamy shoots Sentinel E54 but misses!
Sentinel E54 HP: 120/200
Sentinel E54 shoots Rumi for 9 damage!
Sentinel E54 shoots Rumi for 7 damage!
Rumi HP: 35/81
Round 8
Joshua harms Sentinel E54 for 60 damage!
Rumi shoots Sentinel E54 but misses!
Rumi shoots Sentinel E54 for 3 damage!
Rumi critically shoots Sentinel E54 for 8 damage!
Rumi shoots Sentinel E54 but misses!
Phil shoots Sentinel E54 for 13 damage!
Phil shoots Sentinel E54 for 11 damage!
Bellamy shoots Sentinel E54 but misses!
Bellamy shoots Sentinel E54 for 14 damage!
Sentinel HP: 16/200
Sentinel shoots Joshua for 10 damage!
Sentinel shoots Joshua for 8 damage!
Joshua 30/48
Round 9
Joshua harms Sentinel E54 for 20 damage.
Sentinel E54 HP: 01/200
It's over, you abomination. Rumi.
With pleasure.
Rumi shoots Sentinel E54 for 5 damage!
Sentinel E54 is destroyed!
That was quite challenging.
Joshua Harm is increased to 75 - (Base damage 22) Charisma is increased to 53.
Bellamy boosts his Heavy Weapons to 61 and Armor to 55. This should enable him to equip some rare armour we acquired.
What the hell is going on here?
Nelson, I recommend moving back to the hovercraft to analyze the situation.
I make no objection. We are ill-equipped to deal with similar threats and could use the rest.
The Sentinels are powerful, but luckily not very fast. In an open area like this, we should be able to escape them easily. However, Jacob is analyzing some data, and he should be back-
As I thought!
What?
These robots looked too 'new.' They're not one of the original sentinels, nor were they produced by us.
Miles, do you realize what you're saying?
I know that seems incredible, but it's the truth. Someone else on the planet must have enough resources to produce this type of robot!
This is loco...
Nelson, let's focus on our primary goal first: destroying the amplifiers. Once that is done, we won't have much trouble locating this mysterious robot factory.
True. What do you suggest, Miles?
My analysis is clear: The robots are programmed to repair or replace the amplifiers should they be damaged.
And how fast are they able to repair one?
Very. Under an hour. Their priority is to keep their source secret.
Then there is only one solution. We must attack all three amplifiers in rapid succession!
But.. that is very dangerous!
She's right. We barely coped with three. Taking on three groups like those would take a lot from our team.
There's no other option.
Updated my journal : Destroy the Amplifiers.
I agree with Nelson. But LaFleur is right, this is very dangerous. We should do this only when we're well equipped and trained.
All right. We will return here when I feel we're ready.
Game tip: This battle is intended for heroes at least level 10 and above.
Hmm...