DarKPenguiN
Arcane
Hey guys , ive decided to go ahead and take the plunge and attempt to make a game- Ive kind of been kicking this around for quite some time but I think I finally have what I need to really make this a reality.
The thing is, I'm not a programmer and yet I want to actually do most of the work on this game so I had to choose an engine that allows me to do more than be an 'ideas guy'- RPG Maker was perfect and I played around with it for awhile but I was unable to get around the graphics. I even went so far as to try and have some commissioned work done on the characters (I found a way to change the tilesets to photo-realistic on my own) but it was too limited to do what I wanted.
That brought me to game guru, which is essentially a FPS creator with playstation 2 style graphics- Perfect for me except that I want to make a Turn based dungeon crawler and this was made for action games.... Well, that problem has now been solved. I was able to acquire a simple turn based system that allows for parties, stores, equipment, spells etc- But its very basic and the guy who wrote it is expanding on things so hes going to be busy with that and I need other custom work done.
Since I know the type of game I can make is going to be very limited (based on engine and ability) I need to work around my weaknesses- I can do great level design and have tons of assets , can handle customizing the RPG system into something with a little more depth etc- But there are some things I need to have scripted that I cannot do myself, and probably some guidance while changing scripts ive already acquired (although I pretty much understand the basics of Lua scripting now)
What Im looking for is a series of scripts or a script that allow me to have control over randomness in all aspects except for levels (I want handcrafted levels) so for instance, random enemy spawns, random drops, random treasure lists, random teleport locations, etc, etc... To get the fullest from this limited software and make it look good (with lots of detail and object placement) the levels will have to be fairly small and since the game will be a fairly short game I want to try and have lots of replayablity- So I need a system that will give me the ability to have the player enter a room (teleport) and then the game can draw on a list of maybe 10 outcomes or whatever- With each room (teleport) they enter having its own list...Same with areas set for triggers,, a player walks on the area and a random list determines what happens (or if nothing happens) from a list of set possible outcomes- Most of the details and such I can fill in, copy/paste the script when I need it etc- Not wanting all that work done, just the basic system to do these things with clear direction on how to make it all work.
It also has to be compatible with the turn based system im running- so changes may have to be made to that system as well but idk.
I'm not asking for anyone to "come make muh game!!!"- I'm asking for someone here with the ability to Lua script who thinks they can do the above to contact me and give me an idea as to what this will cost to do. I can explain in better detail if anyone does contact me.
I'm not flush with cash, im not trying to crowdfund or anything gay so I dont have much to work with but I dont expect work for free either- I'm also not trying to make the next Wizardy or some AAA game where I make lots of money- At best case scenario I wont even break even for what ive already put into this even if this did go commercial - But I have no delusions of grandeur and I do not expect to get rich- I just want to make a game.
I'm trying to make a small and fairly generic fantasy dungeon crawler for my test game, to make sure everything is working properly and complete the project within a year or so- If I can even do this my next step will be in creating the game I really want to make.
Anyhow thanks for reading- I figured I would come here first because this is where I post the most and I know there are a ton of talented people here.
The thing is, I'm not a programmer and yet I want to actually do most of the work on this game so I had to choose an engine that allows me to do more than be an 'ideas guy'- RPG Maker was perfect and I played around with it for awhile but I was unable to get around the graphics. I even went so far as to try and have some commissioned work done on the characters (I found a way to change the tilesets to photo-realistic on my own) but it was too limited to do what I wanted.
That brought me to game guru, which is essentially a FPS creator with playstation 2 style graphics- Perfect for me except that I want to make a Turn based dungeon crawler and this was made for action games.... Well, that problem has now been solved. I was able to acquire a simple turn based system that allows for parties, stores, equipment, spells etc- But its very basic and the guy who wrote it is expanding on things so hes going to be busy with that and I need other custom work done.
Since I know the type of game I can make is going to be very limited (based on engine and ability) I need to work around my weaknesses- I can do great level design and have tons of assets , can handle customizing the RPG system into something with a little more depth etc- But there are some things I need to have scripted that I cannot do myself, and probably some guidance while changing scripts ive already acquired (although I pretty much understand the basics of Lua scripting now)
What Im looking for is a series of scripts or a script that allow me to have control over randomness in all aspects except for levels (I want handcrafted levels) so for instance, random enemy spawns, random drops, random treasure lists, random teleport locations, etc, etc... To get the fullest from this limited software and make it look good (with lots of detail and object placement) the levels will have to be fairly small and since the game will be a fairly short game I want to try and have lots of replayablity- So I need a system that will give me the ability to have the player enter a room (teleport) and then the game can draw on a list of maybe 10 outcomes or whatever- With each room (teleport) they enter having its own list...Same with areas set for triggers,, a player walks on the area and a random list determines what happens (or if nothing happens) from a list of set possible outcomes- Most of the details and such I can fill in, copy/paste the script when I need it etc- Not wanting all that work done, just the basic system to do these things with clear direction on how to make it all work.
It also has to be compatible with the turn based system im running- so changes may have to be made to that system as well but idk.
I'm not asking for anyone to "come make muh game!!!"- I'm asking for someone here with the ability to Lua script who thinks they can do the above to contact me and give me an idea as to what this will cost to do. I can explain in better detail if anyone does contact me.
I'm not flush with cash, im not trying to crowdfund or anything gay so I dont have much to work with but I dont expect work for free either- I'm also not trying to make the next Wizardy or some AAA game where I make lots of money- At best case scenario I wont even break even for what ive already put into this even if this did go commercial - But I have no delusions of grandeur and I do not expect to get rich- I just want to make a game.
I'm trying to make a small and fairly generic fantasy dungeon crawler for my test game, to make sure everything is working properly and complete the project within a year or so- If I can even do this my next step will be in creating the game I really want to make.
Anyhow thanks for reading- I figured I would come here first because this is where I post the most and I know there are a ton of talented people here.