You spring forward, sabre flashing in your hand. The Hussar reacts quickly, discarding his lance as his mount rears in response to your unexpected sally. Your opponent draws a broad-bladed longsword, its blade burning with banefire glow as he twirls it over his head and swings at you.
The burning blade passes a hair's breadth from your shoulder as you duck out of the way, searing your tunic and the skin under it with its heat as it passes. You do not try to block the Antari sword: your own sabre would likely as not shatter against the bane-hardened steel of the terrifying weapon now darting towards you once again. You side-step the thrust and spring forward, having found your opening.
Leaping toward him, you grip the wings trapped to the back of the Hussar's saddle. Praying that the steel frame of the ornamental contraptions will support your weight, you swing yourself upwards.
Thankfully, they do. The Hussar turns in his saddle to find you precariously dangling from his now-panicking mount. As quick as lightning, your free hand releases the steel wing frame and wraps itself around the Hussar's sword belt. With a mighty heave, you hurl your opponent from the saddle and slam him into the hard ground. Quick as you can, you leap atop your downed foe, bringing your hobnailed boot down upon his sword arm as forcefully as you can.
With the battle still raging around you, there is no time for you to demand a surrender: you must kill, and so you do. You snap the Antari nobleman's head upwards with a swift kick, exposing his unarmoured throat. Your sabre comes down upon it and you feel the shock travel up your arms as your blade cuts through skin, muscle and cartilage.
-
You stagger forwards into the fight as you look around you with bleary and powder-stung eyes,Your men fight on against the foe, their knowledge that no help is coming adding the desperate strength of self-preservation to their struggles.
Your men fight on frantically, but exhaustion and the emotional trauma of the battle have taken their toll. Though they make some effort of attacking their powerful foes as teams, their efforts fail as often as they succeed. Soon, you begin to see piles of limp bodies in Dragoon green-grey where knots of your men had tried and failed to take down one of their noble-born enemies.
You try to help where you can, to prevent the battle from becoming a massacre. Occasionally, a Hussar falls, either by accident, or pulled from his saddle by an exceptionally brave Tierran. The ones that do rarely last long; as long as they are prone on the ground, they are helpless, and the razor edges of Dragoon sabres do not take long to find unarmoured throats, armpits and groins.
Within minutes, only a handful of Hussars remain ahorse and fighting. One of them reaches for a horn at his belt with one hand as he fends off your Dragoons with a lightning-clad battle-axe in the other. The Hussar puts the horn to his lips as his weapon is knocked out of his other hand. A low, mournful note sounds through the bloody and corpse-strewn passage which has cost you so much to hold. The melancholy sound seems to last forever, even as the horn blower tumbles from his bloodied and dying mount. You watch as one of your men seizes the horn-blower's great ax and hefts it over his head, bringing it down upon its former owner's chest with both hands.
The horn's sound terminates with a sharp, distorted shriek. Those few Hussars still ahorse pull their mounts away from your exhausted and bloodied Dragoons, and ride away.
-
You breathe deep, trying your best not to gag at the acrid stench of death and powder as the rancid air fills your lungs. You stagger to one of the tower walls and slump against it, feeling your racing heart slow as you hear the sound of retreating hooves diminish to silence.
So great is your exhaustion that it takes you what must have been an embarrassingly long time to realize that you no longer hear the distant thunder of cannon, or the crackle of musketry. The only sounds that still reach your ears are the moans of the wounded and dying, the shallow breaths of those still lucky enough to be on their feet and the low, quiet whistling of the blackening wind.
A lanky, bloodied form settles against the wall beside you: Cazarosta, a bruised hand clamped over the left side of his face, his sabre belt torn and dangling from his waist, his tunic torn in a dozen places. For a moment, you both slump against the ancient stones, then he reaches for his neck and unties the smeared and soiled silk cravat about his neck one-handed.
He pulls his hand away for his face for a second: just long enough for you to see the bloody ruin of his face: cheek seared with banefire, scraps of skin fluttering obscenely in the dirty air, runnels of steaming fluid dripping from the empty, horrible hole where his eye had once been. You take in all of these things in the moment it takes your fellow officer to tie the silk about his head to cover his wound.
"Well then, Lieutenant Ortiga," he says, as if half his face were not swathed in white cloth slowly staining red and sick yellow. "We should best prepare for their next attack."
Anxiety and sheer incredulity overtake your sense as you stare blankly into the charnelhouse before you, now composed of more dead than living. "Next attack?" you whisper, as if the concept were as alien to you as a bull in skirts.
Cazarosta nods, wincing as he does. "Yes. It would be best if we augmented our defensive position somehow. We might pile the bodies into walls and obstacles. I dare say we have enough of them, is that not so?"
You goggle in shock at your fellow officer's cold, toneless words as a furious response bubbles up your throat.
-
Before you have a chance to utter it, you hear the sound of hoofbeats once again.
Your men hear it too. They tense perceptibly. Immediately, you reach for your sabre, only to find it missing. You must have discarded it at some point near the end of the last engagement. After a moment's panic, you calm yourself: the sound is no more than that of a single horse, and it comes from the direction of your own army, not the Antari.
The shape of a man and rider coalesces out of the thinning powder smoke: it is Major Keane, his tunic bloodied, his helmet scored with cuts, a large swath of particoloured Kentauri cloak wrapped around his blood-soaked middle. With practiced but laboured grace, he dismounts. You muster as much of your strength as you can you bring your hand up to a salute, but the Major shakes his head. You let your hand drop.
"Lieutenant Ortiga, Lieutenant Cazarosta, His Grace the Duke of Havenport sends his compliments."
Cazarosta nods. "Does he require us to hold this position for much longer?" he asks, with a chilling nonchalance.
Keane looks at the charnel-house about you. From a starting strength of nearly eighty men, you doubt that half are still alive. Of your own men, you can only pick out a pitiful handful of survivors, though you hope that there are others merely wounded, and not dead. Those that do stand seem on the verge of complete exhaustion. The Major shakes his head.
"No, thank the Saints. Our army has retreated into the forest. The line infantry have begun forming into column for the march back south. You are to effect your withdrawal immediately. The army is safe: you have done your duty."
You slump back against the wall, Keane's words echoing in your mind. A voice screams at you from some place deep inside. You have work to do: the horses must be saddled, the men must be formed up, your dead must be burned. The voice fades as your knees buckle under you and you feel tears run down your face. Finally, the voice quiets entirely, as you let the black edges of your unconsciousness engulf you entirely.
EPILOGUE
Wherein the CAVALRY OFFICER is awarded JUST RECOMPENSE for his actions.
Six days after the battle of Blogia, the battered but defiant remnants of the Royal Army marched through the gates of Noringia.
Five days after that, a party of scouts returned jubilant with the news that the Antari are retreating back north, too weary to risk a second clash against an army which they had left too intact to ensure victory.
One morning, three weeks after the battle, you pull open the curtains and behold in Noringia's harbour a giant ship-of-the-line. From your window facing the sea, you are just close enough to see the name gilded onto the warship's heavily ornamented stern.
She is HMS Rendower, a warship of 98 guns, the flagship of the Royal Tierran Navy. Your heart catches in your throat as you see the massive banner flying from her mainmast, bearing the golden gryphons and silver towers of the royal standard.
The King has come to Antar.
-
That afternoon, you receive a knock on your door: it is Major Keane, now temporary commanding officer of your Regiment.
"Good day, Lieutenant," he says, his sombre expression completely at odds with his friendly greeting.
You sketch a salute as the Major hands you a small envelope of thick vellum.
"You are summoned before the King's Majesty," he says, without trace of emotion.
The two of you leave without delay. You have no intention of disobeying an order from your King.
-
The day is a beautiful one, with the heat of the early afternoon sun swept away by the cooling breezes of the sea. Keane seems to care little for it. The Dragoon Major's eyes are dull and lifeless as he walks alongside you down the street. You fully understand why. Your regiment's desperate fight on the left flank may have helped save the entire army, but it also exacted a heavy toll: out of the seven hundred men that rode into battle that morning, only half that number came back out alive.
Captain Elson was not among them. Nor was Lieutenant Colonel Marras, or a dozen other officers whom you could name. Even those that survived did not do so without scars: the Duke of Cunaris will never be able to walk again. The healers were able to grow back Cazarosta's eye, but the skin on the left side of his face will be forever blackened and cracked where the banefire charred it. The regiment is a shadow of its former self.
Every so often, Keane will make a sidelong glance at you, hoping perhaps, that you might disrupt the monotony of your bootheels against the cobbles with some sort of conversation.
Ask why the Antari withdrew.
The Major shrugs.
"The prevailing opinion among the senior staff is that Prince Khorobirit had expected to annihilate us at Blogia. By being able to extract the majority of our forces intact, we have put paid to that plan. Once the Antari realized that we held too strong a position to take by storm, they withdrew."
You raise an eyebrow. "Surely the Antari had enough men to simply besiege the town."
Keane shakes his head. "Enough men, but not enough time. They cannot starve us out, since the town can be supplied from the sea with ease. The only way would be to sap the walls. Such a process would likely take months. By harvest time, Khorobirit's men would be deserting en masse simply to have enough grain cut to feed their families."
You nod, finding nothing in Keane's explanation to dispute.
Ask about the King's visit.
The Major's face hardens when you inquire after His Majesty's presence.
"We can be certain that he is here to go through the motions: honours, speeches, that lot. He knighted that Deathborn, Cazarosta this morning, and gave him a captain's commission besides, for his actions during the battle."
You try not to make your surprise too obvious. You have never met your King before, but if he is the sort of man to bestow such high honour upon a man not even born of baneblood, you cannot help but wonder what he wants with you.
Taking advantage of your pause, the Major continues. "There is also the possibility that His Majesty is here to take personal command, though I cannot see how he will be much of an improvement over his illustrious predecessor, as untested as he is."
You nod non-committally. You know for a fact that King Miguel has never seen battle before. You can only hope that, if he does plan to take command, he will prove a quick study.
Ask about the condition of the Army as a whole.
Major Keane shakes his head, his features laden with sadness.
"This army has lost a great deal, many of its finest leaders. The greater part of the infantry and artillery have come out of the battle intact, but who will lead them now that so many of our brother officers are dead on the field?"
You nod in agreement. You have seen the list of officers slain at Blogia: a long and depressing list. It was a list of some of the army's finest soldiers:
The Duke of Wulfram, struck down by an Antari Hussar's burning longsword.
The Baron of Tourbridge, cut down as his brigade routed around him.
Lord Lieutenant Colonel Sir Enrique Hunter, and the battalion of Grenadiers he rallied around him, dead almost to a man.
The Major takes a deep, shuddering breath, as if he were almost on the verge of tears. "The Antari have hurt us deeper than they likely know."
-
You continue onwards, uncomfortably silent, until finally the Major ushers you into the building which had, not so long ago, served as the Duke of Wulfram's headquarters.
A pair of Grenadiers greet you and Keane at the door. Both wear the enameled badges of House Rendower: they are members of the King's personal guards. His task complete, the Major leaves you under the watchful eye of your orange-jacketed ushers.
The two infantrymen lead you down the hallway into the great hall which had played host to the Duke of Wulfram's reception not a month ago. A single look through the open door tells you all you need to know about the importance of the situation: lined up on each side of the hall stand lieutenant colonels, colonels and generals of brigade, standing as stock still as a gallery of footmen.
The entirety of their attention is focused upon the two conversing men at the far end of the hall. One of them, standing officiously, is the Duke of Havenport, newly promoted to lieutenant general in place of the late Duke of Wulfram. The other sits next to Havenport in a high-backed wooden chair: a wiry, handsome man of about twenty, his auburn hair cut short in the latest fashion.
Your King.
-
As the two Grenadiers at your sides escort to the threshold of the hall, the conversation between your King and his newly-appointed general becomes loud enough for you to hear.
"Your Majesty," you hear Havenport say, in his urbane tenor, "it is my opinion that a favourable conclusion to the war through this expeditionary force is no longer viable."
"Our army is battered, not broken, Havenport," the King replies, his voice seasoned with reproach. "We may yet see it reforged into the instrument we desire, under our personal command."
You see Havenport wince with every emphasis of the majestic plural. The nobleman's soothing tone begins to crack as he voices his reply. "Your Majesty, we have lost nearly three thousand men, and another thousand shall be in no condition to fight ever again."
The King waves away Havenport's objection as if it were a noxious cloud of smoke. "We are well aware of the losses our armies have sustained, and we will see them made good, even if we must will half the ships of the Northern Fleet stripped of their marines and fill the rest of the gaps with the conscripted poor."
To this, Havenport attempts a different tack: "Even so, your majesty, it would take months for the army to be made whole once again. To risk the royal personnage whilst the ranks remain depleted is a most dangerous course of action."
Your sovereign's response is a most un-Kingly snort of derision. "Is that what you mean to say? Surely you could not be dancing around the fact that we are untested in battle, and thus, unsuited for personal command."
-
The Kentauri general's desperate attempt to muster a reply is cut short by the sound of your two escorts pounding the butts of their muskets against the wooden floor.
"Lord Lieutenant Ortiga of the Royal Dragoons requests permission to approach the King's Majesty," announces the taller of the two, as if he were a court herald.
The young redheaded King nods as his face takes on the courtly mask of a stern warrior-prince. "You may approach us, Lieutenant."
You feel your palms turn damp and your face turn pale as you step forward.
-
You try your hardest to remember all of the courtly graces taught you in your childhood as you step forward into the presence of your King and sovereign. With your helmet tucked under one shoulder, you approach no closer than ten paces from where your King sits, carefully keeping your eyes averted as you do.
"Lord Lieutenant Alaric d'al Ortiga of the Royal Dragoon Regiment," the King begins, his tone a cold and mechanical contrast to the animated voice which you had overheard just a few moments ago. "For your heroic conduct during the military action at the field of Blogia during the summer of this, the seventh year of our reign, as an officer in our service, it is our pleasure that you be awarded the commission of captain and given command of Sixth Squadron, Royal Dragoons. In addition, we have determined your actions of the aforementioned battle to have played a critical part in the preservation of our armies. Thus, it is our pleasure to bestow upon you an annuity of 180 gold crowns, to be paid from our personal accounts, as a small token of our thanks."
As nervous as you are, you manage to speak the appropriate words of gratitude without making an ass of yourself, a great relief. However, the King does not dismiss you. "There is one more thing."
The entire world seems to take a breath as you do your best not to meet your sovereign's gaze.
"Kneel," he says.
-
You kneel, still confused as to exactly what is going on.
The King leaps to his feet, his sceptre clutched in one hand.
"We have lost a great deal over the past few weeks. We have lost the initiative and we have lost much pride, but worst of all, we have lost some of the finest soldiers in our service. Our army shall be as a jewel without lustre with the mournful absence of those great men."
The room is enraptured now. You can feel the gazes of men infinitely your senior upon your bent back. The King continues on.
"However, we are not without joy. This faithful soldier who kneels before us has proven himself worthy successor to the illustrious names so cruelly taken from us. We bear much hope for the future of this promising officer and those like him, who have distinguished themselves as heroes in a moment of defeat."
Your King extends a hand, two fingers outstretched. He lifts your chin up, and for the first time, you see him eye to eye. "By the power vested in me by Heavenly Mandate, and as Grandmaster of the Red, I name you, Lord Alaric d'al Ortiga, Knight-Companion of the Order of Saint Joshua."
You tense yourself for the blow an instant before it comes: a short, sharp strike of the royal sceptre against your chest. Enough to knock the wind out of you, or perhaps leave a bruise, but little else. "Let that be the last insult you will ever allow to pass unanswered."
The King steps back, the ritual almost complete. You hold your breath, waiting for the last words that will make you a knight of the Orders-Militant.
"Arise, Sir Alaric, and find glory through battle!"
-
You emerge into the afternoon sun with a head full of thoughts, pulling your mind in half a dozen different directions. You will need to have your uniforms altered, first of all. You have no doubt that there will be a great deal of paperwork for the provision of your new command, not to mention the reinforcement of that new command to begin with. New officers and NCOs will need to be selected. There would, of course, also be the business of ordering the bane-hardened weapon and armour of a Knight of the Orders-Militant, and the golden spurs of your new title besides.
You take a deep breath, for those tasks would only be the beginning of your labours.
After all, there is still a war to win.