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[LP CYOA] Pilgrimage

Discussion in 'Choose Your Own Adventure Land' started by Urabog, Jan 8, 2013.

  1. Urabog Arcane

    Urabog
    Joined:
    Mar 16, 2005
    Parrots:
    682
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    [​IMG]

    It is the Fourth Era. For more than a hundred centuries mankind has ruled unopposed over the Underscape. It is master of this world by the will of the God and through the light of the First Flame. It has become a rotting carcass, stagnant and fearful of the encroaching Dhulma. Yet even in its last days, mankind continues its eternal struggle against the dark. The mighty Ashguard, touched by the blood of God, cross the whole of the ‘Scape hunting monsters and worse. The Church keeps the faith and sings hymns laced with a spark of the Flame that uplift even the spirits of those who cannot hear. The hidden few hold a Vigil over the fire, keeping an eye on the forsaken places of the world where darkness might seep through, though all know their task to be fruitless.

    Once, the Underscape was a world of light. Now only a City of Light remains. Thrice was this land ravaged by strife until it was irreversibly broken. Forget the power of technology and science, for so much has been lost, never to be recovered. Forget the promise of sorcery and all it could bring, for its legacy is destruction and its practices purged. Now, among the ruins of the old civilizations all manner of men and women seek fortune in whatever way they can, only to be met with disappointment and despair. To be alive in such times is to be one amongst few. It is to live in the coldest and bleakest time in human history. As the sun dims and the stars wink out one by one, all there is left to do is sing one last dirge for the Flame before it is finally snuffed out.

    This is the tale of one such man, a pilgrim making his way to a mountain that is said to be the grave of Angels and the cradle of Man. Read on...


    PROLOGUE: ASH MOUNTAIN
    1. Where do we come from?
    2. What are we?
    3. Where are we going?
    4. Right of passage
    5. Ash Mountain
    CHAPTER 1: SEASON'S END
    1. Back to the shadow
    2. Fire and Blood
    3. Snow and Ash
    4. Shine a Light
    5. Heart of Darkness
    6. The Price of Living
    7. The Great Work
    8. At Arm's Length
    9. The Wild Hunt
    10. Summoning Dark
    11. The Darkness at the Threshold
    12. Fallen
    13. And Justice for All
    CHAPTER 2: STEPPING STONES
    1. Last Day
    2. The Judge
    3. Crossroads
    4. The Ruins
    5. No Light But Rather Darkness Visible
    6. Parting Gifts
    7. Innocence
    8. The Slippery Slope¹
    9. Sufficient to stand but free to Fall
    10. Come and See
    11. End of the Line
    12. Fire Oath
    13. Expulsion of the Triumphant Beast
    CHAPTER 3: ENDLESS WINTER
    1. Here Be Dragons
    2. Lull
    3. Unconquered Sun
    4. Tartarus
    5. Leviathan
    6. Breach



    Fragments of the Pilgrim's diary

    Pilgrim's tentative timeline of the Underscape
    The Captain's Journal

    ¹ Written by Admiral jimbob



    Character Sheet - WIP

    Show Spoiler
    The Pilgrim, First Legate of the Vigil

    FPs: 3

    Description - WIP: A man with skin the color of burnished copper, sunburnt and weathered. Average height and build, looks to be in his early fifties.

    Traits - WIP:
    Hardy, Jaded, Fire Animus, Hunted (Kinsfolk), Devil's Bargain (Hejirah), Damned (Hecatomb)

    Skills:
    All the necessary skills for his trade and profficient in sorcery.

    Lores:
    Botany, Occult, Ciphers, Alchemy, Medicine, Philosophy, Jurisprudence, Theology, Legends and Folklore, Sourcery, Daemonology, Spycraft, Geography


    Inventory - WIP


    Show Spoiler
    Armor: - Full body Light Yatl mesh, Robes of Office (Enchanted), Steel Gorget, Steel Sallet

    Weapons: - Blackstone Knife, Broken Blackstone Sword, Re-purposed Yatl Pistol, concealed one-shot flintlock, poisoned darts, blowpipe

    Items: Dull Green Flask (Empty), Personal Diary, Broken Compass, Tarot Deck


    Major Arcana - WIP

    Show Spoiler




    Map of the Reach Plains

    Show Spoiler
    [​IMG]


    Map of the Mirthwater Valley

    Show Spoiler
    [​IMG]

     
    Last edited: Jun 11, 2015
    • Brofist Brofist x 12
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  2. Baltika9 Arcane

    Baltika9
    Joined:
    Jun 27, 2012
    Parrots:
    8,633
    So, the best thing ever is finally here.

    I'll go with 6, time to get creative.
    1
    5
     
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  3. Mystary! Arcane

    Mystary!
    Joined:
    Oct 12, 2006
    Parrots:
    2,541
    Location:
    Holmia
    I feel obliged to go with 5)
     
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  4. Boris Educated Queued

    Boris
    Joined:
    Dec 13, 2012
    Parrots:
    122
    Will this feature
    A. Beastiality
    B. Rape
    C. Murder
    D. Romances
    E. Teens
    ?
    This is a very important question, answer immediately!!!

    -edit-

    Christ, how can you even start to build mood with this "a great bell tolls in the distance"? :lol:

    -edit-

    Is this a story about "the man"? :shakehead:
    [​IMG]

    You are writing prose here, right? Make a fucking effort...
    [​IMG]
     
    • Brofist Brofist x 1
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  5. Random Word Arbiter Patron

    Random Word
    Joined:
    Mar 14, 2012
    Parrots:
    320
    MCA Project: Eternity
    I have no idea how useful being an accomplished amateur sailor will be when attempting the summit of a mountain of ash, but hell, I'll vote 5, too.
     
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  6. ScubaV Prophet

    ScubaV
    Joined:
    Feb 20, 2011
    Parrots:
    1,020
    I think I'll go 2, although the potential magic-inclination of 1 might sway me.

    Flippity-flop to 1. I'd rather play an alchemist than a sailor.
     
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  7. Jack █▓▒░

    Jack
    Joined:
    May 5, 2010
    Parrots:
    3,917
    Location:
    Among The Ruins
    As an adventurer you're bound to end up wounded sooner or later and when that happens you'll want to know how to concoct healing balms.
    Let's not die from an infected wound or pneumonia, shall we? 1)
     
    • Brofist Brofist x 1
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  8. Reject_666_6 Arcane

    Reject_666_6
    Joined:
    Oct 30, 2008
    Parrots:
    2,426
    Location:
    Transylvania
     
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  9. Tigranes Prestigious Gentleman Arcane

    Tigranes
    Joined:
    Jan 8, 2009
    Parrots:
    6,940
    Serpent in the Staglands Torment: Tides of Numenera
    This better be exactly like Torment except better or I will bitch at you forever for donating my time and posts to your Kickstarter CYOA : x

    Please let's not do the Warrior, Hunter or Tradesman this time. I say 1, though 5 is also cool.
     
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  10. Kipeci Magister

    Kipeci
    Joined:
    May 22, 2012
    Parrots:
    2,768
    Location:
    Nashville
  11. Esquilax Arcane

    Esquilax
    Joined:
    Dec 7, 2010
    Parrots:
    4,695
    Wow, the picture and the atmosphere in the text are giving me serious Dark Souls vibes.

    Gotta agree with Tigranes on this one, I'd prefer to avoid the standard Warrior or Diplomat archetypes. Sailor sounds different, but I like the Alchemist.

    6) For potential to play as Garrett.

    Fuck it, flopped to 5)
     
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  12. m4davis Scholar

    m4davis
    Joined:
    Jan 20, 2012
    Parrots:
    557
    5 it just feels right
     
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  13. Kipeci Magister

    Kipeci
    Joined:
    May 22, 2012
    Parrots:
    2,768
    Location:
    Nashville
    Are you neglecting the part where five gives us a boat? It is the :obviously: option.
     
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  14. tuluse Prestigious Gentleman Arcane

    tuluse
    Joined:
    Jul 20, 2008
    Parrots:
    11,408
    Serpent in the Staglands Divinity: Original Sin Project: Eternity Torment: Tides of Numenera Shadorwun: Hong Kong
    I'm going to agree with most others that 1 and 5 seem the most interesting.

    I'm voting 1 because it's the underdog right now.
     
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  15. CaptainAwesome Arcane

    CaptainAwesome
    Joined:
    Feb 20, 2011
    Parrots:
    844
  16. Absinthe Erudite

    Absinthe
    Joined:
    Jan 6, 2012
    Parrots:
    2,449
  17. Azira Arcane Patron

    Azira
    Joined:
    Nov 3, 2004
    Parrots:
    7,726
    Location:
    Copenhagen, Denmark
    Codex 2012
    Yeah, 1.

    Fuck boats.
     
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  18. Boris Educated Queued

    Boris
    Joined:
    Dec 13, 2012
    Parrots:
    122
    1) Girl
     
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  19. treave Arcane Patron

    treave
    Joined:
    Jul 6, 2008
    Parrots:
    11,083
    Codex 2012
    Clearly root means to tell you guys that true Men of the Sea can do ANYTHING.
     
    • Brofist Brofist x 1
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  20. eklektyk Arbiter

    eklektyk
    Joined:
    Feb 12, 2010
    Parrots:
    1,719
    Location:
    mexico of europe
    sailor as in : roaming ALONE seas of decline, fighting ALONE creatures of popemole??? that sailor be bitchin background ....

    wanted go all alchemy on this one but 5 is just too good to pass [sorry]
     
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  21. Kipeci Magister

    Kipeci
    Joined:
    May 22, 2012
    Parrots:
    2,768
    Location:
    Nashville
    a canoe is enough to get raped by squids
     
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  22. Gondolin Arcane

    Gondolin
    Joined:
    Oct 6, 2007
    Parrots:
    3,899
    Location:
    In the Playground, reading LPs
    1
     
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  23. TOME Cuckmaster General

    TOME
    Joined:
    May 25, 2012
    Parrots:
    1,819
    1
     
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  24. Omicron Scholar

    Omicron
    Joined:
    Dec 24, 2011
    Parrots:
    207
  25. Monty Arcane

    Monty
    Joined:
    Mar 24, 2012
    Parrots:
    1,582
    Location:
    Grognardia
    6 - A Codexian CYOA as a vagrant. Gotta be done. Judging by the story so far, skills such as finding shelter in unusual places and getting drunk on unusual substances could come in handy.


    (Perhaps the two contributors who wish to remain anonymous are Curufinwe and Vernydar, hiding in shame after abandoning their CYOA's at crucial points in the narrative)
     
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