DraQ
Arcane
Someone should tell EA that they can't reverse their reverse Midas this way.
EA fails, and the world doesn't have another MOBA.
Double incline?
Someone should tell EA that they can't reverse their reverse Midas this way.
How the mighty have fallen.
EA will basically be employing the always fantastic wait or pay mechanic in the new Need for Speed. You can either wait for a certain amount of time, or pay to fill up your tank immediately and keep racing. Each race uses up a certain amount of your fuel. It's like the ambiguous energy level used by some games, but employing the gasoline metaphor we're all accustomed to from real life.
The IAPs won't stop there. EA will also have multiple currencies in the game too. The more rare will be gold, which is used for "premium" transactions. You will be able to buy it for cash money, then use it to fill your tank, upgrade you car, and so on.
http://www.androidpolice.com/2015/0...effort-make-games-mundane-annoying-real-life/
EA will basically be employing the always fantastic wait or pay mechanic in the new Need for Speed. You can either wait for a certain amount of time, or pay to fill up your tank immediately and keep racing. Each race uses up a certain amount of your fuel. It's like the ambiguous energy level used by some games, but employing the gasoline metaphor we're all accustomed to from real life.
The IAPs won't stop there. EA will also have multiple currencies in the game too. The more rare will be gold, which is used for "premium" transactions. You will be able to buy it for cash money, then use it to fill your tank, upgrade you car, and so on.
For a game called no limits, EA sure did one hell of a job on adding limits on playability to the game.
If they were profit-able, perhaps they wouldn't be so profit-hungry.For a bunch of corporate profit hungry guys, EA cannot into earning money it seems.
If they were profit-able, perhaps they wouldn't be so profit-hungry.For a bunch of corporate profit hungry guys, EA cannot into earning money it seems.
At least that's how it seems to work in nature.
Maybe if they weren't such douchebags they would have good games.Maybe if they had good games they wouldn't be such douchebags.
Tonight at the D.I.C.E. Summit in Las Vegas, Electronic Arts chief creative officer Richard Hilleman spoke about how video games today are often too hard to learn for new players.
"Our games are actually still too hard to learn," Hilleman said during during an on-stage interview with other developers. "The average player probably spends two hours to learn how to play the most basic game."
Tonight at the D.I.C.E. Summit in Las Vegas, Electronic Arts chief creative officer Richard Hilleman spoke about how video games today are often too hard to learn for new players.
"Our games are actually still too hard to learn," Hilleman said during during an on-stage interview with other developers. "The average player probably spends two hours to learn how to play the most basic game."
http://www.gamespot.com/articles/ea-exec-our-games-are-too-hard-to-learn/1100-6425141/
LoL indeed...
Fix.I guess all EA games from now on can be played with only 2 buttons. Start button to start and micro pEAyment button for EAwesome.
He's right. The average player is stupid.Tonight at the D.I.C.E. Summit in Las Vegas, Electronic Arts chief creative officer Richard Hilleman spoke about how video games today are often too hard to learn for new players.
"Our games are actually still too hard to learn," Hilleman said during during an on-stage interview with other developers. "The average player probably spends two hours to learn how to play the most basic game."
http://www.gamespot.com/articles/ea-exec-our-games-are-too-hard-to-learn/1100-6425141/
LoL indeed...