deuxhero
Arcane
I recently acquired the non-shit NTSC-J version of Xenoblade X. I really liked that instead of just being able to wait everywhere to pass time a lot of little details that would otherwise be non-interactive, such as shops for mundane stuff or people sitting around playing cards, could be used to "pass time" and set the clock to whenever an event is (you can also use beds like a lot of games let you do). I felt it made the world more real by giving some form of interaction with mundane stuff without vastly increasing the scope of the game. It could be added to pretty much any game with a clock and towns (any GTA clone would benefit from it).
Any other little things you're surprised more games don't copy?
Any other little things you're surprised more games don't copy?