Lol, if you spam spells in BG you're going to be sad when you run out of memorized spells.Origins:
Mage casts spell, begin 6sec cooldown!
What to do, what to do...?
Mage can cast another spell! (or use her rocket launcher staff a few times).
Rinse repeat
Baldur's Gate:
Mage casts spell, begin 1 round (6sec) "cooldown"!
What to do, what to do...?
Mage CAN'T cast another spell, so either runs around in circles like a fucktard or feebly taps enemy with q.staff at 1ApR and - no surprise - MISSES!, before able to cast another spell.
Rinse repeat
There's a reason people played Fighter/mage multis in BG2, 10ApR in between castings of Sunfire were rather effective, better than standing around twiddling the thumbs as a single-class would.
But who cares, they both play similarly. I used to be totally against cooldowns, then I opened my mind and started to think a bit more. Maybe others should, too.
Lol, if you spam spells in BG you're going to be sad when you run out of memorized spells.
Pillars of Eternity has a "rocket launcher" unlimited Blast ability AND memorization, so best of both worlds I guess?
Lol, if you spam spells in BG you're going to be sad when you run out of memorized spells.
Who cares, after the fight he will just press the magic "Rest" button and everything is going to be ready againLol, if you spam spells in BG you're going to be sad when you run out of memorized spells.
>Talk about gameplay mechanicsLol, if you spam spells in BG you're going to be sad when you run out of memorized spells.
Yes, because a few castings of Sleep, Web and Blindness coupled with copious wands of fireball thrown around like confetti aren't enough to completely dominate BG1 encounters, right?
>Talk about gameplay mechanicsWho cares, after the fight he will just press the magic "Rest" button and everything is going to be ready againLol, if you spam spells in BG you're going to be sad when you run out of memorized spells.
>Can't distinguish between spammy abilities on short cooldowns and situational abilities on long cooldowns.There's nothing inherently wrong about cooldowns
Stop nitpicking, shut up, it's fun.>Talk about gameplay mechanicsWho cares, after the fight he will just press the magic "Rest" button and everything is going to be ready againLol, if you spam spells in BG you're going to be sad when you run out of memorized spells.
There's nothing inherently wrong about cooldowns
>Bring in bad level design where you can rest anywhere.
What are you gonna do in the next encounter after you wasted your Sleeps, Webs, and Blindness on your first encounter? Rest-spam? lol.
Oh, so in other words, you don't spam spells in BG. But you do spam spells in DA:O. Clearly they play similarly.What are you gonna do in the next encounter after you wasted your Sleeps, Webs, and Blindness on your first encounter? Rest-spam? lol.
I just thru you a softball, kid. Do you really think you need all that for one encounter? One casting of Sleep is enough to knock out everything up to ogre. For anything above, there's Blindness and Web. All three are level 1-2 spells, for which you have enough slots to get you thru a whole map or dungeon level, on average, before resting. Get on my level.
Oh, so in other words, you don't spam spells in BG. But you do spam spells in DA:O. Clearly they play similarly.
The difference is that you're an ADHD spastic who actually likes that shit.Oh, so in other words, you don't spam spells in BG. But you do spam spells in DA:O. Clearly they play similarly.
Of course, Origins just has comparatively weaker spells (dmg, duration) than Baldur's Gate, you might cast a disabler like Cone of Cold two or three times per encounter, whereas for the same encounter in BG you would just cast one OP Sleep.
The difference is that inbetween cooldowns, Origins gives the mage more to do because they can immediately cast another, different spell from the quickbar. Say, follow up the Cone of Cold with a Stone Fist, to cause shatter. In Baldur's Gate you're just waiting for 1 round before you cast Fireball on the sleeping enemies.
So what's the difference? (other than Origins combat being faster and more fun)
The difference is that you're an ADHD spastic who actually likes that shit.
You actually like micromanagement in an RTWP game lol.The difference is that you're an ADHD spastic who actually likes that shit.
Then I guess I'm an ADHD spastic playing BG1, too, then. Because I clear out most Baldur's Gate ARs by running around spamming Sleep (warriors then hack them up in an instant), faster than I clear out an area in Origins with all your so-called "spamming".
You actually like micromanagement in an RTWP game lol.
Read the past three pages.You actually like micromanagement in an RTWP game lol.
So no arguments against Origins cooldowns other than ignorant notions, you're now reduced to lols? K.
Read the past three pages.
Read the past three pages.
Yeah, none of that is really valid to Origins. I do more clicking playing Baldur's Gate, it doesn't even have a tactical framework. It seems you just have a fear of change, which is common for those who don't get enough sunshine and fresh air.
r00flesI do more clicking playing Baldur's Gate