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Completed Let's solo Baldur's Gate 2 on Insane (feat. The Codex)

Storyfag

Perfidious Pole
Patron
Joined
Feb 17, 2011
Messages
15,983
Location
Stealth Orbital Nuke Control Centre
It's potato TRADITION. Way back when I was still playing a local MUD, our admins would always promise major changes "after the summer holidays" :obviously:
 

SymbolicFrank

Magister
Joined
Mar 24, 2010
Messages
1,668
While some great games have been created with the Infinity Engine, it is a total mess and only works because of all the tinkering and duct tape.

It started as an RTS game engine, and has been modified and "fixed" so many times, that you need a whole battery of shoehorns to add something. Without NearInfinity, that is really hard to do, and even with that, it is much easier to do it wrong than to do it right. Especially because nobody is going to rebuild it and the documentation is severely lacking.

I would have wanted to see more done with the Silent Storm engine, but that never happened. Or the Fallout Tactics engine before that. And the Temple of Elemental Evil engine, while heavily patched by Circle of Eight, is forgotten as well. Mostly because isometric was frowned upon around that time. But they're all much better than the Infinity Engine.

The IE is like the VHS of game engines.
 

Baron Dupek

Arcane
Joined
Jul 23, 2013
Messages
1,870,826
Ductaping you say...surely you did not saw X-Ray engine powering STALKER games.

btw
Fallout Tactics engine
have some mods like Enclave and The Sum, but I wouldn't be mad for more (and there might be some).
But get real here - since F3 was born everyone forgot about his older brothers, barely anyone bother to mod them.
 

MicoSelva

backlog digger
Patron
Joined
Sep 10, 2010
Messages
7,482
Location
Vigil's Keep
Codex 2012 Codex 2013 Codex 2014 PC RPG Website of the Year, 2015 Codex 2016 - The Age of Grimoire Make the Codex Great Again! Grab the Codex by the pussy Insert Title Here RPG Wokedex Strap Yourselves In Codex Year of the Donut Codex+ Now Streaming! Enjoy the Revolution! Another revolution around the sun that is. Serpent in the Staglands Divinity: Original Sin Project: Eternity Torment: Tides of Numenera Divinity: Original Sin 2 Bubbles In Memoria A Beautifully Desolate Campaign Pillars of Eternity 2: Deadfire Pathfinder: Kingmaker Steve gets a Kidney but I don't even get a tag. Pathfinder: Wrath I helped put crap in Monomyth
Ok, bros, here is the deal. I am a bit behind with writing of the finale - roughly 50% done at the moment. It might still be finished this week (meaning Sunday) or it might be late - unable to tell right now. I can also divide the thing into two parts and post one today (or tomorrow, if I get no replies today) and the second one asap.

Let me know which option you'd prefer - first one to get three votes wins.
 

Baron Dupek

Arcane
Joined
Jul 23, 2013
Messages
1,870,826
I'm with one large update too.
Finish it with style, like dropping large rock from your chest or something.
 

MicoSelva

backlog digger
Patron
Joined
Sep 10, 2010
Messages
7,482
Location
Vigil's Keep
Codex 2012 Codex 2013 Codex 2014 PC RPG Website of the Year, 2015 Codex 2016 - The Age of Grimoire Make the Codex Great Again! Grab the Codex by the pussy Insert Title Here RPG Wokedex Strap Yourselves In Codex Year of the Donut Codex+ Now Streaming! Enjoy the Revolution! Another revolution around the sun that is. Serpent in the Staglands Divinity: Original Sin Project: Eternity Torment: Tides of Numenera Divinity: Original Sin 2 Bubbles In Memoria A Beautifully Desolate Campaign Pillars of Eternity 2: Deadfire Pathfinder: Kingmaker Steve gets a Kidney but I don't even get a tag. Pathfinder: Wrath I helped put crap in Monomyth
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So, this is it.

Yup.

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The last run.

Indeed.

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After this, we're done.

Yes, finally.

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Good.

Good.

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I won't miss you, you know.

Yeah, same here.

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I never actually liked you anyway, you know that.

I know. No problem.

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I won't miss our readers too, because, seriously, fuck them. With The Impaler!

If you say so... Ready?

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Ready! And actually, kind of excited!

Oh yeah, that would be a decent theme for a while.



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Update #112: Best Wishes

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Seriously, a new chapter? My excitement is suddenly waning. Is this going to be a long dungeon crawl?

That depends.

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On what?

What you mean by 'dungeon' and 'crawl'.

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So... how did you leave Balthazar's prison without anyone noticing and set everything up so fast here?

It is better not to ask such questions, as everyone who played Diablo III can attest.

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Picking up garbage after me? Cute.

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I never asked for this.

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Oh, wow. Imoen. :roll: And for a moment there I was worried it would be something with actual teeth, like a kobold, maybe.

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I never thought I would hear someone say the phrase 'merely coaxing forth your essence'.

Yeah, I am not sure it even means anything.

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Aaaaaaand she's dead. Took less time than I expected.

About three seconds less than we expected, to be exact.

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Well, I wasn't too keen on a having a conversation with you either.

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Melissan vanishes in a puff of smoke, as badly-written villains usually do.

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Actually it was a flash of light, but the point stands.

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Even Irenicus' writing sucks now. :negative:

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I do not think I am even needed for this conversation.

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Oh yeah, because I will have any problem beating you now, Bodhi, unlike the dozen previous times we fought... :roll:

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Well, you can TRY.

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Imoen turns into a Slayer.

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I thought she just forgot to put her morning make-up on.

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Wait, where did these solars come from?

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OMGWTFISGOING-

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:what:

Death Count: 409

Loading.

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Did we underestimate the threat a bit?

Maybe just a little.

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Let's see how they deal with spell trap and stone skin.

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We obviously skip the boring dialogue bit.

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Bring it on, bitches!

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:hmmm:

Death Count: 410

Load game.

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Looks like we're going to need more spells than that.

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Are you sure this will be enough?

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But it might!

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Fuck you.

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Horrid wilting incoming!

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Moving out!

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:negative:

Death Count: 411

Load.

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Well, at least I moved from the initial spot.

We are going to need more magic resistance.

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Fabulous.
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Let us hope 80%, on top of protective spells, is enough.

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Well, I did not immediately die, so we've got some progress!

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Bodhi is closing in like a rabid fangirl on Robert Pattinson.

Twilight jokes in 2016.
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Be glad you did not delay this even more.

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And there goes our spell protection.

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Ready... Steady...

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Why THE FUCK is she immune to my attacks?

That is a decent question.

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Good thing I dusted off the good ol' death counter.

Death Count: 412

LG.

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I can't win if I can't hurt them.

It is probably best if we limit ourselves to +4 and better weapons from now on.

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Alright, TIME OUT!

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Since I have a moment, let's use it to the best of my ability.

You know, that is also always my goal, but then I waste countless hours online, looking for price deals on games which I will not even play later.

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But, that IS the best of your ability, so everything checks. :smug:

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First, a playmate for Irenicus, and I don't mean the Playboy type.
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DEVOUR!


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I doubt this will even do anything, but whatever.

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Can you even cast Projected Image if you already have a Simulacrum?

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I don't think I've ever cast projected image. Also, for some reason that fallen solar is giving Bodhi the finger.

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HATRED!

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Yeah, that would be my guess too.

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Hey, catch!

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And one more!

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Watch out for falling comets.

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As for you, Imoen...

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Fuck off!

Nice timing with the vorpal hit and comet there.

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Let me take care of Irenicus while Bodhi and solar are busy with each other.

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I would appreciate a nice vorpal hit now...

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...But multiple crits in a row are fine too!

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And since I do not want to get too close to those bloodthirsty solars, let's use a tool I saved for exactly such an occasion.

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And he's gone. Magic!

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Okay, I am ready to face the death-angels.

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Mwahahahahaha! I am invincible!

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Can't hurt me! What'cha gonna do now, owl-boy... uh, girl?

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Why, yes, I will jump off this ledge into a bottomless pit. What a great suggestion!

:negative:

Death Count: 413

Game -> Load.

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Well, they've found a hole in my nigh-impervious defense.

Let us skip a bit to the part where we horrid-wilting carpet-bomb everyone.

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This part is one of my favorites!

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We try to lure some of them out, and get a partial success.

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Ouch! Would you stop that!?

I wonder what happened to our stoneskin.

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Looks like Imoen is best ignored and left alone.

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Called it a long time ago.

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As for you, my dear vampiress...

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DIE!

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Oh, no, no, no, no...

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TAKE- Wait, did he just disappear?

That have been a Projected Image and you dispelled it.

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Found the original!

We hit him with dispelling arrow, btw.

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FYI, solars are now fighting each other.

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Using AoE spells is TEH HARD.

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Since that Irenicus you dispelled was a Projected Image, then this must be a Simulacrum... I think?

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Fuck you, Irenicus! Fuck all of you!

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Protection from magical weapons!? You cheap bastard!

:roll:

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I'll kill at least one of you!

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AAAARHGHGHGHGH. MY EYES ARE BURNING WITH LAVA!

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Greater malison is our bane.

Death Count: 414

Loady-load.

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There were too many of them!

I know.

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Once again, we skip some reptitive bits and move straight into the action. Poor hakaeshar is not doing so well in there.

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PAIN!

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I guess we wait now.

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WTF is even going on with these solars.

Maybe they are hardwired... to self-destruct.



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Well, they're definitely fucked and shit outta luck!

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See, even Imoen stopped being a Slayer fangirl hearing this song.

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And now that you don't have protection any more...

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Stone skin? Clever.

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But not clever enough!

(Yes, we have multiple arrows of dispelling.)

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I wish I remembered how we died here. Alas, I do not.

Death Count: 415

Re-load.

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I feel like we're going in circles.

That is probably due to excessive use of whirlwind ability.

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Hmmm...

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You gave me an idea.

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No more Irenicus. Oh, wait, another one appeared. A simulacrum?

Spell trigger, or a script. It will probably disappear when our time stop expires.

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Well, in case it doesn't...

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Alright, that's the main threat gone.

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FEEDING TIME!

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Yeah, go away already.

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Bodhi just can't get enough of me.

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I'll be right with you, dear.

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Looks like she couldn't handle my masculinity.

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Your turn, redskins!

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:rage:

How THE FUCK did that happen so fast?

Death Count: 416

Quick load.

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I think we weren't hardcore enough.

What do you mean?

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I mean...

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...I shouldn't have...

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...Even let them...

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...Move!

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You stopped being funny a long time ago, Bodhi.

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LET THAT BE THE LAST TIME I HAVE TO KILL YOU!

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Would you fuck off already?

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Oh, cool, we're done with this shit.

:yeah:

SAVE GAME!


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This does not look guarded.

Well, since this is a Bioware game, it may be guarded by magical paratroopers.

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Looks like you were right.

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Yes, we died here, although I have no death-screen-shot.

Death Count: 417

L.O.A.D.

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Since they are so eager to join, let's welcome them appropriately.

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This should do.

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(The Codex got scared before he died previously.)

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I DID NOT! This is only a... precaution.

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I should have set more traps.

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This is where I make my stand.

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And here they come...

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ONE!

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TWO!

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Three!

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Four...

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Shit!

We are so close! Try not to die!

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What the fuck do you think I'm doing?

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FIVE!

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Alright, we've made it!

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I don't think we're done yet.

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We've got some marauders to deal with first.

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One strike... one kill.

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And sometimes three strikes. Still fine.

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POWER TO TELEPORT FREELY!?!?!?! FINALLY!

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Wait, how do I teleport?

Just forget it.

(I am not sure what they meant by 'teleport freely' - maybe I have missed something.)

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Let's use our previous experience to prepare for the next bunch.

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With a small bonus for the guys that will appear behind me.

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(Such retreat-stoppers also appeared in the previous fight, but I did not capture them on screenshot then.)

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Ok, ready when you are.

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Our first two candidates are... a cambion and a glabrezu.

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Let's give them a standing ovation, everyone. Their courage deserves it.

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In a direct duel, cambion wins by decisively exploding.

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But glabrezu is not far behind, with his guts spilled everywhere soon after.

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Credit where credit's due. My brosword is doing the heavy-lifting in this fight.

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Three targets and two of them magic resisted my wilting. Disappointing.

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Balor gates out. Later, when inquired about the event he is heard to say 'I'm done with this shit'.

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I still have nightmares after fighting mariliths in the Watcher's Keep.

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I love this halberd so much, I would have sex with it, if it wasn't... Well, an inanimate object that you can't have sex with.

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Another one gates out! I haven't seen so many cowardly demons since Dungeon Keeper.

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Just this guy left.

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Note: the cambion was hastened due to his use of whirlwind attack and very hard to actually attack in melee, since it was moving erratically.

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Stay still!

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Oh, for fuck's sake!

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Wait, how are there still two of them?

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Whatever. I'm done.

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Die!

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And you!

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Immune to death magic? I would prefer immunity to charm, or maze.

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Only the third and final node left.

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We got XP, so something died.

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This should keep them busy.

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Fuck.

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Not according to plan.

Death Count: 418

Yes, please, load.

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How do we manage to get surprised when fighting the same encounter for the third time.

Not counting replays.

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YEAH! THAT TOO!

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Do we need more cannon fodder? Fine.

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As for the traps, I am saving them for later.

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Our golem does not seem to be much of an obstacle for them.

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I was hoping they would arrive in smaller groups.

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Oh, great my fear resistance is gone too.

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Let's try to salvage this party.

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I will be honest with you. This is not looking too great.

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I just killed something! I didn't see what it was, but it definitely died!

Even though...

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I will need to cut my way out of here.

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I know killing alu-fiends is a bad thing, but I am just trying to survive here. Don't judge me.

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I do not share the same sentiment for mariliths, even though they sport boobs too.

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This is actually going pretty well!

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I knew he was dead right when he said that.

Death Count: 419

Reloading.

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Clerly, the golem idea was bad.

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But how about a golem AND brosword?

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Seems like this works bit better.

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Spoken too soon AGAIN.

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Shouldn't you all be trying to destroy a nigh-indestructible autonomous magical sword?

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Well, at least I got them at a chokepoint of sorts.

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One by one, you will fall down. Down!

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I fucking hate mariliths...

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After a little while we managed to escape the previous situation, only to find ourselves in a new, even worse one.

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And yes, we died here.

Death Count: 420

Load that save file!

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We need to go a bit easier on resource conservation, I think.

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I know I will regret not having these traps available later, but I need them now.

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Also, let's put distractions a bit closer to the targets.

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Have those traps actually killed anything?

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Oh, fuck you!

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Ok, now something did die. I felt my halberd slashing through a spine.

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Another glabrezu suddenly recalls it's laundry day in the Abyss and disappears.

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Looks like my plan worked. I am alive, and they are not.

Do not count your chickens yet. That marilith looks very much alive.

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I can't be bothered to fight her just now.

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Here's a cambion that looks like a more promising opponent.

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Come back here!

In the meantime, magical sword and marilith are keeping each other good company.

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That's done.

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codex_10.jpg
How are you guys doing?

bg2_up112_197.jpg

codex_10.jpg
Ah, so you're not immune to magical weapons any more...

bg2_up112_200.jpg

codex_10.jpg
Good to know.

bg2_up112_201.jpg


Again, I found no way to use that Time Stop immunity. It could be we have encountered a bug of some sort, or maybe I am just stupid.

codex_10.jpg
Both are possible at the same time. Just saying.

bg2_up112_202.jpg

codex_10.jpg
Let's do that level up before the main shit hits the fan.

bg2_up112_203.jpg

codex_10.jpg
Not that 48th level of thief will do any difference, but every hit point counts.

bg2_up112_204.jpg


Actually, since you get double damage from everything, and therefore can only receive even numbers of damage, it is actually every other hit point that counts.

bg2_up112_205.jpg

codex_10.jpg
But another spike trap use is good.

bg2_up112_206.jpg

codex_10.jpg
Join them in a figurative way, or...

bg2_up112_207.jpg

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Oh.

bg2_up112_208.jpg


Actually, it was them who joined us, so technically she was wrong.

codex_10.jpg
Yeah, I'll be sure to point this out.

bg2_up112_209.jpg

codex_10.jpg
Now that's just not fair.

And then we died. I did not remember this part from the regular game, so it must be an Ascension thing (fuck you David Gaider).

Death Count: 421

Load the game.

codex_10.jpg
That's a clusterfuck on a whole new level.

Indeed. Time for plan B.

codex_10.jpg
Meaning what?

Meaning, have you noticed what you have in your item belt?

codex_10.jpg
Uhmmm... maybe?

You also have a certain spell prepared. A one we have not used before.

bg2_up112_213.jpg

codex_10g.jpg
Hey, I can see myself from here (so handsome!).

bg2_up112_214.jpg

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Bottoms up.

bg2_up112_215.jpg

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Objection!

bg2_up112_218.jpg

codex_10g.jpg
Well, is this what we wanted?

No. We are going to have to try another scroll.

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I only have one more.

No worries, you have plenty of Project Image spells prepared, not to mention Simulacrum.

bg2_up112_219.jpg

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Any better?

Not really.

bg2_up112_220.jpg

codex_10g.jpg
One of these good?

Still no.

bg2_up112_221.jpg

codex_10a.jpg
What exactly are we doing? Hi everyone, by the way.

Looking for an opportunity to cast a certain spell. And it is none of these.

bg2_up112_222.jpg

codex_10a.jpg
My guess is... no?

That would be correct.

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What are we looking for?

You will see.

bg2_up112_223.jpg


FINALLY!

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Oh.

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I get it now.

bg2_up112_224.jpg

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I feel greatly refreshed! Like I could set a whole bunch of new traps.

bg2_up112_225.jpg


Good, because for some reason we did not save the game after defeating the last bunch of demons.

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You guys are so stupid, it is astounding you managed to even reach this place.

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Stop complaining and get to work.

bg2_up112_227.jpg

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How many of these do we want?

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How many do you have? :smug:

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Learn to love your simulacrums, they disappear so fast.

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Let's get back to business.

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What now?

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Ah, more of the same shit.

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You will run out of simulacrums eventually, you know.

bg2_up112_237.jpg

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No problem.

bg2_up112_238.jpg

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Slowly looking better.

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This part of the area is too trapless for my taste.

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Nice.

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Time for the next bunch.

bg2_up112_242.jpg

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Ready.

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I will not force you to watch setting of each and every trap, but I do not want to skip this process entirely, so you have some understanding how tedious and time-consuming it was (not like I can stop you from scrolling through anyway).

bg2_up112_246.jpg

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Yes, this.

bg2_up112_247.jpg

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This should be enough.

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Now, let's make sure these demons die.

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And in case they do not...

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...We will be ready.

bg2_up112_257.jpg

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I might as well cast this too.

bg2_up112_258.jpg

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Because why the abyss not.

bg2_up112_259.jpg

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No, I don't want these.

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Try again.

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I DON'T EVEN HAVE FUCKING PARTY MEMBERS! HOW DID THIS OPTION GET HERE!?

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I thought it would never appear.

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Let us prepare for combat against The Five (if they survive traps) and Melissan, so we can move swiftly onto that when we explode those demons.

bg2_up112_264.jpg

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Are we ready?

nishruu.gif
H-H-H-H-Hunger!

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I detest you all.

Looks like we are. Let us see how this works.

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Click... click... Boom!



:yeah:

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That went better than expected.

Except it used up many more traps than we would want to...

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I was afraid you'd say that.

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'Greater Deathblow' sounds like an ultimate move for an uber-prostitute.

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YES, KILL ME NOW!

You mean 'heal'.

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I wish.

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Third time's the charm.

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Lemme guess? MOAR TRAPS?

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You always were the smart one.

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This actually helps, since it speeds up trap-setting by a lot.

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But it's still annoying to see it pop up instead of the option we want.

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This is so cheesy we might as well be on the moon.

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Ok, that's enough! Let's do some action before I die of tediousness!

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For some reason we did not level-up after the demon fight this time. Not that it matters.

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Oh, I can. But I won't have to. :smug:

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In hindsight, focusing on explosive (fire) traps near the place where Yaga-Shura spawns might not have been the most brilliant of ideas, but still, the result is pretty good.

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I guess I will have to finish you up by hand...

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Or... not?

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Quick, my skellies, stall her!

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Looks like our ability to resist Time Stop does not work automatically. Also, this seems to have stopped Melissan too.

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Am I am not sure whose Time Stop this is...

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*urk*

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I need healing. Let's start casting those wishes!

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Yeah, that's NICE, but I said HEALING!

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Again, COOL, but NOT WHAT I ASKED FOR!

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And yes, Wish-Time-Stop does work on Melissan, unlike regular Time Stop.

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We need allies, meatshields and diversions, which are essentially the same things.

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Wait, Dark Planetar has healing spells, right? COME FORTH!

(In the end he/she/it did not heal us, but I forgot why. Might have died too fast.)

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And this to keep enemies busy for a while.

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Some more protection spells, to ensure increase chances of our survival.

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I think I forgot to screenshot casting horrid wilting or some other AoE spell.

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Wish spam continues.

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Those Gates, caught in their full glory.

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We need some form of crowd control, because right now we cannot even reach Melissan.

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Let's throw this in, for good measure.

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I am not sure what is going on here any more, but I LOVE IT!

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Fucking demons! Stop triggering these traps, they are meant for Melissan!

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Uh-oh...

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We try out one of our new abilities. It turns out to be slow and unreliable.

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I need that healing!

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OKAY! WHY NOT!

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We got 18HP from this. It counts as a sort-of healing, I guess...

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Yes, this! I want to wake up fresh as a morning dew!

bg2_up112_309.jpg

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Oh, wait, that did not heal me at all.

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Well, this sucks.

Death Count: 422


Restoring previously saved game.

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I get it. It's ironic humor. We wanted the 'heal all party members spell', which we complained about before. So funny, ha, ha, ha....

You do not seem actually amused...

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No shit.

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Let's set more traps.

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MORE!

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Ok, enough.

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BRING IT ON!

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Look at how much damage Yaga-Shura is taking compared to everyone else. Ridiculous.

bg2_up112_320.jpg


Abazigal and Balthazar cease to be a problem at this point. I think Illasera and Sendai die too.

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Try to keep that giant away from these traps, I want Melissan to trigger them.

planetar.jpg
I will do as you ask, but only because I must.

Spoiler: Yaga-Shura still triggered them before Melissan reappeared.

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Yes, yes, the battle of destinies begins now. Also, in case someone did not notice: EPIC!

bg2_up112_323.jpg


Dark Planatar has mostly fire-based spells and is mostly useless against Yaga-Shura, but not against Melissan.

bg2_up112_324.jpg

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Ok, I get it, you're protected from everything. Catch me if you can!

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Only a few steps further...

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That's what I'm talking about!

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Come on... Come on...

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No, don't stop there!

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You were never good at luring women to you.

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And now there's a bunch of fucking solars or planetars or some shit.

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And she keeps summoning more crap. Fuuuuck!

bg2_up112_332.jpg

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I WANT ALL OF YOU TO DIE!

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It works, but not well enough.

bg2_up112_334.jpg

codex_10g.jpg
Let's try again then.

bg2_up112_335.jpg

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Hey, she actually took some damage from that. :incline:

bg2_up112_336.jpg


I think we might have made her angry.

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Things we can do right now: none. But if The Codex survives this, all those traps should hit her.

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YES!

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DIE, YOU BITCH!

bg2_up112_339.jpg


NO!

NOOOOOOOOOOOOOOOOOOOOOOOOOO!!

No... Just no.

:negative:

Death Count: 423

This is the last time we have to load the game, I am sure of it.

codex_10.jpg
That was our best shot yet. Can we do something to improve our chances?

Maybe we can.

bg2_up112_340.jpg

codex_10.jpg
Skeleton warriors. Seriously? That's your idea?

Well, do you have a better one? Setting more traps in this area is pointless, The Five trigger them all.

codex_10.jpg
Fine, whatever.

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Melissan's spawn point has shifted because of our summons. I wonder where could we force her to appear if we strategically placed various summoned creatures all over the place.

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Again, everyone dies, except Yaga-Shura.

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He truly is immortal, even if he had to die to achieve this.

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And we even managed to keep some traps for Melissan this time.

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:incline:

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However, the damage she receives is disappointing. My guess is she gets some damage resistance boost when she appears, exactly to not get killed right away like this.

codex_10.jpg
:decline:

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A few seconds later, traps seem to work much better.

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Let's hope she follows me now.

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As usual, this does not bode well.

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I can hear screams of pain! It seems to be working!

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What, there is another stage to this fight?

And she gets automatically healed too. FUCK YOU, GAIDER!

bg2_up112_351.jpg

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What? Nooooooooo!

A bunch of demons teleports in, triggering most of the traps in this area.

bg2_up112_352.jpg


Most, but not all of them. Melissan gets hit too.

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We can still do this!

bg2_up112_353.jpg

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And she teleported away! Fuck!

Hey, look at the bright side. At least we have managed to kill Yaga-Shura.

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Do your worst.

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codex_10.jpg
She has an ability called 'storm of vengance'? I want an ability like that too!

She also claims that 'Doom awaits thee'.

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I am pretty sure that's not an RPG.

But it can be.

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She's just dropped a comet on me, and my magic resistance's fucked, so I guess this is goodbye, yeah?

bg2_up112_357.jpg


Yeah...

Death Count: 424

Gaming the load.

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Any new ideas?

No... But...

codex_10.jpg
"But..."?

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Since those traps work so well...

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I shouldn't have asked.

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This is probably our best screenshot ever.

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Note: I forgot to screenshot casting protection from magical weapons (which is kind of important).

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Guess what, 'absolute immunity' ain't so absolute at all, if your opponent wields Carsomyr +6. And, coincidentally, I do!

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Her weapon may be ineffective, but The Codex, being so close to a woman, was not able to keep his consciousness.

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I'm ok now!

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And this should prevent you from summoning the whole fucking pokedex in here.

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Keep her busy, while I renew my spell!

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I may not have 'storm of venegance', but I have other cool sounding powers!

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This is going surprisingly well.

We have, however, run out of skeleton warriors.

bg2_up112_379.jpg

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Shit, shit, shit...

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I think that Power Word: Silence may have expired.

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And she dispelled our protection. R.I.P.

bg2_up112_382.jpg


Well, at least that was a fun attempt.

Death Count: 425

One more time.

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I liked that... Until the part when I died, obviously. Let's try again!

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codex_10.jpg
First, so I don't die.

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Second, no demons.

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Third... why is that planetar hostile?

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Anyway, these skeleton warriors fell faster than I wanted them to.

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One more time!

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Now, die!

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I wish I had screenshot of how much DAMAGE we have dealt to her in this moment (I do not even remember).

bg2_up112_390.jpg


My are only surviving by the stoneskin of our teeth.

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Not any more!

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I am Murder, and this is my Hand!

bg2_up112_393.jpg

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CHAAAAARGE!

bg2_up112_394.jpg


The damage is not impressive, but you are doing pretty ok. Keep it up!

bg2_up112_395.jpg


For some reason, Yaga-Shura wanders off, gets hit by a bunch of traps, and dies (he is not yet dead in this screenshot, obviously).

bg2_up112_397.jpg


Eventually, we manage to whittle down Melissan HP to the threshold when she moves into the next (final?) stage of the fight.

codex_10.jpg
Whew. I was starting to lose hope.

This is a good moment to retreat, by the way.

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Good idea!

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We should be relatively safe here.

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Let's try for that healing wish then.

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Xedoc, you're going to tank for us, if needed.

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I was 'hoping' you'd say that.

But before we managed to do anything else...

bg2_up112_401.jpg


...Melissan tried to follow us through a trap field, and, well, died.

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What.

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Well, she did not actually die, but received enough damage to lose the battle.

bg2_up112_403.jpg


codex_10.jpg
So... our original 'kill her with traps' plan worked when we gave up on it and tried to kill her by hand.

Yup.

bg2_up112_404.jpg


codex_10.jpg
Also, she died off-screen.

Yup.

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That is fucking hilarious.

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Yeah, I told her that before, but she wouldn't listen.

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FATE unlock codes, amirite?

That is so old it ceased even being a meme years ago.

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If I want wisdom, I will drink it from a bottle. And I don't mean potion of insight, if you catch my drift.

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Go on...

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Interesting...

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I disgust her, so I guess a dinner-date is out of the question?

Our readers have voted for you to seize the essence and become a god, by the way. Six votes to two.

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They did? Why? I though they hated me?

Maybe they feel like you have deserved it? After all this.

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Well, I don't care. Not sure why they would even think this is some sort of a democratic decision. Because it is not.

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When it comes to gods and all that shit, I am fucking done. Done!

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I guess I'm as prepared as I'm ever going to be.

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Tha- tha- that's all folks!




















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Or is it?




















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Actually, that ending kind of sucked. I mean, that's it? After all these years and all these updates? 'You lived happily ever after with your companions'? FUCK YOU, BIOWARE! I DIDN'T EVEN HAVE ANY COMPANIONS! THAT WAS THE WHOLE POINT!




















Bonus feature: I thought it would be cool if our hero got his own musical theme, so here it is:



codex_10.jpg
Touching. However not nearly as good as the original video for this song.

Well, hard to argue with that.




















And another bonus: If you want to relive The Codex's adventures yourself, here is a link to a save game package which will allow you to start from almost every moment of this LP. Sadly, I misplaced BG1 save games, so only those from BG2 are available.

The Codex will return... Maybe...

Seriously, he might return, either in Siege of Dragonspear or some Shadowrun game, but do not really count on it - much stuff needs to happen before that.
That is all.
 
Last edited:

Baron Dupek

Arcane
Joined
Jul 23, 2013
Messages
1,870,826
Nah, I rather get massive break if I were you. From gaming and buying games that you won't play *zink*
Gonna check tomorrow if every pic is in place to PDF shit out of this thread (when this LP started I was still on adsl 4mb slugfest, now things have changed).
 

Wayward Son

Fails to keep valuable team members alive
Joined
Aug 23, 2015
Messages
1,866,294
Location
Anytown, USA
Amazing. Epic! A six year long journey finally over (even though I was only here for the last year of it). How does it feel to leave a chapter of your life larger than high school behind?
 

Andnjord

Arcane
Joined
Aug 22, 2012
Messages
3,070
Location
The Eye of Terror
:salute::salute::salute::salute::salute::salute::salute::salute::salute::salute::salute::salute::salute::salute::salute::salute::salute::salute::salute::salute::salute::salute::salute::salute::salute::salute::salute::salute::salute::salute::salute::salute::salute::salute::salute::salute::salute::salute::salute::salute::salute::salute::salute::salute::salute::salute::salute::salute::salute::salute::salute::salute::salute::salute::salute::salute::salute::salute::salute::salute::salute::salute::salute::salute::salute::salute::salute::salute::salute::salute::salute::salute::salute::salute::salute::salute::salute::salute::salute::salute::salute::salute::salute::salute::salute::salute::salute::salute::salute::salute::salute::salute::salute::salute::salute::salute::salute::salute::salute::salute::salute::salute::salute::salute::salute::salute::salute::salute::salute::salute::salute::salute::salute::salute::salute::salute::salute::salute::salute::salute::salute::salute::salute::salute::salute::salute::salute::salute::salute::salute::salute::salute::salute::salute::salute::salute::salute::salute::salute::salute::salute::salute::salute::salute::salute::salute::salute::salute::salute::salute::salute::salute::salute::salute::salute::salute::salute::salute::salute::salute::salute::salute::salute::salute::salute::salute::salute::salute::salute::salute::salute::salute::salute::salute::salute::salute::salute::salute::salute::salute::salute::salute::salute::salute::salute::salute::salute::salute::salute::salute::salute::salute::salute::salute::salute::salute::salute::salute::salute::salute::salute::salute::salute::salute::salute::salute::salute::salute::salute::salute::salute::salute::salute::salute::salute::salute::salute::salute::salute::salute:

Six bloody years of pain and suffering culminating in the cheesiest of cheeses. The whole of the Codex just inclined. I'll voice the others and admit I'll miss this too:hero:
 

ALchymist

Educated
Patron
Joined
Oct 31, 2013
Messages
88
Codex 2013 Codex USB, 2014
Wow. I became a member to make a comment on this thread over three years ago. So pleased to see you made it to completion.

The Codex - we'll miss you. :hero:
 

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