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Self-Ejected

The Game Analists

Self-Ejected
Joined
Oct 8, 2014
Messages
132
[deleted]
 
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Jick Magger

Arcane
Patron
Joined
Dec 7, 2010
Messages
5,667
Location
New Zealand
PC RPG Website of the Year, 2015 Serpent in the Staglands Shadorwun: Hong Kong Divinity: Original Sin 2 Bubbles In Memoria
Chris Avellone is the lead and primary writer!
... but all dialogue takes place on a 4-point console wheel.

The game is turn-based!
But with real time QTE deciding the outcome of actions.

The game has meaningful choice and consequence.
But the story itself is an utterly cookie-cutter generic 'ancient evil has awakened' romp.

The game has a huge variety of skills, both combat and non-combat related, that ensure you have a wide range of options in how to deal with certain situations.
 

racofer

Thread Incliner
Joined
Apr 5, 2008
Messages
25,606
Location
Your ignore list.
Chris Avellone is the lead and primary writer!
... but all dialogue takes place on a 4-point console wheel.

The game is turn-based!
But with real time QTE deciding the outcome of actions.

The game has meaningful choice and consequence.
But the story itself is an utterly cookie-cutter generic 'ancient evil has awakened' romp.

The game has a huge variety of skills, both combat and non-combat related, that ensure you have a wide variety of options in how to deal with situations.
... but it's made by Bethesda so it never gets used anywhere in the game.

The game has tasteful rape just like in A Dance with Rogues.
 

cpmartins

Cipher
Joined
Jan 9, 2007
Messages
532
Location
Brasil
Chris Avellone is the lead and primary writer!
... but all dialogue takes place on a 4-point console wheel.

The game is turn-based!
But with real time QTE deciding the outcome of actions.

The game has meaningful choice and consequence.
But the story itself is an utterly cookie-cutter generic 'ancient evil has awakened' romp.

The game has a huge variety of skills, both combat and non-combat related, that ensure you have a wide variety of options in how to deal with situations.
... but it's made by Bethesda so it never gets used anywhere in the game.

The game has tasteful rape just like in A Dance with Rogues.

...only to be plagued by ideological horseshit the rest of the way.

It has a detailed and interesting world, complemented by great level design.
 

duanth123

Arcane
Joined
Mar 22, 2008
Messages
822
Location
This island earth
But there's a spirit eater mechanic that confuses and puzzles you, belying just what a fucking poser you are and how you wouldn't appreciate, much less deserve, a decent RPG, even if if it were by some miracle made.

The game is never made, with only scattered design docs and a clunky animation prototype living to tell the tale.:negative: This preserving the would-be game in a limbo state of quite possibly having been good and at the same time not provably bad
 

Severian Silk

Guest
...but it's only three hour long.

Richard Dean Anderson and Michael Dorn reprise their roles as Killian and Marcus!
 

WhiteGuts

Arcane
Joined
May 3, 2013
Messages
2,382
You can't ruin something which was never good.

Gosh no, I promised my mother I wouldn't become one of them cynical Codex housewives
 

Talby

Arcane
Patron
Joined
Mar 15, 2008
Messages
5,510
Codex USB, 2014
The game has novel and fun elemental magic system that focuses on manipulating the environment.

But it uses Nintendo Wii-like motion controls to do it.

The game takes place in a very grounded, realistic hard sci-fi setting.
 

Walden

Savant
Joined
Mar 23, 2016
Messages
289
But it uses Nintendo Wii-like motion controls to do it.

The game takes place in a very grounded, realistic hard sci-fi setting.

But publisher doesn't want to go bankrupt and it becomes a Mass Effect rip-off.

The game has a perfect balance between storytelling and gameplay and, against all mathematical actual knowledge, proving some strange trilinear form and escaping the bashing codexian event horizon, it makes all the codexians satisfied at the same tame, fact that garantees less stress and more sex to all the community.
 

Krraloth

Prophet
Patron
Joined
Nov 20, 2009
Messages
1,220
Location
Boringland
Wasteland 2
But it uses Nintendo Wii-like motion controls to do it.

The game takes place in a very grounded, realistic hard sci-fi setting.

But publisher doesn't want to go bankrupt and it becomes a Mass Effect rip-off.

The game has a perfect balance between storytelling and gameplay and, against all mathematical actual knowledge, proving some strange trilinear form and escaping the bashing codexian event horizon, it makes all the codexians satisfied at the same tame, fact that garantees less stress and more sex to all the community.

But the characters are adaptations of real people from rpgwatch.

The game has a dynamic faction system that lets you capture towns and castles influencing the economy of the game...
 

Delterius

Arcane
Joined
Dec 12, 2012
Messages
15,956
Location
Entre a serra e o mar.
The game has a dynamic faction system that lets you capture towns and castles influencing the economy of the game...
Yet 95% of the game's economy is still derived from murderhobo activities and thus horribly inflated.

The game has open exploration with meaningful side content.
 

Space Insect

Arcane
Joined
Sep 23, 2015
Messages
868
Location
Shaggai
But according to the main quest giver you have no time to lose.

The game has the best turn based combat system seen in a CRPG yet.
But the only combat in the game is against trash mobs.

The game has the best soundtrack that has ever been in a game.
 

CryptRat

Arcane
Developer
Joined
Sep 10, 2014
Messages
3,559
But the only combat in the game is against trash mobs.

The game has the best soundtrack that has ever been in a game.
But music is interrupted and another one starts when changing map, entering/leaving combat, entering/leaving a building, entering/leaving stealth mode...

Using magic outside combat is core gameplay.
 

NullFlow

Savant
Joined
Nov 18, 2015
Messages
203
The game is an open-source roguelike, with a great UI and tons of content.

That you can play only on a Mac.

Its a sandbox game with perfectly designed world, enemies and loot.

Unfortunately the lore and writing is on par with a drug store romance paperback.

The game offers an unparalleled number of choices to approach a problem.
 

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