Tacticular Cancer: We'll have your balls

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Completed Let's play Wizardry!

Discussion in 'Codex Playground' started by Crooked Bee, Nov 27, 2011.

  1. Crooked Bee Nyadmin

    Crooked Bee
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    Codex 2014 MCA Serpent in the Staglands Dead State Divinity: Original Sin Project: Eternity Torment: Tides of Numenera Wasteland 2
    Let's play the Wizardry series: 1 to 8 (Currently at Wizardry 4 in a separate thread!)

    We'll start with the SNES version of Wizardry I-III (aka Story of Llylgamyn). The remake is originally in Japanese, but there's a translation patch we're going to use.

    [​IMG]

    TABLE OF CONTENTS
    WIZARDRY I (with an all-evil game developer party)
    Intro
    Character creation
    Buying stuff
    Floor 1, Part 1: The basics
    Floor 1, Part 2: Leveling up
    Floor 1, Part 3: Murphy's Ghost
    Epic fails, Episode 1
    Floor 2
    Floor 3
    Floor 4, Part 1
    Floor 4, Part 2
    Resting up
    Floors 5 and 6
    Floors 7 and 8
    Floor 9
    Floor 10: End of the line

    WIZARDRY IV (Trebor sux!)
    See the separate W4 thread!

    (The Codex needs a Wizardry series LP akin to Elzair's Ultima one, don't we?)
    Monk, dextermorgan and Gragt Brofist this.
  2. Black Prophet

    Black
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    Yeah, we do.
    Wiz 6-8 LP.
  3. Crooked Bee Nyadmin

    Crooked Bee
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    Codex 2014 MCA Serpent in the Staglands Dead State Divinity: Original Sin Project: Eternity Torment: Tides of Numenera Wasteland 2
    Nah, everybody played those. And I'm following the example set by Elzair, so starting with Wizardry I is the only option.
  4. procrastinator Erudite

    procrastinator
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    do it faggit
  5. Jaedar Liturgist Patron

    Jaedar
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    Yeah, do it.
  6. Crooked Bee Nyadmin

    Crooked Bee
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    Codex 2014 MCA Serpent in the Staglands Dead State Divinity: Original Sin Project: Eternity Torment: Tides of Numenera Wasteland 2
    I apologise beforehand for the silliness that follows. I was really drunk last night when typing all this.

    Intro: If you don't come to the dungeon

    One fine December day saw a group of RPG developers mysteriously vanish from their offices.

    Todd, Pete, Chris, Josh, Mike and David -- where are they now?

    [​IMG]

    Nothing but darkness.
    That's when it started.


    [​IMG] Mic test, mic test! This is an announcement!

    [​IMG] Huh? Mike test? Did someone call my name?

    [​IMG] Is this thing on? They can hear me, right?

    [​IMG] ............

    [​IMG] Ehh... in any case...

    [​IMG] New blood. I welcome you all!

    [​IMG] And welcome he did.

    [​IMG] What's this? Where are we?

    [​IMG] It's dark here, man. My radiant glasses aren't working.

    [​IMG] Neither are mine. Who are you, voice?

    [​IMG] The name's Mad Underlord. Welcome to my Proving Grounds. Incidentally, welcome to Dungeon Design 101.

    [​IMG] Fuuu, man, back to school?

    [​IMG] Booring.

    [​IMG] And run he d--

    [​IMG] There's nowhere to run to, I'm afraid. The only way you can escape is by graduating.

    [​IMG] So where's the GRADUATE button, then?

    [​IMG] To graduate, you'll need to survive the Proving Grounds.

    [​IMG] Action? Why didn't you say so right from the start? It's exciting. I'm in!

    [​IMG] That means you'll have to act as a party -- as a team -- from now on. The roles you take are, of course, up to you.

    [​IMG] Can I role-play a homosexual elven assassin? A hot one, of course.

    [​IMG] If Gaider's about to start role-playing a gay assassin again, I want out.

    [​IMG] Out of the closet? *winks*

    [​IMG] No! Just out. It's dark in here, but I thought I saw you wink. *shudders*

    [​IMG] True, too dark to see in here. We won't survive in the dark. Can't even see the ironsights.

    [​IMG] Light, please.

    [​IMG]

    [​IMG] Should be better now.

    [​IMG] Better? You kidding?

    [​IMG] My glasses, man!

    [​IMG] How am I supposed to role-play a hot assassin, looking like this!?

    [​IMG] ..........

    [​IMG] At least give us graphics! Please?

    [​IMG] Graphics is the most important thing!

    [​IMG] Can't role-play without the graphics, man.

    [​IMG] Graphics? Hmm. Popamole. But if you insist.

    [​IMG] Better now?

    [​IMG] Much better, man!

    [​IMG] Good. There are 8 classes: Fighter, Mage, Priest, Thief, Bishop, Ninja, Lord, and Samurai. Can't be the last three right from the beginning, though; gotta earn it first.

    [​IMG] The available races are Dwarf, Elf, Gnome, Hobbit, or Human. You must also choose the alignment...

    [​IMG] I wanna kill things!

    [​IMG] ...but I guess it's pretty obvious in your case. *smirks*

    [​IMG] Sounds complicated. Just... get on with it!

    [​IMG] Yeah, bring it on. We're ready.

    [​IMG] Wonderful. Time to get started.

    [​IMG]

    [​IMG] Looks peaceful.

    [​IMG] All peace is but an illusion, Josh.

    [​IMG]

    [​IMG] What was peaceful but a moment ago, is now ominous. Think on that, Josh.

    [​IMG] Hey, it says push a button! Lemme, lemme!

    [​IMG]

    [​IMG] A moment, please... Here, I've chosen the scenario appropriate for your level.

    [​IMG] And what's our level?

    [​IMG] It's level one.

    [​IMG] Oh.

    Character creation incoming shortly.
  7. Wyrmlord Self-Ejected Patron

    Wyrmlord
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    So the party is:

    Mike Laidlaw
    David Gaider
    Pete Hines
    Todd Howard
    Josh Sawyer
    Chris Avellone

    But there are five classes. So two of them will be the same class, but maybe shall diversify later, right?
  8. Ulminati Kodex Kooking King Patron

    Ulminati
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    :bounce:
  9. grotsnik Prestigious Gentleman Arcane Patron

    grotsnik
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    Think the pic of 'Mike Laidlaw' is actually one of the Bioware marketing people, isn't it?

    But awesome.
  10. Ulminati Kodex Kooking King Patron

    Ulminati
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    :thumbsup:
  11. spekkio Arcane

    spekkio
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  12. Hoaxmetal Arcane

    Hoaxmetal
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    Never played any of these old oldies (except for Beholder), should be interesting.
  13. Crooked Bee Nyadmin

    Crooked Bee
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    Codex 2014 MCA Serpent in the Staglands Dead State Divinity: Original Sin Project: Eternity Torment: Tides of Numenera Wasteland 2
    Aww that's awesome! I'll edit it in right away!

    Really? Eh well, whatever. :P

    Yep.
  14. Crooked Bee Nyadmin

    Crooked Bee
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    Codex 2014 MCA Serpent in the Staglands Dead State Divinity: Original Sin Project: Eternity Torment: Tides of Numenera Wasteland 2
    Character creation

    [​IMG]

    Welcome to Wizardry I-II-III: Story of Llylgamyn, a SNES remake of the first three Wizardry games featuring much better graphics yet the same old gameplay -- a happy combination. Presumably, it also has the option of importing the party to the next scenario, although I haven't yet tested it out, having only played the DOS version previously.

    [​IMG]

    Naturally, we start with Wizardry I.

    [​IMG]

    [​IMG] [​IMG]

    The remake is originally in Japanese, but we set everything to English as well as apply the translation patch. I can only hope there are no game-breaking bugs or anything.

    [​IMG] [​IMG]

    At the start, only Gilgamesh's Tavern and Edge of Town are available. The tavern lets you add existing characters to the party and inspect them, but we haven't created any characters yet, so we must go to the Edge of Town first...

    [​IMG]

    ...and from there, to Training Grounds.

    [​IMG]

    Here, all the options are probably self-explanatory except for Change class. The thing is, when and if a character meets a number of specific stat requirements, he can change his class to any other. Doing so inflicts some penalties...

    ...but also allows you to preserve your HP and some of the spells, which can be neat.

    As was said earlier, there are 8 classes and 5 races to choose from.

    [​IMG]

    Every race has the basic set of attributes a character from that race starts with:

    [​IMG]

    And every class has its own attribute requirements (which are at the same time the requirements for a class change):

    [​IMG]

    In the SNES version, Wizards are called Bishops and Clerics are called Priests, but all the attribute requirements and base attributes remain the same.

    [​IMG]

    Fighters, Priests, Thieves, and Mages are the basic classes.

    [​IMG]

    Whereas the Bishops, Ninjas, Lord, and Samurai are the elite. (I'm posting the C64 manual stuff since it has the name class names as the SNES version.)

    The party I'll be using will be, of course, an evil game developer party consisting of 2 Fighters, a Thief, a Mage, a Priest, and a Bishop (since only Bishops can identify items). Let's create the first character now.

    [​IMG]

    [​IMG] That'd be me!

    [​IMG]

    Pete and Todd will be a pair of brawny dwarven Fighters merrily killing things together.

    [​IMG] :bro: [​IMG]

    [​IMG]

    After choosing the race and alignment, we roll for the amount of bonus points you can add to the base attributes, ranging from 0 to 25.

    Pete's bonus points are appropriately popamole, of course. Rolling 25 takes some time, so you can imagine I spent lots of it staring at the character creation screen and re-rolling.

    [​IMG] [​IMG]

    We max out Pete's Strength and Vitality; as a Fighter, he's going to need them.

    Todd comes next.

    [​IMG] [​IMG]

    [​IMG] Sup, guys.

    [​IMG]

    I wasn't able to roll the popamole in Todd's case, so he'll have to do with 19 bonus points.

    [​IMG] Not fair. *makes a sad face*

    [​IMG] [​IMG]

    [​IMG] At least my Max HP's better than Pete's! And I'm one year older! I'm the boss! *giggles*

    [​IMG]

    Gaider's next.

    [​IMG]

    Gaider the evil Hobbit.

    [​IMG] [​IMG]

    Gaider will be a Thief who'll later change into a Ninja assassin.

    [​IMG] But... but... I wanted to be an elven assassin!

    [​IMG] *rolls eyes*

    [​IMG] Dave, it's cool, man. You'll get to be a ninja anyway. Just think of that!

    [​IMG] I... I think it's alright.

    [​IMG]

    [​IMG] My turn!

    [​IMG]

    Laidlaw will, of course, be responsible for making awesome things happen.

    [​IMG] Aaah. Just my specialty. How thoughtful of you.

    [​IMG] [​IMG]

    In other words, he'll be the party's Mage.

    [​IMG] 2 HP? This is an outrage!

    [​IMG]

    [​IMG] ..........

    [​IMG]

    [​IMG] There's no such thing as good and evil, Josh.

    [​IMG] So why are you evil then, MCA-sensei?

    [​IMG] ..........

    [​IMG] (Was that a... smile on his face?)

    [​IMG]

    MCA's the Bishop, of course, the only elite class in our party currently.

    [​IMG]

    His HP is kind of low, but it'll improve as he levels up.

    [​IMG]

    [​IMG] Hello.

    [​IMG]

    Sawyer's gonna be the Priest, an apprentice to MCA the Bishop.

    [​IMG] [​IMG]

    He's an Elf because Elves have higher base Int and, if need be, he'll be easily able to switch to a Bishop later.

    [​IMG]

    The party is ready. Well, almost ready...

    [​IMG] Gotta buy some gear first.

    [​IMG] A Staff of Awesomeness!

    [​IMG] A long sword to be killing things with!

    [​IMG] A shiny mail to look cool in!

    [​IMG] A horse to ride around on!

    [​IMG] An assassin's dagger!

    [​IMG] ..........

    [​IMG] And some guns. Hey, Underlord. This game of yours... it has guns, right?

    [​IMG] Sorry, I'm afraid you forgot to buy the Gun Runner's Arsenal DLC for only $3,99. And it's too late now. *smirks*

    [​IMG] But we've got flails. You'll like those. *smirks again*

    [​IMG] We don't have much money, though. More gold wouldn't hurt.

    [​IMG] I love gold!

    [​IMG] So do I! We have lots of gold at Bethesda.

    [​IMG] Is there perhaps a money exploit in this game, as in every other RPG out there?

    [​IMG] Sure. But I'll leave it to you to figure it out.

    Next time: the first floor.

    The first proper update will probably come in a couple of days. I've got some other things to take care of first.

    One more thing about class switching. Since we're playing LARPing an evil party, we normally shouldn't be able to have a Lord or a Samurai. There are some exploits to get around that, but it doesn't really matter; Ninja is the most awesome class of all anyway. Plus I'm still not sure what works and what doesn't in the SNES version, and how quick is your alignment to change from killing/not killing friendlies. Still, I'll be taking suggestions. So if at some point you think it'd be a good thing to turn Todd into, say, a Priest, go ahead and say so.
  15. procrastinator Erudite

    procrastinator
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    :thumbsup:
  16. Anthony Davis Developer

    Anthony Davis
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    Sweeeet, I didn't know there was a SNES version of this game. I have the PC and NES version. I'll have to keep my eyes peeled for SNES version.
  17. Anthony Davis Developer

    Anthony Davis
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    Sweeeet, I didn't know there was a SNES version of this game. I have the PC and NES version. I'll have to keep my eyes peeled for SNES version.

    EDIT: Stupid double post. My interwebz has been trashed since late Thursday night. Sometimes things are fine, sometimes they are slow and don't work correctly.
  18. spekkio Arcane

    spekkio
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    Stop spamming, Drog.

    :roll:
  19. Crooked Bee Nyadmin

    Crooked Bee
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    Codex 2014 MCA Serpent in the Staglands Dead State Divinity: Original Sin Project: Eternity Torment: Tides of Numenera Wasteland 2
    Sheesh, spekkio, don't scare an actual dev away from my silly thread. :p

    @ Anthony Davis

    Cool to see you post ITT. :salute:
  20. lightbane Liturgist

    lightbane
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    You mean, at some point you'll abandon the lp without warning?? :M

    I'll read this with interest... While it lasts :M
  21. Sceptic Prestigious Gentleman Arcane Patron

    Sceptic
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    Divinity: Original Sin
    :yeah: The time of great classic CRPG crawling has returned to the Playground. Between this and Disciples, this is gonna be a good end of the year.

    Also, Proving Grounds of the Dark Underlord :lol:

    BTW Bee-san, how does the SNES version compare to the PS/PC Llylgamyn Saga from the late 90's (or did you mean only the originals when you said you played the PC version?)

    How does SNES version treat death? Because if it's the same as DOS there's gonna be a LOT of pulling hair out :M
  22. Kz3r0 Arcane

    Kz3r0
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    Re: Dungeon design 101. The Let's Play Wizardry MEGATHREAD!

    Time to wear pointy hats and stuffies and thingies and doing some serious dungeon crawling.
    :yeah:
    [​IMG]
    :incline:
  23. Mrowak Prestigious Gentleman Arcane

    Mrowak
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    Re: Dungeon design 101. The Let's Play Wizardry MEGATHREAD!

    I saw the thread title and had a sudden bout of clairvoyance as to who authored it. Can't wait :bounce:
  24. Black Prophet

    Black
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    [​IMG]

    This is Laidlaw, noob.
    Know your overlords.
  25. Crooked Bee Nyadmin

    Crooked Bee
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    Codex 2014 MCA Serpent in the Staglands Dead State Divinity: Original Sin Project: Eternity Torment: Tides of Numenera Wasteland 2
    Thx, Black-sama. :P I'll edit in the correct portrait once I have some time.

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