Tacticular Cancer: We'll have your balls

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Completed Lets Play the latest Jagged Alliance 2 1.13

Discussion in 'Codex Playground' started by Cassidy, Nov 29, 2011.

?

LP it with HAM 5.0 Alpha at the risk of game-crashing bugs?

  1. Yes, better enemy AI and tougher to-hit chance spread patterns, come on!

    7 vote(s)
    31.8%
  2. Wait until HAM 5.0 is fully released to start this LP

    2 vote(s)
    9.1%
  3. No, I want a finished JA2 LP and I want it now.

    5 vote(s)
    22.7%
  4. kingpincomrade

    8 vote(s)
    36.4%
  1. Roderick Learned

    Roderick
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    Click here and disable ads!
    this but also using some mercenaries from MERC for fun
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  2. RK47 Oniichan Patron

    RK47
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    Drop All is the only way to survive. Seriously. It's the only equalizer for your outnumbered mercs. And consider RETREAT as an option.

    I recommend you run with no more than 6-10 custom mercs and the rest would have to come from AIM or MERCs.

    Just to add some degree of limited personnel. That's all.
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  3. The_scorpion Liturgist

    The_scorpion
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    Maybe restart with mods. Like Aimnas or something, it has new maps and is therefore less boring to play


    and watch
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  4. PorkaMorka Arcane

    PorkaMorka
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    a) Restart with different settings to compensate for the insane difficulty.

    Also try different strategy.
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  5. Ashery Arbiter

    Ashery
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    Restart with drop all along with a possible increase to the percentage of elite troops to compensate.
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  6. hoverdog dog that is hovering

    hoverdog
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    drop all is popamole. restart, but on hard instead of insane (other options unchanged), it should really be enough.
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  7. The Brazilian Slaughter Arcane

    The Brazilian Slaughter
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    Yeah, restart in more humane conditions. You aren't skilled enough to fight in such inhumane condition, its like playing X-Com and having your first missions be Snakemen and Ethereals. And they're Terror Missions. Continue on Insane, though.
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  8. Edward_R_Murrow Prestigious Gentleman Arcane

    Edward_R_Murrow
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    Finally...some casualties.

    Bro, what you should do is restart the game with better Bobby Ray's selection, no sci-fi, be popamole and do Chitzena first, and lower the cost of IMPs so you can get more of the Codex characters to die for FREEDUMBZ on the cheap.

    If you're going ironman, on insane, in 1.13, and with unlimited reinforcements for the enemy, it should still be a good challenge even with the above helping hands. We'll see plenty of deaths, and you might actually get this done (kidding; finishing a JA2 LP is like trying to win a land war in Russia).
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  9. Black Arcane

    Black
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    Is there any way to forcefully enter combat mode?
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  10. SoupNazi Prophet Patron

    SoupNazi
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    Yeah, Ctrl+X
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  11. Norfleet Magister

    Norfleet
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    Drop All is REALISTIC. People who DIE drop their STUFF. That's how things work. That's how they SHOULD work. You shouldn't have to engage in a ridiculous dance to acquire that cool gun of his. Prying it from his cold, dead hands is the right and proper method of doing it. Reality is not popamole. Reality doesn't scale to your level.

    Also, I would advise doubling the damage of all guns and tripling the damage of explosions. That way, people die when they are shot and get blown to bits when shit blows up. Stepping on a landmine shouldn't just harmlessly throw a guy to the floor, it should blow his freaking leg off.
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  12. SoupNazi Prophet Patron

    SoupNazi
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    It makes the game ridiculously easy even on Insane, though. Especially with fast enemy item progression.
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  13. Norfleet Magister

    Norfleet
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    ...then maybe you shouldn't turn on fast item progression. Increasing the amount of damage headed your way as directed above helps, too. It makes everything more satisfying when people die after taking realistic amounts (meaning, not a lot) of damage. And harder, since just like in real life, even fancy top of the line armor does relatively little when you get shot in the head with a high-caliber round.
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  14. hoverdog dog that is hovering

    hoverdog
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    it is, but it eliminates some of JA's finer points - scavenging for equipment, ammo, guns and other stuff. after Omerta you're swimming in LBEs, good guns full of ammo, armor and whatnot. take drassen airport and you won't be changing gear for most of the game.
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  15. Black Arcane

    Black
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    How do you know?
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  16. RK47 Oniichan Patron

    RK47
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    Drop all isn't overpowered when he's outnumbered.
    The gun condition will prevent it from being reliable and I can see he has no luxury of time to repair, it all balances out. It also provides a dynamic in the game where getting a new gun in the middle of battle can change the whole game plan immediately.

    Instead of, 'Oh, another pistol. Yay.' we get 'A dragunov! Now I can play long range! Etc'
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  17. Norfleet Magister

    Norfleet
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    Omerta has good guns? Since when? Unless you're playing on super-fast progression, the stuff they drop is utter crap, often worse than the stuff you started with. Sure, you're swimming in some rather dubious shot up equipment, but so what? That's what they had, and you SCAVENGED it from their DEAD BODIES, as is proper!

    Or would you rather go and kill spiders that drop polearms? That seems far more popamole to me. Killing people and looting their corpses is what it's all about.

    If you successfully take and hold Drassen, you've BEATEN the craziest portion of the game. That's pretty much the game right there, the epic Drassen battles, where your band of horribly outnumbered mercenaries must defend the place for days from waves and waves of attacking enemies. Why, the Drassen Defense is pretty much a game in and of itself.
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  18. Black Arcane

    Black
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    Just adjust the difficulty already and roll with it. Drop all, normal Bobby Ray's, think about disabling Drassen counter-attack and fucking go, so far this is the shortest JA2 LP ever :x :x :x :x
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  19. hoverdog dog that is hovering

    hoverdog
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    so, what's the point of drop all, then?
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  20. Cassidy Arcane

    Cassidy
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    First of all, I'll take a mix of hoverdog and Norfleet advices, as it's clear most would rather for me to restart it at less ridiculously near impossible odds.

    From hoverdog, I'll take the suggestion of playing on Expert rather than INSANE, but keep all the other tough setups equal, and no dropopamole all. From Norfleet, I'll take the suggestion of boosting damage ratios for guns and specially explosives.

    Also, on something that will work both in favor of the mercs and of their enemies just like boosting damage:

    http://en.wikipedia.org/wiki/Iron_sight ... ble_sights

    Code:
    // This setting represents the longest distance at which Iron Sights are 100% effective.
    // Beyond this range, shooting accuracy begins to drop, and a scope will be required
    // to avoid that drop.
    // ALL SCOPE RANGES ARE DETERMINED BY THIS VALUE. For instance, a 2x scope will
    // negate penalties for shooting at twice this distance. A 10x scope will 
    // negate penalties for shooting at ten times this distance.
    // By decreasing this value, you can make all shots more accurate, and naturally
    // make scopes more powerful.
    // 
    // This value is an INTEGER, with a range of 10 to 1000. The distance is
    // measured in METERS, not tiles, so 100 means 10 tiles.
    NORMAL_SHOOTING_DISTANCE = 100
    IMO the ideal would be for each weapon to have separate iron sight ranges and for the range of scopes to work independently from theirs(As far as I remember the CZ 452 shown in the linked Wikipedia article is available in JA 2 1.13 for example, and it would be totally useful as a early to mid game sniper rifle even without a scope if it came with a up to 30 tiles range adjustable iron sight), but as it is not possible, and I'm no modder, I just changed this setting from 7 to 10 tiles (100 meters), which I find a bit less arbitrary, and some of those 12.7mm high-powered rifles and the AWM are technically more than able of having a 1 kilometer effective range.

    By the way, I won't be showing again Omerta or any battle along the road to Drassen, because this time I'll go to San Mona first, Chitzena second, Drassen last. And speaking of Drassen, no, I didn't disable the counter-attack.

    Only question now is whether to consider the dead characters dead or not. I think I won't. Casualties will happen anyway.

    :M
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  21. The Brazilian Slaughter Arcane

    The Brazilian Slaughter
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    No Insane? No infinite reinforcement from Dreidranna's?
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  22. Cassidy Arcane

    Cassidy
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    If you read the OP again you'll notice I activated the new agressive AI in the game, same on limitless reinforcements for Deirdranna.



    Code:
    ;------------------------------------------------------------------------------------------------------------------------------
    ; Queen's Pool
    ;
    ; These settings control how many troops the queen has for using against you, how many new troops she gets every day,
    ; and so on. If the queen runs out of troops, she cannot dispatch new army units to send against you.
    ;------------------------------------------------------------------------------------------------------------------------------
    
    ; Determines whether or not the queen has unlimited troops. If she does, most of the settings below are completely ignored.
    UNLIMITED_POOL_OF_TROOPS_NOVICE 	= TRUE
    UNLIMITED_POOL_OF_TROOPS_EXPERIENCED	= TRUE
    UNLIMITED_POOL_OF_TROOPS_EXPERT 	= TRUE
    UNLIMITED_POOL_OF_TROOPS_INSANE 	= TRUE
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  23. Thor Kaufman Arcane

    Thor Kaufman
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    Good thing you changed from insane to expert. :salute:
    Insane turns JA2 into a total grind especially if you want to defend your cities and removes all the fun from it.

    Btw if there's still room put me in the team. Either recruit my alter ego from AIM or make me a dextrous doctor with decent agility, some tech ability and marksmanship. Character traits psychotic and asshole. :M
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  24. PorkaMorka Arcane

    PorkaMorka
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    Drop all kind of offends me because it removes a significant aspect of the game. Scrounging and stealing equipment, fighting with inferior items for long periods of time.

    But it might be worth it to avoid having to search through all those god damn cupboards for loot. I have spent at least 5 hours of my life searching cupboards in JA2. Probably a lot more than that. And I'm pretty sick of it.
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  25. Majestic47 Learned

    Majestic47
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    .......I stopped giving a shit when I realized cupboards in civilian areas don't give much. Maybe a random 1st aid kit etc or a bubble gum.

    But try doing that at Alma and Xmas has arrived folks. :) That's the kind of loot I expect from military towns.
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