Jazz_
Arcane
With my mouse dead and the new one still waiting to be shipped by Amazon I can only play games where the mouse is not required, and this is one of them and a game I've always wanted to finish as I have fond memories of it. I haven't touched this game since the neolithic playstation 1 times and despite loving the atmosphere I never managed to finish it back then, maybe this time I'll finally complete it.
I skipped the ''tutorial'' level in Cambodia with Werner Von Croy because I'm already familiar with the commands (btw playing the old Tomb Raiders on a keyboard is rather..clunky), anyway just for the record, Werner is a condescending oldfart german archeologist who remains trapped in a Cambodian temple trying to snatch an old artifact, while Lara narrowly escapes the crumbling site.
First some ambient music to set the tone:
Valley of the Kings: Level 1: The Tomb of Seth
I skipped the ''tutorial'' level in Cambodia with Werner Von Croy because I'm already familiar with the commands (btw playing the old Tomb Raiders on a keyboard is rather..clunky), anyway just for the record, Werner is a condescending oldfart german archeologist who remains trapped in a Cambodian temple trying to snatch an old artifact, while Lara narrowly escapes the crumbling site.
First some ambient music to set the tone:
Valley of the Kings: Level 1: The Tomb of Seth
To be honest I have no idea what the fuck I'm doing in this tomb as I've skipped the cutscene, but anyway here we are, with an egyptian guide, let's call him Abdul.
We begin the descent, no enemies except some puny scorpions here and there:
I reach my first descending hallway:
that leads to this enclosed room (sticking your hand in the four rectangular holes on the walls makes the door open):
some early 3d boobs:
and the next room is a room being slowly filled with sand where we have to retrieve the artifact on the left:
Notice the repeating hieroglyph patterns on the walls (due to that 1999 memory limitations I assume):
I go on in the next area and I reach the sphinx (brief cutscene here), as you can see the sand prevents me to access the opening in its mouth, so I have to find a way to get rid of the sand:
I jump directly on the lower floor aaaand first death:
This time I carefully walk to the next room, and Abdul triggers the big blades trap on the side, so that I can retrieve the artifact safely:
Combining the two artifacts I found so far grants me the key to access the next area:
This hallway leads me to the first puzzle of the game. Again, notice the repeating patterns on the walls (tech-limitation or just laziness?):
As you can see Abdul expects me to find a way to open the door:
Going upstair and pulling the rope activates the first puzzle:
fairly straightfoward, all I have to do is to jump on the symbols where light comes thru (kinda frustrating tho as even touching the border of the squares forces you to start all over again):
Once the puzzle is done the door opens up for both me and Abdul downstair, and I retrieve a hourglass on the floor. I'll need it in the next area:
I find Abdul in the next area:
Now...the next room spooks the shit out of Abdul who promptly gtfo leaving me alone:
oh well..
There's a statue in the next room:
This is where I use the hourglass I have just retrieved and guess what? the room gets filled with sand:
and that's the same sand that was obstructing the passage on the sphinx, so I can finally climb in the sphinx's mouth:
Once inside the sphynx's mouth, jumping down and deepthroating it ends level 1, hooreey:
We begin the descent, no enemies except some puny scorpions here and there:
I reach my first descending hallway:
that leads to this enclosed room (sticking your hand in the four rectangular holes on the walls makes the door open):
some early 3d boobs:
and the next room is a room being slowly filled with sand where we have to retrieve the artifact on the left:
Notice the repeating hieroglyph patterns on the walls (due to that 1999 memory limitations I assume):
I go on in the next area and I reach the sphinx (brief cutscene here), as you can see the sand prevents me to access the opening in its mouth, so I have to find a way to get rid of the sand:
I jump directly on the lower floor aaaand first death:
This time I carefully walk to the next room, and Abdul triggers the big blades trap on the side, so that I can retrieve the artifact safely:
Combining the two artifacts I found so far grants me the key to access the next area:
This hallway leads me to the first puzzle of the game. Again, notice the repeating patterns on the walls (tech-limitation or just laziness?):
As you can see Abdul expects me to find a way to open the door:
Going upstair and pulling the rope activates the first puzzle:
fairly straightfoward, all I have to do is to jump on the symbols where light comes thru (kinda frustrating tho as even touching the border of the squares forces you to start all over again):
Once the puzzle is done the door opens up for both me and Abdul downstair, and I retrieve a hourglass on the floor. I'll need it in the next area:
I find Abdul in the next area:
Now...the next room spooks the shit out of Abdul who promptly gtfo leaving me alone:
oh well..
There's a statue in the next room:
This is where I use the hourglass I have just retrieved and guess what? the room gets filled with sand:
and that's the same sand that was obstructing the passage on the sphinx, so I can finally climb in the sphinx's mouth:
Once inside the sphynx's mouth, jumping down and deepthroating it ends level 1, hooreey:
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