- Joined
- Nov 4, 2007
- Messages
- 14,793
So in the latest fashion of "LP's" I decided to take on my arch-nemesis of video games "Knights And Merchants: The Shattered Kingdom" - Polish version patched to 1.3... Have in mind that this is the orginal version of the game, the "Enchanted Version" under the name "KAM: The Peasants Rebellion" has some additional misssions and stuff that you won't see in "TSK" (like a fucking Pause button that would help when trying to make screen shots). I'm using "Screenshot Captor" to take screens of this game, this is the only free program capable of doing this... I dare you to prove me wrong.
Why I'm playing the "inferior" version? Because I prefer the shortest route through hell... this game is the wet masochistic dream of a RTS fan... at least this is what I remember from the two last attempts (TSK and then TPS) at tackling this game.
Both failed, even when I useded a cheat code for resources.
This time I won't use any cheats but I will use every possible exploit I can find. The Polish fanebase is still alive and kicking ( http://www.knights.sztab.com/home.html ), their walkthrough should provide useful. In my first post there will be a lot of explaing so bare with me.
Now that I think about it, I should beat this game... it can't really be that hard...
They don't make box-art like those nowadays.
Menu screen... like you never seen one of those in your life.
So here's the story so far... in some random kingdom there was a coup. We are the a loyal Captain that was on some crusade and just got back... just in time because the last loyal stronghold is about to fall.
Rape and Pillage™
My red Axes are fighting there Lancers and a few Axe-Armour(leather).
*The fire on the buildings indicates how much damage they have taken.
I moved my remaning troops up north behind the bridge.
Some basic stuff you should know, those three buildings:
- that small castle with a small flame is - the Storage
- the bulding below the Storage that looks like a church is - the School
- on the left from those both building is - the Cafeteria... where the peasant eat.
These three are vital.
On the far left you can see I'm rebuilding the Bakery and the Farm (the wheat grows there). But on the economy I will tell you in some other mission that I will have to do some serious digging in.
This is the enemy holding the pass to there village - 8 Archers and 8 Lancers... och, yes behind the mountains to the east there are at least 16 more Lancers waiting.
My forces - 40 Axes and 5 Aax-Armours(leather). Yes, I have the numbers but if I would attack head-on the Lancers would stop me and give the Archers enough time to make strainers out of my troops. So no, thank you.
So what do we do?
Sorry, I forgot to make a screenshot here, basicly what I did, I trained 9 Archers. Two screens earlier you can see on the left a half of a castle - don't be fooled - it's only an armory, nothing more. Luckily the armory had in stock: 20-Armours(leather) and 9-Bows. So I orderd the School to educate 9 recruits (9 chests of gold). Those 9 people will then run straight to the armory and await orders. A few seconds later they are on the battlefield.
Now this will be the most used tactic in the game, basicly - we send one Archer to lure thoes 8 Lancers in the range of my remaning other Archers and defending them melee troops.
The hidden Lancers take there place. So we do the same.
And again.
Again no screens of my troops slaughtering the remaining enemy Archers, this game is really a bitch when it comes to taking screenshots.
But don't worry, I meet some more on the way to there village. Kill them!
Here we are... all you can rape... By now you probably noticed that some of my warriors have "think bubbles" above there heads. The "fork and a knief" mean that they are hungry, the "totenkopf" means that they are starving and will die in a minute or two.
So why won't we feed them? Well we can't do that... look at the next screen.
A lot of them... they are the "Helpers" they are the blood of the village, transporting everything we make, but why are there so many? How do we actually feed our troops. For one soldier we need one unit of food, a Helper takes one unit form Cafeteria and then transports it to the soldier. Remember how many Heplers we have and how many troops there are (not to mention the distance), a troop that large could use up all the food in a medium village not to mention our newly rebuild community.
Now I'm building the winery so the peasents will STFU, actually wine is the most efficent of all the foods (bread, sausage, fish, wine).
Genocide... oh, four more people died from starvation, dang.
So we move to west as quickly as we can, here we meet the blue troops, also our enemy... but a bit different, there village is "non-productive" - they only have a Storage and a Cafeteria - they have a determent number of soldiers and peasents. They won't attack until you get near.
Ok, we place the Archers on the hill behind the water (evaluation of the terrain is important in this game) and attack... ok a bit messy but I'm in a hurry.
First wave has been taken care of, charge on the last troops.
Slaughter!!!
So this is my remaining soldiers. Those 10 Axe-Armour(leather) are the last enemy soldiers that were stationed to the south of the base that we just destroyed, if we kill them we win.
As you may noticed the Blue Boys are hungry, if I let them be they will die in the next 5-10min. Starvation is probably the most awesome weapon of this game. I will try to show you later in the missions how awesome it can be.
Building more shit... absolutely unnecessary at this point by what the hell not.
So I didn't want to wait and attacked...
5 Archers left, victory.
One question you want the map at the begining or can it stay at the end of the post, whitout the red lines?
Mission summary:
Lost troops: 64
Killed troops: 168
Lost building: 2
Destroyed buildings 8
Build buildings: 3
Traind troops: 19 (peasants included)
Produced weapons: 15
Warriors equip: 9
Time: 00:25
I promise more screens next time, one more thing, I uploaded the pic to my wordpress account, report trouble.
Why I'm playing the "inferior" version? Because I prefer the shortest route through hell... this game is the wet masochistic dream of a RTS fan... at least this is what I remember from the two last attempts (TSK and then TPS) at tackling this game.
Both failed, even when I useded a cheat code for resources.
This time I won't use any cheats but I will use every possible exploit I can find. The Polish fanebase is still alive and kicking ( http://www.knights.sztab.com/home.html ), their walkthrough should provide useful. In my first post there will be a lot of explaing so bare with me.
Now that I think about it, I should beat this game... it can't really be that hard...
They don't make box-art like those nowadays.
Menu screen... like you never seen one of those in your life.
So here's the story so far... in some random kingdom there was a coup. We are the a loyal Captain that was on some crusade and just got back... just in time because the last loyal stronghold is about to fall.
Rape and Pillage™
My red Axes are fighting there Lancers and a few Axe-Armour(leather).
*The fire on the buildings indicates how much damage they have taken.
I moved my remaning troops up north behind the bridge.
Some basic stuff you should know, those three buildings:
- that small castle with a small flame is - the Storage
- the bulding below the Storage that looks like a church is - the School
- on the left from those both building is - the Cafeteria... where the peasant eat.
These three are vital.
On the far left you can see I'm rebuilding the Bakery and the Farm (the wheat grows there). But on the economy I will tell you in some other mission that I will have to do some serious digging in.
This is the enemy holding the pass to there village - 8 Archers and 8 Lancers... och, yes behind the mountains to the east there are at least 16 more Lancers waiting.
My forces - 40 Axes and 5 Aax-Armours(leather). Yes, I have the numbers but if I would attack head-on the Lancers would stop me and give the Archers enough time to make strainers out of my troops. So no, thank you.
So what do we do?
Sorry, I forgot to make a screenshot here, basicly what I did, I trained 9 Archers. Two screens earlier you can see on the left a half of a castle - don't be fooled - it's only an armory, nothing more. Luckily the armory had in stock: 20-Armours(leather) and 9-Bows. So I orderd the School to educate 9 recruits (9 chests of gold). Those 9 people will then run straight to the armory and await orders. A few seconds later they are on the battlefield.
Now this will be the most used tactic in the game, basicly - we send one Archer to lure thoes 8 Lancers in the range of my remaning other Archers and defending them melee troops.
The hidden Lancers take there place. So we do the same.
And again.
Again no screens of my troops slaughtering the remaining enemy Archers, this game is really a bitch when it comes to taking screenshots.
But don't worry, I meet some more on the way to there village. Kill them!
Here we are... all you can rape... By now you probably noticed that some of my warriors have "think bubbles" above there heads. The "fork and a knief" mean that they are hungry, the "totenkopf" means that they are starving and will die in a minute or two.
So why won't we feed them? Well we can't do that... look at the next screen.
A lot of them... they are the "Helpers" they are the blood of the village, transporting everything we make, but why are there so many? How do we actually feed our troops. For one soldier we need one unit of food, a Helper takes one unit form Cafeteria and then transports it to the soldier. Remember how many Heplers we have and how many troops there are (not to mention the distance), a troop that large could use up all the food in a medium village not to mention our newly rebuild community.
Now I'm building the winery so the peasents will STFU, actually wine is the most efficent of all the foods (bread, sausage, fish, wine).
Genocide... oh, four more people died from starvation, dang.
So we move to west as quickly as we can, here we meet the blue troops, also our enemy... but a bit different, there village is "non-productive" - they only have a Storage and a Cafeteria - they have a determent number of soldiers and peasents. They won't attack until you get near.
Ok, we place the Archers on the hill behind the water (evaluation of the terrain is important in this game) and attack... ok a bit messy but I'm in a hurry.
First wave has been taken care of, charge on the last troops.
Slaughter!!!
So this is my remaining soldiers. Those 10 Axe-Armour(leather) are the last enemy soldiers that were stationed to the south of the base that we just destroyed, if we kill them we win.
As you may noticed the Blue Boys are hungry, if I let them be they will die in the next 5-10min. Starvation is probably the most awesome weapon of this game. I will try to show you later in the missions how awesome it can be.
Building more shit... absolutely unnecessary at this point by what the hell not.
So I didn't want to wait and attacked...
5 Archers left, victory.
One question you want the map at the begining or can it stay at the end of the post, whitout the red lines?
Mission summary:
Lost troops: 64
Killed troops: 168
Lost building: 2
Destroyed buildings 8
Build buildings: 3
Traind troops: 19 (peasants included)
Produced weapons: 15
Warriors equip: 9
Time: 00:25
I promise more screens next time, one more thing, I uploaded the pic to my wordpress account, report trouble.