Here we go with a quick update to the Let’s Play of the game that made the PS2 the all-time best-selling console.
Last time we were supposed to go finish the raiders and their matron, so I packed up some small ammo and some big ammo.
Time to check the character and the inventory.
I have a flamethrower too, which uses fuel ammo, but it sucks. The burning gloves (which burn… all the time) are better and they don’t use any ammo.
In the armor department I don’t sit very well, but it should do as I couldn’t afford to buy a good armor even after selling the flamethrower. Maybe I spent too much on ammo.
Notice the little lightning bolts near the armor pieces. I suppose those mean they provide energy resistance so I assume there are energy weapons too.
The character is currently level 7 and the skills I got in the meantime are:
2 levels of Slayer = +15% chance of a critical hit
1 level of First Aid = +40% to all health items in the game
2 levels of Melee Skill = +15% melee damage
3 levels of Gun Skill = +20% ranged damage
OK? Ok. Time to go.
As we were previously warned now we don’t only have to kill raiders but avoid mine fields as well. And sure enough, a dozen raiders later we find the first one.
There’s dead people in it. Because it’s a mine field. And mines kill people.
Two dozen raiders and 3 or 4 mine fields later we find this.
One of the raiders must have it. For real? OMG. I get to kill me some raiders! Oh… wait…
Before finding the key, though, I find Ruby’s Necklace.
Hurray, let’s get back for the reward.
The game sure doesn’t shy away from calling her a prostitute at every occasion.
She doesn’t have another quest for the moment it seems, and I can’t spend any more caps on her either. The option just isn’t there anymore.
I end the dialog, and I hear her say:
Is that a pistol in your pocket or are you just happy to see me?
Huh? Well, bitch, you can bet it’s a pistol. Count yourself lucky I didn’t choose the big nigger and pounded your ass. Bitch.
I also leveled up around this time and got 16 skill points. I’m level 8 now. I didn’t pay attention until now, but it may be that the number of skill points you get is double the level you are. I guess I’ll see next level. For now I keep them because I want to get this:
Will he be named Dogmeat?
Back to fighting. More raiders, more mine fields.
Walking by some stuff I get this:
And that’s it. I can’t do anything. It’s being repaired, though, so that puts my mind at ease.
Later on a bit:
Did I previously say something about raiders decorating their hideout with corpses?
I also find Dual Berretas.
Oh yeah, dual-wielding, bitch!
Close to the mill, I find Jesse, Wasteland Trader. He said he’ll be here so there he is.
Me: Where can I find the Raider Matron?
Jesse: Well, just north of us is the bulk of the mill’s machinery. Matron usually hangs around there. Says she likes the vibrations… heh heh…
Hahahahahahahahahahaaaaaa…. Haha…
Me: Can you tell me anything about the mill itself?
Jesse: The old mill safety locks are still workin’, so you’ll probably have to mess with the machinery, create some havoc.
So let’s go and create some havoc.
The doors are locked indeed.
It’s a lair! She lives in a lair, because she’s evil!
I go through the other door which is supposed to lead to the “machinery” and find a Raider Lieutenant (which is a woman too) giving some instructions.
Raider Lieutenant: You know what you have to do, right?
Raider Soldier: Attack anything that moves.
The matron would’ve said to also attack anything that doesn’t move.
Raider Thug: …Except each other! Right?
Raider Lieutenant: Right. That’s good, good. Carry on.
Raiders are stupid.
Somewhere inside I find a Vault 13 Flask, which is a quest item.
I haven’t got any quest about it yet, though. Is it the flask of the Wasteland Stranger? The curiosity it killing me.
Finally I get some more jumping and here ends this update because I died two times trying to make that jump and I have to redo a big portion of raider killing to get here.