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Completed Let's play Fallout Tactics (Completed & Repaired)

marooned

Liturgist
Joined
Dec 18, 2009
Messages
313
These last updates have been great. Keep up the good fight, brother!
 

ghostdog

Arcane
Patron
Joined
Dec 31, 2007
Messages
11,085
HOLY COW !

76141751.jpg


:salute:
 

Oesophagus

Arcane
Joined
Nov 19, 2010
Messages
2,330
Location
around
I'm guessin' last update comin' up?

Also, why was there no vote on how to deal with the calculator? The Codex demands it!
 

Unkillable Cat

LEST WE FORGET
Patron
Joined
May 13, 2009
Messages
27,209
Codex 2014 Make the Codex Great Again! Grab the Codex by the pussy
There's a whole level of Vault 0 to go through before Calculator's lair is finally reached. I'd say at least 2 updates are left until a decision is needed.

Unless, of course, we get the ALL OF THE ABOVE choice.
 

spekkio

Arcane
Joined
Sep 16, 2009
Messages
8,288
There will be a poll after next stage. And then the final one...

:smug:

AFAIK all four endings are still available.
 

ironyuri

Guest
spekkio said:
^
We haven't forgotten about 'training for the Power Armor', ironyuri-kun...


looks like that troll was effective then. :smug:

Also, give me MOAR your shit is like crack! MOAR NOAW
 

spekkio

Arcane
Joined
Sep 16, 2009
Messages
8,288
Mission 21 - Vault 0

281ec5d.jpg
General Dekker
Code:
Well done, warrior!!!
  
You have breached Vault 0's outer perimeter. From here you must confront and destroy the Calculator. Dagger Squad was deployed earlier to clear the way for you, but expect heavy resistance from the robots.

This is a winner take all situation.

(*Boom*)

Hold on Brother.

Initiate Wells: Sir, six Behemoths and a large number of Pacification robots have slipped in our north perimeter. It looks like the Calculator is going for broke.

Very well initiate, bring up the tank to the north side and sound the alarm. Recall all patrols ASAP.

Initiate Wells: "Yes sir"!

We have a situation here, Brother.

(*Boom*)

You eliminate the Calculator and get home. We'll make sure you have a home to come back to. General Dekker out.
:salute:

ft1301.jpg


VaultOS greets us with:

ft1302.jpg


Guys from Dagger squad are waiting for us:

ft1303.jpg

ft1304.jpg


We can buy some good stuff from them: Stimpaks, Gauss Ammo, Pulse 'nades, 2nd Plasma Rifle and:

ft1305.jpg


But let's start with Skill Points distribution... Since it's the end of the game, let's go crazy with weapon skills...
Bro - SG

ft1306.jpg


WC - EW

ft1307.jpg


Obv - EW

ft1308.jpg


Todd - BG

ft1309.jpg


Otto - BG

ft1310.jpg


Poncho - BG (to 100%) and EW

ft1311.jpg


Bro buys a Plasma Rifle for Poncho

ft1312.jpg


Who equips it

ft1313.jpg


The doors leading south are locked, but there are clearly some enemies behind them (minimap doesn't work again BTW):

ft1314.jpg


WC activates nearby terminal

ft1315.jpg

ft1316.jpg


The doors open

ft1317.jpg


:yeah:

That's right! No more hiding like fucking pansies - let's hit these fuckers hard!
Todd uses his Hyper Weapon. To my surprise, he needs four shots to actually kill something...

ft1318.jpg


Otto shoots three times but fails at killing. Poncho destroys one of security bots, Bro disables a robot:

ft1319.jpg


WC takes down another security robot. Obv attacks another robot. At least four of them left - decline of our BG specialists...

ft1320.jpg


During computer turn bastards are able to smash our dear Todd to the ground!

ft1321.jpg


Otto kills something at last

ft1322.jpg


Poncho destroys two other robots. He's close to WC's level of awesomeness now (70-100 points of damage with almost every hit):

ft1323.jpg


Bro rapes the remaining one

ft1324.jpg


Todd regains consciousness. Obvious moves south, finds and destroys a security bot

ft1325.jpg


He continues south, rapes a hover bot

ft1326.jpg


The team continues south and does the healing

ft1327.jpg


Our current goal:

ft1328.jpg


There's a Dental Scanner to the east, but it requires some kind of a key

ft1329.jpg


Let's go west as ordered:

ft1330.jpg


Of course no fucking hiding behind corners and shit like that!

ft1331.jpg


:yeah:

WC takes down the nearby security bot

ft1332.jpg


Obvious KOs the robot to the south, Todd rapes the one to the north

ft1333.jpg


Otto and Poncho finish off the 3rd one

ft1334.jpg


Poncho continues west and finds a nasty surprise waiting for us - one security bot and seven robots!

ft1335.jpg


:(

Todd takes care of the bot and 1st robot

ft1336.jpg


Our course there are more enemies in this area (one security bot and two hover bots in the room with us)

ft1337.jpg


Poncho bravely moves west and handles the hover bots

ft1338.jpg


Bro disables nearby security bot, Obvious kills 2nd robot, Todd attacks remaining five robots, killing one of them

ft1339.jpg


Otto blows up the 4th one

ft1340.jpg


In next turn Todd and Otto kill next two robots

ft1341.jpg

ft1342.jpg


Poncho destroys remaining hover bot. Other units attack the 7th robot to the north. Otto kills him:

ft1343.jpg


Poncho finishes off the KOed robot. Obvious tries to heal him, but:

ft1344.jpg


:roll:

Bro fixes Poncho. Since the door leading west are locked

ft1345.jpg


The team continues north and west. There's only one enemy there - a tank bot. Todd takes care of it:

ft1346.jpg


There are two locked room to the north. Despite many attempts, WC can't open them using the terminal nearby:

ft1347.jpg


:(

The team continues south. More enemies in next room:

ft1348.jpg


Todd bravely rushes in, loses some health, but:

ft1349.jpg


:salute:

The doors to next room (hazardous weapons storage) are locked

ft1350.jpg


Otto rushes inside the next room, only to find... an ambush. He attacks two enemies:

ft1351.jpg


WC moves in, destroys a robot to the east

ft1352.jpg


Obv KOs one of Otto's targets

ft1353.jpg


Todd blows up the other one (revealing another one to the east)

ft1354.jpg


Poncho attacks one of visible lifters. During computer turn more of them show up:

ft1355.jpg


Todd attacks enemies to the west, blowing up one of the lifters

ft1356.jpg


Poncho destroys one of the robots to the west

ft1357.jpg


And KOs the one to the east

ft1358.jpg


Todd blows up another two lifters

ft1359.jpg

ft1360.jpg


:salute:

Obv finishes off the KOed robot

ft1361.jpg


Todd and Bro attack two robots in SW corner but without success.

ft1362.jpg


Poncho helps them:

ft1363.jpg


WC takes down two remaining robots in the western part, Todd blows up the newly arrived one (south)

ft1364.jpg


Obv and Otto finish off two remaining KOed robots

ft1365.jpg


WC activates another terminal

ft1366.jpg


Bro continues to the final room in this area (east), starts glowing

ft1367.jpg


:(

He goes back, uses a Rad-Away. WC uses Rad-X, moves into the room and operates the terminal there

ft1368.jpg


He leaves the room through the eastern exit (now open). The team goes back to the Weapon Storage. Both turrets are disabled:

ft1369.jpg


There's good stuff inside the lockers:

ft1370.jpg

ft1371.jpg


Too bad that we're still stuffed with items. We need some good stashing place. Todd creates it:

ft1372.jpg


:smug:

We loot the place and dump unnecessary items into the blown-up turrets.
WC uses some books found inside the storage to increase his Sience skill and opens the northern rooms at last:

ft1373.jpg


Three robots inside. Poncho, WC and Otto rape them:

ft1374.jpg


WC opens all four lockers inside the rooms. More good shit to take:

ft1375.jpg


Once again we dump stuff into the turrets. Bro goes back to the guys from Dagger Squad and buys a new toy for WC:

ft1376.jpg


And plenty of Gauss Ammo for Todd

ft1377.jpg


It's time to continue south...

ft1378.jpg
 

spekkio

Arcane
Joined
Sep 16, 2009
Messages
8,288
Let's visit the Cryogenics sector

ft1401.jpg


Poncho destroys two security bots (with a little help from Otto) around the corner:

ft1402.jpg


Otto finds another bot, attacks it with RL, reveals two spiders

ft1403.jpg


Poncho rapes both spiders, WC finishes off the bot

ft1404.jpg


Three more bots show up to the south

ft1405.jpg


WC, Obv and Todd destroy them

ft1406.jpg


Two more bots visible to the south

ft1407.jpg


Todd rapes both of them

ft1408.jpg


And another one while he's at it... :roll:
The team continues south. Four new bots show up.

ft1409.jpg


Todd destroys two of them

ft1410.jpg


Otto blows up the 3rd one

ft1411.jpg


Obvious finishes off the 4th one. The team splits into two groups, finds three new bots. Otto rapes the 1st one:

ft1412.jpg


Bro disables 2nd one. Still, two bots left (one new). Otto finds a robot and some Vault 0 citizens!

ft1413.jpg


Todd kills one of the bots

ft1414.jpg


Poncho rapes the robot

ft1415.jpg


Obv tries to take the remaining bot down, finds two new enemies

ft1416.jpg


Todd moves into this room, finds and rapes another bot

ft1417.jpg


Poncho destroys the robot. Two bots left. WC moves in, but runs out of APs...

ft1418.jpg


:oops:

He takes both rapist down himself

ft1419.jpg


Bro tries to speak with some citizens, but they're dumber than an average GD's poster...

ft1420.jpg

ft1421.jpg


:decline:

Bro checks the corpse and finds:

ft1422.jpg


:/

He takes it (bad choice - more on this later...)
WC uses the nearby terminal, opening the door leading to the Power Plant

ft1423.jpg


But we have some unfinished business in this area - a room in the middle. WC unlocks it, and:

ft1424.jpg


:oops:

He tries to retreat, almost becomes our next casualty...

ft1425.jpg


:x

Todd moves in, rapes the enemies hard (one security bot down)

ft1426.jpg


Otto joins him, destroys one of the turrets and a robot

ft1427.jpg


Bro disables 2nd turret

ft1428.jpg


And 2nd robot. Three bots left. Obvious attacks them, they shoot back:

ft1429.jpg


:cry:

Todd rapes the closest one

ft1430.jpg


Poncho destroys the 2nd one, Obvious takes care of the 3rd one

ft1431.jpg


We do the healing and loot the place

ft1432.jpg


Too bad that we're almost done with the game... :(
It's time to continue to the power plant:

ft1433.jpg


The doors are open, but Bro uses the head on the scanner (doing this gives us 24000 EXP):

ft1434.jpg


The team moves in, finds two turrets and two robots

ft1435.jpg


Todd rapes both turrets using Gauss Minigun

ft1436.jpg


Poncho and Otto finish off the robots

ft1437.jpg


WC activates nearby panel, opening the path ahead. Four robots are guarding it

ft1438.jpg


Todd rapes three of them

ft1439.jpg


Snipers finish off the remaining one. We continue north, staying away from the radioactive pond:

ft1440.jpg


Two robots are guarding the generators. Bro softens them up:

ft1441.jpg


WC kills them and deactivates both generators

ft1442.jpg


There's a tank bot inside the corridor leading north. Todd and Obv take care of this problem:

ft1443.jpg


Bro finds two security bots in next room.

ft1444.jpg


He and Poncho destroy them. Poncho checks the rest of the room, finds another bot and rapes it

ft1445.jpg


Todd bumps into the 4th one

ft1446.jpg


Bro destroys the 5th one

ft1447.jpg


The final part of this map awaits us. We continue north, WC scores another kill:

ft1448.jpg


Otto finds more enemies and attacks the most dangerous one

ft1449.jpg


Gets shot. Bro covers his ass (ex post but still): :)

ft1450.jpg


Pacification Bot rapes us a little during computer turn

ft1451.jpg


:(

But being stunned doesn't stop Todd from hitting the bot hard. Still, we're unable to kill the bastard!

ft1452.jpg


He rapes us again

ft1453.jpg


Bro attacks him once more, disabling the security bot nearby

ft1454.jpg


WC takes ITZ out:

ft1455.jpg


Wiping-out the rest of enemies is easy. Todd starts with a security bot and a robot:

ft1456.jpg


Obv takes down 2nd robot, Otto blows up the 3rd one

ft1457.jpg


Poncho destroys a security bot, Todd ends two remaining robots:

ft1458.jpg


Is that all?

ft1459.jpg


:rage:

Moments later:

ft1460.jpg


:smug:

WC activates all three nodes

ft1461.jpg

ft1462.jpg


All units level up (for the last time):

ft1463.jpg


WC finds some ammo in nearby locker

ft1464.jpg


But there's one locker to the west that he can't get into, despite having 124% in Lockpick

ft1465.jpg


(AFAIK there's a Pulse Rifle inside)
We go back to the main elevator and go crazy with our Perks and Skills for the last time! :salute:
Sniper perk is now available:

ft1466.jpg


But since it's broken, let's skip it. Stuffies chosen:

Bro: More Criticals + SG

ft1467.jpg


Warcupine: Better Criticals + EW & Lockpick

ft1468.jpg

ft1469.jpg


Obvious: More Criticals + EW

ft1470.jpg


Todd: BRD + BG & EW

ft1471.jpg


Otto: Gain PER + BG

ft1472.jpg


Poncho: Better Criticals + EW & BG & SG

ft1473.jpg


Bro uses the terminal:

ft1474.jpg


And down (?) we go!
 

spekkio

Arcane
Joined
Sep 16, 2009
Messages
8,288
We're almost there, people!

ft1501.jpg


The team gathers in one place this time

ft1502.jpg


Bro opens the door. Familiar face brain awaits us inside:

ft032.gif
General Barnaky
Code:
That's far enough, warrior.

Can you recognize me now, even in my new form?

You've come along way since my departure, but you haven't come far enough.

The Brotherhood has caused many setbacks for us recently, but that's all they are... just setbacks. You cannot stop the future, just as you can't stop falling rain from reaching the ground.

The Calculator offers humanity a world of order and peace, a world free of war, of mutants, and chaos.
ft1503.jpg


40596361196966181658.jpg


Except of Barnaky, there are seven robots inside

ft1504.jpg

ft1505.jpg


Obvious kills the 1st one

ft1506.jpg


Todd destroys 2nd and 3rd one

ft1507.jpg

ft1508.jpg


A couple turns later Todd attacks the General (destroying 4th robot), when suddenly!

ft1509.jpg


ft032.gif
General Barnaky
Code:
What...what have I done?

I have almost forgotten you... my love.

I will not hinder you anymore, warrior, at least until I am able to sort out this conflict between my new programming and these revived feelings.

I need time to think... to remember... my Maria...
Todd blows up 5th robot

ft1510.jpg


Poncho rapes the 6th one

ft1511.jpg


We end battle, only to be reminded about someone:

ft1512.jpg


:roll:

Barnaky wanders out. The team does the healing and follows him south. Some turrets are guarding the path. Todd blows up two of them:

ft1513.jpg


Otto moves south, finds next two turrets! Todd destroys these ones too

ft1514.jpg


:salute:

Now can somebody explain to me why Calculator's lair seems to be placed on the top flor of the Vault?

ft1515.jpg


Or is it some kind of an underground cave? :?
The team moves SE and faces the ITZ!

ft1516.jpg


But:

ft1517.jpg


ITZ protects ITZself with some barrier:

ft1518.jpg


There are three (locked & unpickable) doors in this room:

ft1519.jpg


The only way to open them is to destroy the organic brains close to the calculator

ft1520.jpg


We can do it in two ways:

1) Hard way - we can destroy them directly, which will decrease Bro's Karma. Doing that will cross out one of the endings.
2) Pussy way - we can use explosives or grenades to destroy them "accidentally" which will keep Bro's Karma intact. If we do this, all four endings will be available.

I think it's the time for the first voting...
But let's check Bro's karma just in case:

ft1521.jpg


:what:

2mrwbnr.jpg


It looks that Bro lost some of his karma recently... I've checked old saves and it happened somewhere in Cryogenic sector. My guess is that picking up the severed head decreases Karma?

26580352891629832247.jpg


Well, fuck this shit! The Hivemind wouldn't choose the 'multikult' ending anyway...
(To be sure I've completed the game without loosing more Karma and I wasn't able to get the 'multikult' ending)

:smug:

So, the so-called Multikult Ending:

92660475.jpg


...is officially crossed out!

:yeah:

Let's "retire" these fuckers... WC plants the explosives:

ft1522.jpg


And presses the red button

ft1523.jpg


Two of them are more resistant

ft1524.jpg


:roll:

First doors open. The team moves in:

ft1525.jpg


Six robots and two turrets inside. Todd blows up two robots and one turret:

ft1526.jpg

ft1527.jpg


Otto destroys 2nd turret and 3rd robot

ft1528.jpg


Poncho and WC rape two remaining robots, Bro finishes off the KOed one

ft1529.jpg


Todd gathers grenades from all members of the team and continues north, finding another brain

ft1530.jpg


He attacks it using grenades

ft1531.jpg

ft1532.jpg


:thumbsup:

Second doors open. Another six robots and two turrets inside.
Todd starts the rape as always:

ft1533.jpg


Otto kills the 1st one

ft1534.jpg


WC the 2nd one

ft1535.jpg


Todd and Otto destroy both turrets, Poncho rapes two robots:

ft1536.jpg


Bro takes care of the 7th and 8th one (camper)

ft1537.jpg


Todd finds another brain

ft1538.jpg


And 'retires' it:

ft1539.jpg

ft1540.jpg


:thumbsup:

Third (and final) doors open. The last eight enemies in the game await us!
Todd start the countdown (7):

ft1541.jpg


Bro kills another robot (6), Obvious scores two kills (5) & (4):

ft1542.jpg

ft1543.jpg


Todd takes down two enemies (3) & (2):

ft1544.jpg

ft1545.jpg


Poncho scores his final kill (1)

ft1546.jpg


And finally... Todd rapes his last victim, running out of Gauss Ammo:

ft1547.jpg


:salute:

Well, maybe not the last one...

ft1548.jpg


:smug:

ft1549.jpg

ft1550.jpg


:salute:

Check out the final death score!

ft1551.jpg


Kills continued:

Code:
Super Mutant: 17
Citizen-Thin: 2
Deathclaw Baby: 3
Small Cockroach: 20
Large Cockroach: 2
Humanoid-Robot: 22
Lifter Robot: 2
Hover Robot: 5
Tank Robot: 1
Security Robot: 14
Scurry-bot: 14
Dog: 7
Wasp: 2
Radscorpion: 4
GunTurret01: 9
Wolf: 1
UniqueOther: 2
ft1552.jpg


Kills continued:

Code:
Behemoth: 2
Security Robot: 20
Scurry-bot: 50
GunTurret01: 5
UniqueOther: 5
ft1553.jpg


ft1554.jpg


Kills continued:

Code:
UniqueOther: 3
ft1555.jpg


ft1556.jpg


:salute:

The path to ITZ is open now. We try to move close when ITZ attempts Bro-diplomacy:

ft096.gif
Calculator
Code:
Greetings. I am the Calculator, overseer of the Vault Network.

You have proven to be a statistical anomaly that crashed my logistics programs time and time again. It is my admiration of your adaptation and ingenuity that brings you to me.

I assume that you would agree that ten Behemoth robots would terminate you and your squad? I have the resources to make such an offensive, but it is not in my interest.

After all, you are quite the remarkable human and, more importantly, you have something I need.
Behemoths? Bring as many as you want you fucker! :lol:

Bro accesses ITZ terminal:

ft1557.jpg

ft1558.jpg


ft096.gif
Calculator
Code:
However there is another solution.

Yours is a brain can bring balance to my organic neuro-network.

I am offering you what you humans call a "dream come true".

You can shed your mortal shell and join with me. You will share my power and resources to save humanity and restore civilization from the smoking ruins of the wasteland.

Your name will never be forgotten and be synonymous with the word "hero".
Code:
What say you, warrior?

Will you continue to fight me?

Destroy me and continue to carve some small, insignificant niche for the Brotherhood?

While the Brotherhood may tame a region, they will never have the lasting impact I alone can.

The machinery you see before you has the capacity to remove your brain from its mortal vessel.

It is in this machine that your journey to save mankind will truly begin.

You must hurry, human. My systems cannot function long without a symbiotic brain.
What say YOU, warriors? :obviously:

We still have three endings available, depending on what we will do in remaining 54 seconds.
Our options are as follows:

A) Bro donates his brain. That will give us the BRO 9000 Ending:

21490889.jpg


B) Bro convinces General Barnaky that he should donate his (a little bit worn-out) brain. That will give us the BRO-KKK Ending:

78544582162491013746.jpg


C) Our team rapes the Calculator tastefully, before the timer runs out. That will give us the TRU BRO/SIS Ending:

62179362.jpg


For the last time, BROs!

DISCUSS!!!
 
Self-Ejected

Ulminati

Kamelåså!
Patron
Joined
Jun 18, 2010
Messages
20,317
Location
DiNMRK
Sah, I voulenteer to strap explosives onto my gonads and RAEP the calculator into explosive oblivion, sah! :salute:

C
 

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