Putting the 'role' back in role-playing games since 2002.
Donate to Codex
Good Old Games
  • Welcome to rpgcodex.net, a site dedicated to discussing computer based role-playing games in a free and open fashion. We're less strict than other forums, but please refer to the rules.

    "This message is awaiting moderator approval": All new users must pass through our moderation queue before they will be able to post normally. Until your account has "passed" your posts will only be visible to yourself (and moderators) until they are approved. Give us a week to get around to approving / deleting / ignoring your mundane opinion on crap before hassling us about it. Once you have passed the moderation period (think of it as a test), you will be able to post normally, just like all the other retards.

In Progress Lets play Brigandine: The Legend of Forsena

Damned Registrations

Furry Weeaboo Nazi Nihilist
Joined
Feb 24, 2007
Messages
14,983
Here we go folks. As per the vote, we'll be picking Iscalio as our nation. There will be no reloading over the course of this LP. I've played it before a lot, so I'll probably do some sort of self imposed challenge once we get rolling, and I'll try to show off some of the more obscure tricks/secrets in the game.

Here's the FMV intro (feel free to skip it, it's just a bunch of (at the time) CG porn.):


BriA0001.jpg

:obviously:
Though it doesn't change much. I think the biggest difference is a shorter time limit, which I've never bumped into anyways. Though it probably does affect the AI as well, they don't seem to cheat with resources. Which is a pity, because this game could use some challenge on the tenth time around, and giving the enemy 4x xp gains would help a lot.

BriA0002.jpg


-----------
Almekia Kingdom
Capital Logres
---------------
Zemekis.jpg
What is it, Cador?

Cador.jpg
Your Majesty. A year ago, you lead us to the victory over the King of
Norgard, who was the worst enemy of Almekia. Also, you consolidated our
victory by taking away a part of their territory from the King's successor,
Vaynard. The peace on this continent and the prosperity of our Kingdom are
all due to your achievements as Commander of the Almekian Army.

Zemekis.jpg
Get to the point. I know you didn't come here to tell me that.

Cador.jpg
You are right. I'm here to tell you that King Henguist has a warrant
for your arrest. It seems that those who are jealous of your achievements
have given him this idea. You're being charged with treachery!

Zemekis.jpg
That's ridiculous! I have done nothing but devote myself to the
victory and prosperity of this kingdom. How dare they question my loyalty!

Cador.jpg
They must die for this! I have done all the preparation and all I
need now is your order.

Zemekis.jpg
What?! You're telling me to really become a traitor?!

Cador.jpg
There is no other way. It is time you killed the King and became the
new leader.

Zemekis.jpg
Ha, ha, ha...

Cador.jpg
Your Majesty!

Zemekis.jpg
Well, it wouldn't be so bad to become a King after all. Why wait
in vain for others to destroy me. I shall fight, since that is the way I live.
All I want is power, and I will not tolerate anyone who gets in my way.
Cador, summon the entire army. It's time those pigs in the palace realized
how much power I have!

Cador.jpg
Yes sir.

Zemekis.jpg
My only concern is that once I stand up and fight for my throne, it
will not only cause a disorder in Almekia, but chaos will spread throughout
the continent. Do you still wish for me to do this, Cador?

Cador.jpg
We must make sacrifices in order for a King to reign successfully. I'm
certain that you can rule not only Almekia, but also the entire continent.

Zemekis.jpg
I understand. I'm now determined to fight until I become King,
regardless of the disorder it may cause! The entire continent may be burned
in the process!

PROTIP: Trusting the guy with a skull for a face/mask who is known as the 'Death Knight', probably not the best idea.

BriA0003.jpg

You actually get a lot more detail on how this part plays out if you play as New Almekia.

BriA0004.jpg


BriA0005.jpg


Dryst's theme is actually pretty decent. There aren't many different tracks in this game though, which is a pity. Though they are pretty long and decently varied.
BriA0006.jpg

Let the innanity begin! I'll keep my comments in this colour while other people are talking.
Dryst.jpg
What, the Esgares Empire? What a joke! Zemeckis, that muscle brain.
He sure makes me laugh. He killed his master and took over the country. Well,
that's not too bad.

Ulster.jpg
Your majesty! This is no laughing matter! The fall of Almekia means
the collapse of an old order. It is possible that some ambitious person
started the war. We should take precautions.

Why so serious Ulster? It's just a war.
Dryst.jpg
Use your brain! I'd rather start a war rather than worrying about
being attacked by someone. Don't you see something as simple as this?

:smug: Though I suppose that smiley is a bit redundant around Dryst.
Ulster.jpg
(That doesn't seem to make any sense...)

Dryst.jpg
I'll show those second-rate Knights from the other countries what a
high class Knight is made of!

Camden.jpg
I agree with you, sir. This is the perfect opportunity for you to
conquer the continent.

Ulster.jpg
(What a brown nose!) But your majesty, we are covered on the east by
Leonia, on the west by Caerleon, and on the north by Esgares. We can't fight
those three countries at the same time. I suggest we form an alliance with
one of them and fight with the others.

Dryst.jpg
Are you saying I should beg another country to fight with us? No way.
I don't need their help. I can defeat Esgares or whatever easily. Iria, you
too should get ready.

Iria.jpg
Yes, your majesty.

Ulster.jpg
(Where does the future like for this country...?)

There can only be :incline: from here on out.


BriA0007.jpg

So, the strategy portion is broken into two phases per turn. This is the first phase.
BriA0008.jpg

We have a lot of options in this phase.
BriA0009.jpg

Generally speaking, it's how we manage our army.
BriA0010.jpg

I suppose I should go over a bunch of the stats. Most of this shit is fairly obvious; HP, Lv, ATK, DEF, etc. STR only governs physical attack damage, not defense. 1 point of STR grants 2 points of ATK. INT affects magic attack and defense. I'm not sure of the formulas on those, but there's a rather significant difference between a spellcaster getting hit by a spell, an average melee monster/knight getting hit, and a completely mindless golem getting hit. AGI affects hit/dodge rates, as well as a slight (4:1 ratio) effect on defense. The range shown next to MOV is the minimum and maximum number of tiles a character will generally be able to move. Though I think it can slow down even more on certain terrain like mountains and shoals. The (Armored Type) gives an idea of what terrains they can move on, but can be misleading. Golems are also armored types, and they plow through forests and mountains as if they weren't there.

Runepower is the character's limit for how many monsters he controls in battle. You can't assign more monsters than this limit, and different monsters have different costs. A ghoul, for example, is 15. That bigass purple dragon OTOH, is 110. The cost is tied to the monster's class, but not it's level. A level 30 ghoul still only costs 15. Though by then it's probably been promoted to a better class.

Rune area is how far monsters can move from their commanding knight while still being supported. Monsters outside this range suffer massive combat penalties and are much much more likely to be abandoned if the commanding knight is defeated or retreats.
BriA0011.jpg

Second page has a list of active and passive skills. Dryst has no passive skills. The attack in orange text is his critical attack, but it has no special property. Most don't, and most mundane monsters don't even have a separate critical attack animation. Dryst gets only 4 spells, but it's a pretty nice selection. Curse and Power in particular are extremely good spells to have, and Flame gives him a slightly longer range option as well. Weakness is a rather lame status spell with limited usefulness.
BriA0012.jpg

First order of business is to gather all the knights up into our castles on the front line. No point in hanging around in the capital.
BriA0013.jpg

Our units are far from full capacity on monsters, but we don't have nearly enough mana (monster summoning/upkeep currency) to fill everyone up at the start.
BriA0014.jpg

Plus our options at this particular castle are kind of shit. We grab a golem and dragon and send them off.
BriA0015.jpg

Grr.
BriA0016.jpg

Arrg.
BriA0017.jpg

Strategic map to give you an idea of what work we have cut out for us. I'm thinking my self imposed challenge is going to be an attempt to make a continuous country (no stranded suckers) that manages to border every single enemy at once. This will be rather difficult since we'll have to defend many more castles than normal to pull this off. And we aren't exactly swimming in knights.
BriA0018.jpg

The is the second phase; the units have moved now, and we can issue orders to attack based on their current positions/organization.
BriA0019.jpg

It's important to check what enemies have in their bases during THIS phase, rather than the previous one. Otherwise you can end up getting your ass handed to you by an unexpected force.
BriA0020.jpg

Our enemies have fully stocked all 4 castles that border us. Or about as close as you can expect at this point of the game.
BriA0021.jpg

None of these look particularly vulnerable right now. Even if they're the starting low level units, they have decent composition.
BriA0022.jpg

We'd be especially fucked trying to attack Caerleon right now. Those two alone could handle us unless we sent all of our top talent, and they have other knights there too not shown.
BriA0023.jpg

We can't attack on this turn with our best guys anyways, since they just moved here.
BriA0024.jpg

Iria is probably our best knight. Runepower is rather low for a level 20 knight, but rune area of 5 is rather nice, and she's very strong. Especially for a girl. Valkyries also know a particularly powerful spell.
BriA0025.jpg

Camden is our best mage, but he's hardly impressive. Decent rune power, but not the best level, and he's got paper defense. Though I think his actual INT/MP are pretty good for his level.
BriA0026.jpg

Level 1 cleric girl. Low stats right now, and shit rune area, but decent rune power for level 1 and being level 1 gives us options on how to raise her. We'll be bringing her level up a lot as we play.
BriA0027.jpg

This bitch OTOH, is already level 8 and still has less runepower than hula. I also generally don't care for archers, and her casting stats are abysmal even if we tried to shift gears now. She'll not be seeing much use.
BriA0028.jpg

We reorganize our monsters so the weaker troops have some nice units to support tham, and let Dryst and Iria babysit our level 1 monsters. I try to give everyone here a good mix of units right now too, so on every turn we can either move something tanky into melee, blast shit from range, or use healing.
BriA0029.jpg

This is another caster we can use. She's even more terrible than Lucia at handling monsters. And that HP! Ugh. Total trash knight.
BriA0030.jpg

This is another of our decentish knights. Not much for runepower but he's a good fighter.
BriA0031.jpg

I swap his class to ranger since he's mastered his current class. I'll explain more on that some other time.
BriA0032.jpg

We send everyone without monsters off questing, since they're basically useless as defense.
BriA0033.jpg

We can summon from empty castles if we want, though it serves no useful purpse since summoning takes no time, and neither does shifting monsters between knights/storage at the same castle.
BriA0034.jpg

But it lets us check what is available. Generally, the available monsters are a mix of high/low costs, of a particuar alignment theme based on country, and suit the area well. This place has a river running through it so lizard men and hydras are available. Monsters are always summoned at level 1 in their base class.
BriA0035.jpg

I spot a nice target on our second turn. These guys don't have any powerhouse mages or healers with them, and Shiraha isn't even fully stocked (and he's kind of a shit knight to begin with.) This is our first target.
BriA0036.jpg

We send in the rapesquad. This isn't a battle for a level 1 knight to be in.
BriA0037.jpg

:mob:
BriA0038.jpg

BriA0039.jpg

3 knights per battle is why runepower is so important. Sending in a bunch of guys with only a few monsters against guys with a bigass high class army backing them up is suicidal.
BriA0040.jpg

And so it begins.
BriA0041.jpg

The AI is content to sit on it's ass when defending until you get close enough. Luckily for us their starting formation is a weak one for us; that dragon is very far from the front line for example.
BriA0042.jpg

We start fairly close compared to some maps. Only a few turns away from the fighting.
BriA0043.jpg

We move slowly so we can maintain a proper formation. Formation is everything in this game.
BriA0044.jpg

Especially when the guys you're fighting are this strong. Esclados would mince Dryst in melee combat.
BriA0045.jpg

So would Zemeckis, and he's not even a melee fighter!
BriA0046.jpg

Shiraha is a pussy. He's also generally the only ninja in the game. There's a couple others, but they only arrive on certain conditions. You can't turn your own guys into ninjas unless you have one on your team already.
BriA0047.jpg

Their main useful trait is the hit and away ability. Their spells are kinda shitty and so is their combat ability.
BriA0048.jpg

The screenshots are actually bugging out on the map too, pretty much everywhere except menus really. I'll trying dicking with the emulator some more but I might have to settle for just picking out the not fucked shots.
BriA0049.jpg

Esclados is still content to wait even though we're within striking range of his Roc. We're going to move closer still to bait him, since making the enemy strike first will give us a major advantage.
BriA0050.jpg

This is pretty much exactly how we want to be set up.
BriA0051.jpg

Note 2/3 of our army vanishing here for no reason at all. :roll:
BriA0052.jpg

The AI does at least prioritize targets and exploit bad formations really well.
BriA0053.jpg

Rocs are not to be trifiled with.
BriA0054.jpg

Unless you are the king of trolls. :troll:
BriA0055.jpg

Dryst does cartwheels when he attacks.
BriA0056.jpg

BriA0057.jpg

Dryst is a damned good fighter. The average knight would not come out on top of that fight.
BriA0058.jpg

Our first named monsters gets attacked by a wyvern.
BriA0059.jpg

lightbane counter attacks but is pretty outmatched by the wyvern.
BriA0060.jpg

The enemy sends in some fodder to attack us.
BriA0061.jpg

Yeah, thats not going to cut it.
BriA0062.jpg

That is how it's done.
BriA0063.jpg

They send their most inane warrior to do battle with us.
BriA0064.jpg

These fuckers are annoying, since they can cast after moving and are highly mobile.
BriA0065.jpg

Luckily it's just a level 1 bugger.
BriA0066.jpg

And he didn't exactly pick weak targets.
BriA0067.jpg

Notice the triangle next to sky? It means the attack is less effective. I'm not sure what the exact penalty is, but we'll do less damage than normal against the Jinn compared to a land unit with the same stats.
BriA0068.jpg

However, Jinn don't even have a melee attack, so this is basically a freebie.
BriA0069.jpg

lightbane fires off his own attack ability.
BriA0070.jpg

Though he's only hitting one target.
BriA0071.jpg

Not a staggering amount of damage, but it's a free shot.
BriA0072.jpg

Pretty much every action nets at least some exp.
BriA0073.jpg

We have our centaur take a potshot as well.
BriA0074.jpg

And put our demon to work on the most vulnerable target in range.
BriA0075.jpg

Curse is a really powerful attack spell with only 2 range.
BriA0076.jpg

Especially against a dumb monster like a level 1 Roc.
BriA0077.jpg

It's also a pricey spell though, we can only cast it once more in this fight.
BriA0078.jpg

We send our :mhd: to fight their ghoul. These things are slow as fuck movement wise and have shitty offense, but a lot of HP and are advantaged in forests.
BriA0079.jpg

Camden casts Power on our Bahamut. Aside from melee attacks, breath weapons also do damage based on attack power-
BriA0080.jpg

And this thing has one hell of a breath weapon.
BriA0081.jpg

Morons lined up right under it too.
BriA0082.jpg

BAM! Dead.
BriA0083.jpg

Also dead.
BriA0084.jpg

:M
BriA0085.jpg

Yeah... Dragon + power + breath = really freaking deadly combo.
BriA0086.jpg

Camden casts it again, since Power only works for a single attack.
BriA0087.jpg

You can actually see the benefit on the stat screen. 441 ATK is nothing to sneeze at.
BriA0088.jpg

Zemeckis finally moves his ass over. Turn order is decided by level, so Zemeckis is going first each turn. But last turn Esclados dove in after Zemeckis sat on his ass doing nothing, putting them in a rather shitty position.
BriA0089.jpg

Zemeckis runs up onto the front lines to compound this mistake.
BriA0090.jpg

:lol: epic fail.
BriA0091.jpg

:hmmm:
BriA0092.jpg

Luckily both lizard men and griffins lean towards defensive stats.
BriA0093.jpg

Lizardmen are also not very mobile, so they get pretty good melee stats for their cost. Still, you can see the difference between them.
BriA0094.jpg

Dryst gets pinged with an arrow.
BriA0095.jpg

Hmmm, this is going to be more than just a scratch.
BriA0096.jpg

Fortunately, the game is rather slow paced, and nobody is going to oneshot Dryst, not even Esclados. Especially without power or a critical hit.
BriA0097.jpg

And Dryst is no slouch himself.
BriA0098.jpg

Nearly matched his attack.
BriA0099.jpg

Wyverns are actually inefficient at attacking ground targets. It balances our if the thing they're attacking sucks at hitting air.
BriA0100.jpg

But that isn't the case here. Though centaurs are obviously weaker and cheaper than Wyverns to begin with as well.
BriA0101.jpg

We send lightbane in around the side for this attack, since he's not well suited to fighting the wyvern and I didn't want to breathe on our own units.
BriA0102.jpg

Very nice hit.
BriA0103.jpg

Oh shit. Unicorns are generally shit in melee.
BriA0104.jpg

But they're one of the few monsters that have a unique critical attack.
BriA0105.jpg

PWNED.
BriA0106.jpg

Still didn't hit him quite as hard as it got hit, but that was worse than what I'd planned for.
BriA0107.jpg

Knocks him back a tile as well, though that is actually to our advantage.
BriA0108.jpg

First level up of the game! Slight :incline: of lightbane.
BriA0109.jpg

Hellhounds have the hit and away ability, so we send him back to safety.
BriA0110.jpg

Dryst hits Esclados with a curse instead of a melee attack, avoiding a counterattack.
BriA0111.jpg

Even a shitty caster like Dryst hits hard with that spell.
BriA0112.jpg

We also patch him up with our unicorn. We're out of MP now.
BriA0113.jpg

But can take some hits again at least.
BriA0114.jpg

We send our mandrake in to attack Zemeckis.
BriA0115.jpg

Why send in this shitty weakass plant to attack such a badass you ask?
BriA0116.jpg

In case we get lucky.
Dryst.jpg

BriA0117.jpg

Cheapo units at least level up rather quickly.
BriA0118.jpg

Here we realize that enemies still counter attack archers if you attack them from point blank instead of 2 hexes away. Still, we're in a good position now regardless.
BriA0119.jpg

Our lizardbro gets to take a free shot at Zemeckis while he shakes like he has Parkinson's.
BriA0120.jpg

Xp rewards are bigger for attacking stronger shit.
BriA0121.jpg

Oh no!
BriA0122.jpg

Luckily for us however...
BriA0123.jpg

The inverse ninja law does not apply in Forsena. This attack barely tickles.
BriA0124.jpg

THIS attack, on the other hand...
BriA0125.jpg

They lined up for it so well.
BriA0126.jpg

We even get two of their knights.
BriA0127.jpg

Though the only kill is the unicorn.
BriA0128.jpg

Still a lot of xp. But not enough to level this fucker up.
BriA0129.jpg

We send our centaur in on a dangerous mission due to lack of room to move.
BriA0130.jpg

:bro:
BriA0131.jpg

Triple :incline: for our Brony archer. Demons give a lot of xp when killed, they're an 85 runepower unit, like dragons.
BriA0132.jpg

Can our brofistbot pull off this same feat? Thats a major Agi deficit there...
BriA0133.jpg

Full power!
BriA0134.jpg

WHAM!
BriA0135.jpg

Or WHIFF, as the case may be.
BriA0136.jpg

Shit.
BriA0137.jpg

Double shit.
BriA0138.jpg

Alas, I could not capture most of this attack. Though it's basically just a double swing.
BriA0139.jpg

That is one crazy strike to dish out to a golem, even if it is level 1.
BriA0140.jpg

Camden will remedy this situation.
BriA0141.jpg

BriA0142.jpg

Wizards probably have the best models in the game actually.
BriA0143.jpg

Anyone ever tell you it's not safe to hold longswords out in a thunderstorm.
BriA0144.jpg

Oh, I guess it wasn't a thunderstorm.
BriA0145.jpg

Esclados just became extra Crispy :yeah:
BriA0146.jpg

Shut up oldfag. Go fap to emma watson.
BriA0147.jpg

Knights give major xp for kills, especially high level knights. It's one of the few ways to actually level up other high level knights decently fast.
BriA0148.jpg

:incline:
BriA0149.jpg

Our demon isn't close enough to cast curse, so we settle for Venom.
BriA0150.jpg

Significantly weaker. Also cheaper.
BriA0151.jpg

And it causes poison. Not that that will matter.
BriA0152.jpg

Battle of the flying monsters.
BriA0153.jpg

You can see the difference ground/sky attack affinities have here.
BriA0154.jpg

Wyverns only cost 5 more runepower, and they're the more mobile and have more hp that griffins, as well as more AGI.
BriA0155.jpg

But their ATK/DEF is pretty much the same and there was still that big a gap in attack damage.
BriA0156.jpg

We send in Serrated Biz to finish it off for some huge xp gains. Ghouls are weak and not good vs air, but the dark/light affinity should be enough.
BriA0157.jpg

:decline:
BriA0158.jpg

:hmmm:
BriA0159.jpg

Ow.
BriA0160.jpg

Should have known better than to send in such an inane poster.
BriA0161.jpg

Divine Ray is basically the holy equivalent of Curse.
BriA0162.jpg

Except it's a little more expensive and even more powerful.
BriA0163.jpg

Fire the death star!
BriA0164.jpg

Alas, the screenshots did not coopoerate.
BriA0165.jpg

This is the best one I got. :x
BriA0166.jpg

Ulster lames out and leaves Zemeckis standing with 1 hp left. What a tool.
BriA0167.jpg

You do not deserve that xp you pussy.
BriA0168.jpg

Guess we have to send in a true BRO.
BriA0169.jpg

Last unit we have before it's there turn, and they have a unicorn to cure that paralysis.
BriA0170.jpg

Everything rides on this. No pressure.
BriA0171.jpg

!
BriA0172.jpg

!
BriA0173.jpg

Of course the screenshot goes to crap after the damage is dealth. :roll:
BriA0174.jpg

Pretty sure that Azira there has more blood in his dick than your whole body dude.
BriA0175.jpg

Azira experiences the :incline:
BriA0176.jpg

A LOT of it. He even gained another level after this.
BriA0177.jpg

Defeating the country's leader forces and immediate total retreat.
BriA0178.jpg

Victory gives every surviving unit 200 exp. We get a ton of free level ups from that.
BriA0179.jpg

:yeah:
BriA0180.jpg

:what:
BriA0181.jpg

BriA0182.jpg

: x
BriA0183.jpg

:codexisfor:
BriA0184.jpg

BriA0185.jpg

:smug:
BriA0186.jpg

BriA0187.jpg

BriA0188.jpg
:mhd:?
BriA0189.jpg

BriA0190.jpg

BriA0191.jpg

Yeah, what the fuck could they possibly have that could defeat all these fucking dragons and 3 badass melee knights. With no healers. Or mages.
BriA0192.jpg

Well shit.
BriA0193.jpg

That'll be an interesting fight, but it'll have to wait for the next update.
 

lightbane

Arcane
Joined
Dec 27, 2008
Messages
10,158
Cool, you finally started the lp!! :love:

BriA0108.jpg

:incline: of me. Wait a minute, why the hell my unit is a furry? :rage:

BriA0181.jpg
BriA0182.jpg


Is that Black Cat's boyfriend?
 

SerratedBiz

Arcane
Joined
Mar 4, 2009
Messages
4,143
Fucking ghouls, man.

Game actually looks fun. I'm surprised I never heard of it before, given that there aren't -that- many strategy games like it in the PSX.
 

Damned Registrations

Furry Weeaboo Nazi Nihilist
Joined
Feb 24, 2007
Messages
14,983
No idea what you're quoting there, nope, no siree.:balance:

It really is an awesome game. I'm considering try to play the moonspeak version of GE. My moonspeak skill level is pretty terrible but I know the game like the back of my hand, so I can probably get by. So pissed they didn't bring that one over, it even has multiplayer :x
 

Azira

Arcane
Patron
Joined
Nov 3, 2004
Messages
8,519
Location
Copenhagen, Denmark
Codex 2012
BriA0170.jpg

Everything rides on this. No pressure.
BriA0171.jpg

!
BriA0172.jpg

!
BriA0173.jpg

Of course the screenshot goes to crap after the damage is dealth. :roll:
BriA0174.jpg

Pretty sure that Azira there has more blood in his dick than your whole body dude.
BriA0175.jpg

Azira experiences the :incline:
BriA0176.jpg

A LOT of it. He even gained another level after this.

Level 7 already? This pleases me. :smug:

So, there are evolutions or new classes to choose for monsters as well? Interesting... I did some digging around. Only 3 more levels to go, and my giant counterpart can evolve into either a Titan or Gigas? :incline: Of course, should my counterpart make it all the way to level 30, I vote you promote him the Gigas => Loki path, if you can get the required item for that upgrade. :salute:
 

Damned Registrations

Furry Weeaboo Nazi Nihilist
Joined
Feb 24, 2007
Messages
14,983
I can try for that, but fair warning; those upgrade items are very very rare. There are 4 different kinds and I tend to see maybe 1-2 per game.

Though on the bright side, you stand a pretty decent chance of making it to higher levels, especially with this head start. Ghouls... not so much. We'll probably lose a named monster or two in the next fight.
 

Azira

Arcane
Patron
Joined
Nov 3, 2004
Messages
8,519
Location
Copenhagen, Denmark
Codex 2012
Wanted to? It's not like he asked us to request certain monsters, besides I'm pretty sure he'd just ignore said requests. :smug:

Naw, looks like he named some of his monsters from people who voted in the country-picker thread.
 

Damned Registrations

Furry Weeaboo Nazi Nihilist
Joined
Feb 24, 2007
Messages
14,983
Next battle has been fought. Will probably update tomorrow.

How was the first update? What do you guys want to see more/less of?
 

spekkio

Arcane
Joined
Sep 16, 2009
Messages
8,278
I want to see moar of the MAJESTIC unicorn!

:love:

Oh, and I dig both the portraits (very well done) and those 3d battles aren't that bad.

I was wondering why this game received mixed reviews - now I think I know - revievers couldn't into complex games.

:obviously:
 

Azira

Arcane
Patron
Joined
Nov 3, 2004
Messages
8,519
Location
Copenhagen, Denmark
Codex 2012
We should try to shoot for page 2, shouldn't we?

BUMP.jpg


Oh, and I like what I see so far, even if it is the inane, faggy-looking psychotic king the majority chose. :rpgcodex:
 

SerratedBiz

Arcane
Joined
Mar 4, 2009
Messages
4,143
To be completely fair, he's not that inane or psychotic to begin with. Or maybe we just haven't had enough exposition to him.

Plus he fights with a scythe, which is weaboo for badass.
 

Archaeon

Scholar
Joined
Jun 2, 2007
Messages
353
Location
Gypoland
Heh, please make me a big dragon :D nah... a furry or a ghoul would be fine too... Are there any gnomes ? :lol:
 

Damned Registrations

Furry Weeaboo Nazi Nihilist
Joined
Feb 24, 2007
Messages
14,983
You're already a ghoul. You're in the next update in fact.

Edit: I'm planning on putting in both Konjad and Andyman in as monsters. Which should be the centaur and which should be the unicorn?
 

As an Amazon Associate, rpgcodex.net earns from qualifying purchases.
Back
Top Bottom