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KickStarter Let's Play Bloodbowl 2 - Conductor, we have NO problems!

SerratedBiz

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Abandoned by page match 2. :troll:
 

RK47

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Dead State Divinity: Original Sin
Abandoned by page match 2. :troll:

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:troll:
 

RK47

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Dead State Divinity: Original Sin
Match 3: CHAOS! PREMATCH HYPE!
With the big difference in team value, we have 140,000 gold to spend on inducement. And I decided a tactical choice would be a wizard.

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You may notice that the actual cost is 150,000 gold with the 10,000 missing gold is deducted from the team's treasury.

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Upon seeing the team's name, I realize that I might be dealing with a regional coach. Why? Because laksa is a somewhat 'Malaysia/Singapore' popular dish and is relatively unknown to the west.



With the lack of popular appeal of Bloodbowl in the east, I can only assume that this coach is new to the game and decided to take the offence upon winning the coin toss.

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With the above set-up, I'm pretty confident of what his game plan is. It involves his players' fists flying to my players' faces.
We respond with our fast-response formation by putting our speediest players near the front.
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We're playing at full strength here and that's what I aim for by receiving first, score the first touchdown and have the inexperienced coach melt-down as he tries to score one back instead of taking his time bashing my team in.

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Kick-off result is good.



Let the game begins.
 

RK47

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Dead State Divinity: Original Sin
Turn 1 - The Force Awakens
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Excellent! We get a free ball! Jews gets it.

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Rat Ogre succeeds Wild animal check and moves into the left flank, followed with his other less powerful com-rats.
Stompa runs forward, trying to get in a quick receiving position with his AG5.

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The same thing is duplicated on the right flank.

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The ball readies a launchpad on the left side of the field.

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Roxor will now commence attacking the left side.

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Good. Now c'mon, injure him!

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Nein. Just a down. He rolls 8 vs 9+So close, but no armor break! It's alright, he pushes forward to check one of the closest goatman.

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I end my turn. And it's now time to watch our line-rats get pounded on the line.

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It did not take long.

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The Lebanese third game ended so prematurely, and he had to be carried off field.
His two other line-rat pals were luckier, sustaining pushes.

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boot ,however is about to face a horny issue.

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RIP.

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:shredder: Phew. Gonna be two rats down on turn 2.
And it seems that my prediction of an inexperienced coach is coming true, he starts doing one-die blocks.

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With a single team reroll and Chaos team, this could get ugly fast.

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Our attack on the left does not go unnoticed and more Chaos players responded, though the fact they did not end most of their turns fully in contact with the rat players made the opposition coach's inexperience more obvious. This ends both team movements on Turn 1, with Laksalanders scoring one injury and a stun on the hapless Codex rats.
 

RK47

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Dead State Divinity: Original Sin
Turn 2 - Highway to the Dangerzone
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Ore no turn.

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Take every 2D blocks I can get.

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And pray for a casualty.

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Fudge. Never mind. Operation Jews commences.

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aiEJH.gif


Check the potential interceptors by rerouting the players from the right flank, we have enough movement to outrun the Chaos players.

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I end my turn.

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omega21 goes down, but not out.

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Christ, this guy loves his Minotaur so much? Eat that Wild Animal'd Blitz!

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HE REROLLED?! :retarded:

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aiEJH.gif

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:nofunallowed:
 

RK47

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Dead State Divinity: Original Sin
Turn 3 - Wrong Direction
The Laksalander's error could've been easily prevented, I mean how can you not do the safe moves first? Especially since the safe moves are the most important. Let's take a look at their start of T2 and point out the errors.

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The white lines denotes the current zone of conflict. The yellow lines indicate the priority moves that should be attempted first, followed by the red moves. It could've been easily done with 2D blocks and a few dicey go-for-its. Instead, he chose to do the green moves first, in order to...uh..drive my 2 SPP thrower into the crowd. Oh well, onward to our TURN 3!

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Again, taking 2D blocks whenever I can. That downed goat guy can't contribute anything meaningful. Staying too close to it means a horned Blitz.

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Cool. It's a start. Gonna send one extra rat to cover the runner.

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And then we take another 2D block.

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Getting good.

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C'mon, surprise me.

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Not like that lah.

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Walau, you really want to surf ah?

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:lol:

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Sigh. Take it. I don't give a fuck.

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Jews didn't get hurt. Just battered and perhaps castrated, but that's normal for Jews.

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And then he starts marking the unimportant player.

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Instead of backing up his lone goat on the right hand side.

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Yes, yes. Surround the Rat Ogre. It has done SOOOO MUCH harm.
Ignore the ball and bash for 6 more turns. That's the Chaos way.
 

RK47

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Dead State Divinity: Original Sin
Turn 4 - Self Destruct Mechanism
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Ok, that surrounded Rat Ogre is an opportunity. I decided to take it despite the inherent risk.
First I send in a linerat to neutralize the two Chaos warriors' assists.

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And made sure I checked all other possible attackers closest to the ball.

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That lone goat is still actually a threat since he can Blitz-Horn past the lone Gutter Runner, but I'm betting he's too genius for that kind of simple answer to everything. With everything safe done, it's time to surf with the Big Rat.

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Two pushes, good.

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No injury though.

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Decided to take a chance on a 1D Block vs Chaos Warrior.

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Rookie, so no block. Good enough for me. Okay, I end my turn expecting a blitz on the Gutter Runner and marking my ball carrier first...

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:what:

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:killit:
 

RK47

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Dead State Divinity: Original Sin
Turn 5 - He did WHAT?
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Gonna check this goat.

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Tried to move the Ogre but Wild'd out.

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It's okay, we still got a bunch of linerats there as speed-bumps.

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Additional cover up with the ball. And then we deal with the lone goat interceptor.

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You totally missed your chance. And the unbelievable happened.

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Yes, he APO'd. He APO'd a 0 SPP Beastman from KO. That proves it, then.

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Jews get up to get punched again.

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There's nothing to fear from his plays except for 2D blocks and injuries.

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And so far it's proving to be very-

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...what.

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Nope. Not breaking. :lol:

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Cripes.

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Fine, fine. I don't care it's just a line-rat. Play on.

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You have got to be kidding me. You have two grounded beastmen on the ground capable of assisting and you chose to BLITZ ALONE FOR -2D block?!

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Get the fuck out of here.

22.jpg
 

RK47

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Dead State Divinity: Original Sin
Turn 6 - Order 66
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Gonna try something risky since I'm on turn 6 and have 2 spare re-rolls.

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Whooops. Roll back.

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Success...and let's corner his people.

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Decided to pressure more instead, preventing them from joining the melee on the ball carrier.

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Yea, stay down you animal.

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:lol:

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He got nothing but a push.
 

RK47

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Dead State Divinity: Original Sin
Turn 7 - Nothing happens
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Let's keep checking the big dude and his gang.

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You're not getting the ball.

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Tsk. Was hoping to settle it with one single block.

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Too lucky.

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Their big guy finally wakes up and bashes Jews.

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But the Jewish Armor proves hard to crack.

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Kek.

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Time to score and end this farcical half.
 

RK47

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Dead State Divinity: Original Sin
Turn 8 - I hope you like getting punched.
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Alright, we'll score here.

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Get that 2D block first, see if we can injure.

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Damn it. Go Stompa.

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With that, Stompa is now Super Skaven 3. If he survives the next 8 turns, that is.

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Okay, line-rats get in line. And...eat fist.

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Damn it. Down 3 rats.

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No fap for you tonight.

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Omega survives the onslaught and the ref blew the whistle indicating the end of the half.

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18.jpg
 

RK47

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Dead State Divinity: Original Sin
Turn 9 - Up 1 Goal, Down 3 Rats
01.jpg


We stomp back into the field with 3 rat disadvantage, but this defense cannot be too soft, we need to pressure them into making a mistake. And I don't think this guy is too worried about forming a cage.

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I kicked hoping for a short ball.

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Instead we got a long one.

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Ouch time.

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Gragt survives 2D blocks twice, sustaining only two pushes off a minotaur!

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While omega21 drew a good block, forcing an early reroll!

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No more reroll, and the lone beastman picks the ball with no problem.

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Until the above happens.

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Alright, two rat disadvantage. Lets speed this up.

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Left & right, while Stompa acts as safety.

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Thought of using Ogre to hit something, but decided against it. He'll serve better as a tackler for now.
 

RK47

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Dead State Divinity: Original Sin
Turn 10/11 - Meteor
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Tsk.

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Oh, he seeks safety in numbers?

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Too bad, you still rely on the unreliable.

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It's time.



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Burning run complete. What is your response?

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Nope.

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Nope.

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No sense in delaying. Azira. Score!

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Last edited:

RK47

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Dead State Divinity: Original Sin
Turn 12 - Con-trolled
01.jpg


Tough luck, we've won but we can lose players if he plays aggressively. At this point, maximum damage is what he's after.

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Oh well, I have no reason to hold back then. Short kick again.

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Nuffle smiles again.

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Kek.

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Yeah, this match is mine.

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Take it and get it back.

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Whoah. Reroll.

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Heh, still inaccurate! But-

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:lol: How is this even possible? No SPP gained but no turnover.

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I want to blitz a channel open! Let's go!

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Sigh.

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We're in full control. Let's get that third touchdown.
 

RK47

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Dead State Divinity: Original Sin
T13 - Unlucky 13
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They're just gonna bash and bash and bash.

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Are you fucking kidding me?

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Eat this.

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:what:

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How the fuck? Apo! I need an APO!

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Playing next match without Ogre...shit.

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Fuck it. I want that third touchdown. Let's go.

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Blitz that side open! 1D Block GO!

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Kuso! REROLL!

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Tsk...can't break through...

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Use another path! Center!

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RK47

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Dead State Divinity: Original Sin
Turn 14/15 - One Die
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Yes, rapid cascade of failures engaged.

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Attack! Burst past them!

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One more turn to launch!

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Is that the best you can do?!

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It doesn't hurt!

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Yeah! COME ON!

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:lol:

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RK47

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Dead State Divinity: Original Sin
Turn 15/16 - Baby in the oven
01.jpg


Yeah, let's finish this.

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Fire.

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:salute:

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:lol: It's time for the consolation bash round.

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Annnnd that's it!

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What a show! Three wins in a row!
 

Darth Roxor

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ayyy lmao

level 0 chaos teams in the hands of noobs are the best

otoh you were p. dumb to pick that both down on the -2d block vs rogre - av8 on a big guy is a bitch and you should be mindful of it
 

RK47

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Dead State Divinity: Original Sin
I was after the SPP due to the MB lah. Oh well, it's okay. He didn't die unlike the PO Minotaur
 

RK47

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Dead State Divinity: Original Sin
Not much...
Both Gutter Runners are blodged while Jaedar becomes a MB-Blitzer

01.jpg

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04.jpg
 

Azira

Arcane
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Codex 2012
Block on a gutter runner is fine, but yeah, nothing fancy. On the other hand, something fancy often comes with a "kill me first!" note attached, when we're talking skaven...
 

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