Yeah, just inside the forest of Elvandar right now, and let me just give you an idea of what a giant thickly clustered forest it is.
Here is what you see in any given point of time in the forest:
Nothing, but the trees two feet in front of you.
And when you zoom out at the maximum possible area, to see everything that is in half a day's walk of you, you see this:
Most of the forest is vast and unmarked, save for the endless thicket of trees.
And if I consult the world map,
I see just that I am on a
relatively miniscule distance away from the town that is one day away from where I am.
Without doubt the most giant virtual forest I have experienced in a game. All I can do is watch my compass, and move in the appropriate direction.
This is not an empty forest, it is littered with stuff, but they are all 50 feet away from each other, and you can be walking through this massive forest and not find a thing.
There are special spells to detect the presence of any conspicuous object in the middle of the forest, be it a treehouse, a chest, a tent, a digout, or anything. When you use those spells, it is denoted on the local map with big red dots.
A big red dot, meaning that you could walk in its direction, and you'd still only be 10 feet near it. This is not a problem in the rest of the game, but when you have trees covering it up, you're still barely anywhere near it, and the said object might be a feet wide chest or even a very small and thin rope that leads up to a treehouse.
You know, all those seafaring stories about men who try to find a 10 mile long island in the middle of a 10,000 mile latitude of an ocean, using their map, charting, and a corrected compass? This is something like that; you'll only have a general direction at best, and you'd be lucky to be in a bare vicinity of it.
This is some incredibly ballsy stuff. Games are normally about pretending to make a big achievement; this is about actually doing it.