Putting the 'role' back in role-playing games since 2002.
Donate to Codex
Good Old Games
  • Welcome to rpgcodex.net, a site dedicated to discussing computer based role-playing games in a free and open fashion. We're less strict than other forums, but please refer to the rules.

    "This message is awaiting moderator approval": All new users must pass through our moderation queue before they will be able to post normally. Until your account has "passed" your posts will only be visible to yourself (and moderators) until they are approved. Give us a week to get around to approving / deleting / ignoring your mundane opinion on crap before hassling us about it. Once you have passed the moderation period (think of it as a test), you will be able to post normally, just like all the other retards.

Completed Let's solo Baldur's Gate 2 on Insane (feat. The Codex)

T(D?)-Bag

Literate
Joined
Oct 9, 2013
Messages
27
Since my previous vote, Yoshimo's quest got axed, I'm changing it to Illithids.
 

Sodafish

Arcane
Joined
Dec 26, 2012
Messages
8,476
Yeah may as well finish up the small stuff before the main story. I vote Edwin/bonus shit too.
 

Rivmusique

Arcane
Patron
Joined
Mar 14, 2011
Messages
3,489
Location
Kangarooland
Divinity: Original Sin Project: Eternity Pillars of Eternity 2: Deadfire
I'm not entirely sure what fallen paladins stand for

I think it's a quest that's given to you by the Order of the Radiant Heart. From what I remember, it's not very long or very interesting.


Anyway, I'm voting for the Main Quest.
You just have to infiltrate then fight some fallen paladins in the northeast corner of the Bridge District. In order to increase its length, the devs added a fetch quest in the middle.
Don't forget the C&C though. Be honourable and fight fewer enemies.
You do remember who the protagonist is, right?
codex_10.jpg


Joking aside, thanks for reminding me; I forgot that part.
I don't get it, how do you fight fewer enemies?

Looking that quest up, I never noticed the first fallen paladins name: Reynald de Chatillon.

I vote for Edwin/bonus quest.
 

Abelian

Somebody's Alt
Joined
Nov 17, 2013
Messages
2,289
I don't get it, how do you fight fewer enemies?

Looking that quest up, I never noticed the first fallen paladins name: Reynald de Chatillon.

I vote for Edwin/bonus quest.
You can choose to not kill all the fallen paladins:

It is not actually necessary to kill the second-in-command Reynald, who seems like a nice enough guy who was booted from paladinhood for an extramarital affair rather than evildoing. If you offer to join the Fallen Paladins Anarg will expose you and you'll have to kill them all. If you decline, Anarg will attack you for no reason and Reynald will get disillusioned and quit. The first way gives you an XP bonus, the second lets Reynald go free. It's up to you. If you have Keldorn with you, violence will ensue without giving you a choice in the matter.
Source
Reynald de Chatillon (the historical character) also stars in Age of Empires II, during the Saladin campaign.
 
Last edited:

ALchymist

Educated
Patron
Joined
Oct 31, 2013
Messages
88
Codex 2013 Codex USB, 2014
You can choose to not kill all the fallen paladins:

It is not actually necessary to kill the second-in-command Reynald, who seems like a nice enough guy who was booted from paladinhood for an extramarital affair rather than evildoing. If you offer to join the Fallen Paladins Anarg will expose you and you'll have to kill them all. If you decline, Anarg will attack you for no reason and Reynald will get disillusioned and quit. The first way gives you an XP bonus, the second lets Reynald go free. It's up to you. If you have Keldorn with you, violence will ensue without giving you a choice in the matter.
Source

Quite so. By the time I get round to this quest, I usually take the (slightly more) honourable route as my OCD won't let me pass it up but the combat and whole quest is just tedious. Probably better suited to evil parties who need to get their rep up a bit and what are they doing siding with paladins?
 

Somberlain

Arcane
Zionist Agent
Joined
Mar 5, 2012
Messages
6,202
Location
Basement
They get killed very quickly by the intelligence drain ability though.

I recommend installing aTweaks. Among other great PnP tweaks, it has a component which makes skeletons and other brainless creatures immune to brain devouring. Kinda makes sense.
 

MicoSelva

backlog digger
Patron
Joined
Sep 10, 2010
Messages
7,480
Location
Vigil's Keep
Codex 2012 Codex 2013 Codex 2014 PC RPG Website of the Year, 2015 Codex 2016 - The Age of Grimoire Make the Codex Great Again! Grab the Codex by the pussy Insert Title Here RPG Wokedex Strap Yourselves In Codex Year of the Donut Codex+ Now Streaming! Enjoy the Revolution! Another revolution around the sun that is. Serpent in the Staglands Divinity: Original Sin Project: Eternity Torment: Tides of Numenera Divinity: Original Sin 2 Bubbles In Memoria A Beautifully Desolate Campaign Pillars of Eternity 2: Deadfire Pathfinder: Kingmaker Steve gets a Kidney but I don't even get a tag. Pathfinder: Wrath I helped put crap in Monomyth
I'm not installing anything else to the build I have. If I have to The Codex has to die 100 times because of various glitches and rules inconsistencies, so be it.
 

Baron Dupek

Arcane
Joined
Jul 23, 2013
Messages
1,870,765
Only 100 times yet? What a humble number....
Anyway - installing anything when you start game is obviously not best idea.
There is nothing worse than some bugs (and no way to get back due saves borked) after dozen of hours.
 

MicoSelva

backlog digger
Patron
Joined
Sep 10, 2010
Messages
7,480
Location
Vigil's Keep
Codex 2012 Codex 2013 Codex 2014 PC RPG Website of the Year, 2015 Codex 2016 - The Age of Grimoire Make the Codex Great Again! Grab the Codex by the pussy Insert Title Here RPG Wokedex Strap Yourselves In Codex Year of the Donut Codex+ Now Streaming! Enjoy the Revolution! Another revolution around the sun that is. Serpent in the Staglands Divinity: Original Sin Project: Eternity Torment: Tides of Numenera Divinity: Original Sin 2 Bubbles In Memoria A Beautifully Desolate Campaign Pillars of Eternity 2: Deadfire Pathfinder: Kingmaker Steve gets a Kidney but I don't even get a tag. Pathfinder: Wrath I helped put crap in Monomyth
Last time on Let's Insane Solo Baldur's Gate 2:

bg2_up41_050.jpg


I think that The Codex taking his first step on the journey to EPICLAND was the most notable thing that happened in the previous update.

codex_10.jpg
I rarely agree with you, but this time, I do.
------

Update #42: Mummies, Loons and Pantaloons

bg2_up42_000.jpg


The Codex and his midget sidekick return to the lower tombs after a short side-trip to the temple of level restoration.

bg2_up42_001.jpg

codex_10.jpg
Stop running ahead like that, you're making me look bad in front of the audience.

korgan.jpg
:troll:

bg2_up42_002.jpg

codex_10.jpg
I'm not sure if I should consider this funny, disturbing or pathetic.

bg2_up42_003.jpg


Curiously, the other hand is not trapped.

bg2_up42_004.jpg

codex_10.jpg
My keen senses tell me we should go this way.

bg2_up42_005.jpg

codex_10.jpg
Mummy, is that you?

bg2_up42_006.jpg


Korgan gets pretty beaten up.

codex_10.jpg
Better him than me.

korgan.jpg
:x

bg2_up42_007.jpg


Battle log here claims that The Codex is 'Attacking Shadow'.

codex_10.jpg
That's a pretty cool nickname, although Killer Shadow or Shadow Master of The Universe would be even better.

bg2_up42_008.jpg

codex_10.jpg
I think we've stumbled upon some kind of shadow convention.

bg2_up42_009.jpg

codex_10.jpg
Dammit, Korgan, don't tell me you've let yourself be sucked of levels AGAIN.

bg2_up42_010.jpg


Just one level, it seems.

korgan.jpg
:rage:

codex_10.jpg
We can live with that.

korgan.jpg
:rage:

bg2_up42_011.jpg


Some loot. Magical arrows are just vendortrash now, btw.

bg2_up42_012.jpg


*jesus christ, how many more trap comments do they expect me to write in this LP, maybe I should start skipping the screenshots with traps altogether - food for thought for later*

bg2_up42_013.jpg

codex_10.jpg
Sounds like a great idea.

bg2_up42_014.jpg

codex_10.jpg
Omfg, an undead. Who would have expected.

korgan.jpg
:roll:

bg2_up42_015.jpg

korgan.jpg
:yeah:

bg2_up42_016.jpg

codex_10.jpg
Hey, it dropped something.

bg2_up42_017.jpg

codex_10.jpg
I think we should have come here sooner. Not that it would make all this trash any more useful, but I would have been slightly less disappointed with finding it.

bg2_up42_018.jpg

codex_10.jpg
After you.

bg2_up42_019.jpg

codex_10.jpg
*smack*

korgan.jpg
:salute:

bg2_up42_020.jpg

codex_10.jpg
Get them, cyberdwarf!

bg2_up42_021.jpg

codex_10.jpg
Bullseye!

It wasn't even a critical hit.

codex_10.jpg
Cut me some slack, I barely ever get to kill something with a bow and arrow nowadays.

True enough.

bg2_up42_022.jpg

korgan.jpg
:fuuyeah:

Watch out, there's more.

codex_10.jpg
You must be confusing me with that chick from Kotor 2, because I am not blind.

bg2_up42_023.jpg

codex_10.jpg
I think we're working pretty well together, Korgan.

korgan.jpg
:thumbsup:

bg2_up42_024.jpg

codex_10.jpg
Is this where I get my Grave Defiler trait?

Wrong game. Besides, you would have gotten it ages ago.

bg2_up42_025.jpg

codex_10.jpg
Really? I mean, seriously. A +1 dagger, WTF.

bg2_up42_026.jpg

codex_10.jpg
This is more like trash collecting than grave robbing tomb raiding.

bg2_up42_027.jpg


A level one spell...

bg2_up42_028.jpg


...which we actually did not have.

codex_10.jpg
Poor man's mirror image, which is saying A LOT.

bg2_up42_029.jpg

codex_10.jpg
Hold yer horses...

bg2_up42_030.jpg

codex_10.jpg
Freeze!

bg2_up42_031.jpg


I like how even Korgan does not give a fuck about the mummy's threats.

bg2_up42_032.jpg


Who will win this deadly struggle? Bets are off.

bg2_up42_033.jpg


Three seconds later.

bg2_up42_034.jpg

codex_10.jpg
I feel rather backseated in this quest, barely even get to say something.

Just indulge Korgan in his minute of glory. After all, we will never see him again afterwards.

bg2_up42_035.jpg

codex_10.jpg
You might want to stop for a moment there, before onwarding any further, Korgan.

bg2_up42_036.jpg

codex_10.jpg
Hey, there's more undead here. Get them!

korgan.jpg
:mad:

bg2_up42_037.jpg

korgan.jpg
:?

bg2_up42_038.jpg

codex_10.jpg
And once again The Codex alone has to hold the line against the advancing decline darkness.

bg2_up42_039.jpg


And we win, but you already knew that of course.

bg2_up42_040.jpg

codex_10.jpg
Cursed or useless? That is the question.

bg2_up42_041.jpg

codex_10.jpg
The latter, it seems.

bg2_up42_043.jpg

codex_10.jpg
What potion is this?

bg2_up42_044.jpg


Defense. We can actually use this at some point.

bg2_up42_045.jpg

codex_10.jpg
If I did not know better, I would think The Codex has been here already.

korgan.jpg
:x

bg2_up42_046.jpg


Our buddy Korgan mentioned checking out Pimlico's place, so let's do that.

bg2_up42_047.jpg

codex_10.jpg
To be honest I can barely understand what you're saying.

bg2_up42_049.jpg

codex_10.jpg
I hate unlootable corpses.

bg2_up42_050.jpg

codex_10.jpg
At least the owner's paranoia did not save his life. This makes me feel a little warmer inside.

bg2_up42_051.jpg

codex_10.jpg
Potions, always nice to find.

bg2_up42_052.jpg


Korgan's dialogue, which did not trigger, was supposed to tell us that his ex-teammates are around Copper Coronet, so this is where we go next.

bg2_up42_053.jpg


And indeed, they are there.

bg2_up42_054.jpg

codex_10.jpg
I have no idea what they're talking about, so I will focus on what I am good at.

bg2_up42_055.jpg

codex_10.jpg
Killing everyone with a red circle around their feet.

bg2_up42_056.jpg


Watch out, they've got a caster.

codex_10.jpg
I'm sure cowled wizards will take care of him in a moment.

:notsureifserious:

bg2_up42_057.jpg

codex_10.jpg
That's one dead crazyface there.

bg2_up42_058.jpg


Korgan takes matters in his own hands and dispatches Shagbag.

bg2_up42_059.jpg

codex_10.jpg
Scrooloose? As in loose screws? These guys must have been an interesting bunch.

bg2_up42_060.jpg

codex_10.jpg
Don't mind if I do.

bg2_up42_062.jpg


The Book of Kaza, aka 'Everything Men Know About Women'. All the pages are blank.

bg2_up42_063.jpg


And it is indeed worth a nice sum in gold.

bg2_up42_064.jpg


Unfortunately, we now need to bid farewell to the angry video game dwarf.

bg2_up42_065.jpg

codex_10.jpg
Good luck on your... standing around here, I guess? It was surprisingly handy to have you around, but you have to go now. Such is the way of The Codex.

Forever alone.

bg2_up42_066.jpg


We use the opportunity to pick up a few items from our stash.

bg2_up30_101.jpg


Carsomyr is [UNDERSTATEMENT]a pretty potent weapon[/UNDERSTATEMENT]. It deals 1d12+5 damage (6 to 17) which is downright incredible when compared to Staff of the Magi's 1d6+1 (2 to 7).

bg2_up42_067.jpg


Dialogue does not specify that, but we are improving Paladin's Bracers here.

bg2_up42_068.jpg


The upgrade does not do anything for us, as Resurrection is useless in solo play, and I will forget to cast Cure Critical Wounds anyway (not-upgraded Paladin's Bracers already give the +10 HP bonus, which is what we're after), but OCD is OCD. These will replace Bracers of Archery and should serve us well, until we get Wondrous Gloves on our hands (pun intended).

bg2_up42_069.jpg


Back to the usual business in the catacombs.

bg2_up42_070.jpg


29 damage from a single hit is a nice upgrade from the usual ~15 Codex was dealing previously.

codex_10.jpg
I'd say!

bg2_up42_071.jpg


We're still not done with traps in this place, it seems.

bg2_up42_072.jpg


The one huge advantage of the staff was it made The Codex invisible at will. Hide in Shadows is somewhat a substitute, although much less convenient to use.

bg2_up42_073.jpg

codex_10.jpg
Decapitaaaaation!

bg2_up42_074.jpg


Inside the cave, we meet this peaceful drow druid chick.

codex_10.jpg
There is at least one oxymoron in that sentence.

The rest of the conversation(s) can be found under spoiler below.

bg2_up42_075.jpg

codex_10.jpg
Yeah, well, I totally did not kill ANY spiders on my way here. Nope, none whatsoever.

bg2_up42_076.jpg

codex_10.jpg
Sure... Wait, did I just agreed to help you without any promise of being paid? Why exactly did I do that?

You were always a sucker for a pretty face.

bg2_up42_077.jpg

codex_10.jpg
Spider's Bane...? The name sounds kind of familiar.

bg2_up42_078.jpg

codex_10.jpg
Okay...

bg2_up42_079.jpg

codex_10.jpg
Right.

bg2_up42_080.jpg

codex_10.jpg
It seems that everyone here is PERFECTLY FINE.

bg2_up42_081.jpg

codex_10.jpg
Yup. Time to go, I think.

bg2_up42_082.jpg

codex_10.jpg
Hey, this stuff looks interesting.

bg2_up42_083.jpg

codex_10.jpg
My own spider minions! How cool is that!

bg2_up42_084.jpg


I never learned to use this spell properly, to be honest.

bg2_up42_085.jpg


Both are learned, because why not.

bg2_up42_086.jpg


I briefly considered switching this for the ever-present Helm of Balduran, but apparently +10% HP is less than the +5 HP, which the helmet provides (???), so there is no point.

bg2_up42_087.jpg

codex_10.jpg
Let's see what you've got in your pocket, lady. Just in case you weren't planning to pay me after all.

bg2_up42_088.jpg

codex_10.jpg
Nice! Not exactly Guenhwyvar, but still pretty cool.

bg2_up42_089.jpg

codex_10.jpg
Hey, uglies! Haven't you heard we're on the same side now?

bg2_up42_090.jpg

codex_10.jpg
Guess not.

bg2_up42_091.jpg

codex_10.jpg
Like I would have any trouble like that. Boo, railroading!

Having exhausted stuff to do here, let's go somewhere else.

bg2_up42_092.jpg


Like the bridge district.

bg2_up42_093.jpg

codex_10.jpg
Busted!

bg2_up42_094.jpg

codex_10.jpg
He probably should not have left the door open.

bg2_up42_095.jpg


After that they kill Am-Si and run away.

bg2_up42_096.jpg


The Codex immediately rushes after them.

bg2_up42_097.jpg

codex_10.jpg
And I will strike down upon thee with great vengeance and furious anger!

bg2_up42_098.jpg


Wow. I did not expect the need to dust ye olde death count off for this update.

Death Count: 202

Loading.

codex_10.jpg
That was bad, but at least I can employ employ genuine great vengeance and furious anger when we try again.

bg2_up42_099.jpg


We pick a different dialogue option and this time Camitis stays behind and Codex fights kills him inside the building.

bg2_up42_100.jpg


Reti dies outside.

bg2_up42_101.jpg

codex_10.jpg
Are these boots of avoidance I see on your feet? I think they are!

bg2_up42_102.jpg


Back inside the building, The Codex unleashes full extent of his charm on the kidnappers' victim.

bg2_up42_103.jpg

codex_10.jpg
Aha!

bg2_up42_104.jpg

codex_10.jpg
Everybody treats copper coronet as some kind of shady bad guy tavern.

Because it is?

codex_10.jpg
Watch your mouth! I stay there a lot!

codex_10.jpg
Oh, wait...

bg2_up42_105.jpg


Since we cannot collect ransom before nightfall, let's do the other chore quest first.

bg2_up42_106.jpg


Remember these two guys? We were wondering about their purpose when we visited these sewers at some point in the past.

Check the dialogue (or not) under the spoiler.

bg2_up42_107.jpg

bg2_up42_108.jpg

bg2_up42_109.jpg

bg2_up42_110.jpg

bg2_up42_111.jpg


Great success!

codex_10.jpg
I would be angry to see my old trusty sword broken like this, but Carsomyr.

bg2_up42_112.jpg


75 gold for 15K XP. Pretty good conversion rate there.

bg2_up42_113.jpg


We also got this. Not sure if it's a one-use item or what.

bg2_up42_114.jpg


We advance the time a bit, so it's after sundown.

bg2_up42_115.jpg

codex_10.jpg
What do you mean, no gold?

bg2_up42_116.jpg


Our inventory space problems come back with a vengeance.

bg2_up42_117.jpg

codex_10.jpg
What.

Stay calm, we actually wanted these.

codex_10.jpg
We did?

bg2_up42_118.jpg


Indulging in this little endeavour has cost us two points of reputation. No biggie, and definitely worth it.

---

Next time: The Codex will do his best to get his brains sucked out.

codex_10.jpg
Brains NOT sucked out, you mean?

Sure, sure. :smug:
Next quest selection details:

We'll roll after next update. Votes so far:

1. Main Quest - Shadow Thieves [ALchymist]
2. Main Quest - Shadow Thieves [Bilgefar]
3. Edwin/Fallen Paladins/bonus [t]
4. Main Quest - Shadow Thieves [Erebus]
5. Edwin/Fallen Paladins/bonus [Aeschylus]
6. Edwin/Fallen Paladins/bonus [Abelian]
7. Edwin/Fallen Paladins/bonus [Sodafish]
8. Edwin/Fallen Paladins/bonus [Rivmusique]
9. Edwin/Fallen Paladins/bonus [Storyfag]
10. Illithids in Athktatla [T(D?)-Bag] - already under way
 
Last edited:

Aeschylus

Swindler
Patron
Joined
Mar 13, 2012
Messages
2,538
Location
Phleebhut
Divinity: Original Sin Project: Eternity Wasteland 2 Divinity: Original Sin 2
Good stuff!

And the main use for Spell Immunity is to make you immune to Abjuration, which makes it impossible for high level casters/dragons/whatever to dispell your protections. Quite handy in ToB actually.
 

MicoSelva

backlog digger
Patron
Joined
Sep 10, 2010
Messages
7,480
Location
Vigil's Keep
Codex 2012 Codex 2013 Codex 2014 PC RPG Website of the Year, 2015 Codex 2016 - The Age of Grimoire Make the Codex Great Again! Grab the Codex by the pussy Insert Title Here RPG Wokedex Strap Yourselves In Codex Year of the Donut Codex+ Now Streaming! Enjoy the Revolution! Another revolution around the sun that is. Serpent in the Staglands Divinity: Original Sin Project: Eternity Torment: Tides of Numenera Divinity: Original Sin 2 Bubbles In Memoria A Beautifully Desolate Campaign Pillars of Eternity 2: Deadfire Pathfinder: Kingmaker Steve gets a Kidney but I don't even get a tag. Pathfinder: Wrath I helped put crap in Monomyth
Yes, and this quest is still very much an unfinished business IMO, because it just screams for an alternate path - repairing Spider's Bane, and coming back to kick drow ass with it, but no such thing is possible.
 

As an Amazon Associate, rpgcodex.net earns from qualifying purchases.
Back
Top Bottom