Putting the 'role' back in role-playing games since 2002.
Donate to Codex
Good Old Games
  • Welcome to rpgcodex.net, a site dedicated to discussing computer based role-playing games in a free and open fashion. We're less strict than other forums, but please refer to the rules.

    "This message is awaiting moderator approval": All new users must pass through our moderation queue before they will be able to post normally. Until your account has "passed" your posts will only be visible to yourself (and moderators) until they are approved. Give us a week to get around to approving / deleting / ignoring your mundane opinion on crap before hassling us about it. Once you have passed the moderation period (think of it as a test), you will be able to post normally, just like all the other retards.

Completed Let's get level drained dry! Ravenloft: Strahd's Possession LP

Crooked Bee

(no longer) a wide-wandering bee
Patron
Joined
Jan 27, 2010
Messages
15,048
Location
In quarantine
Codex 2013 Codex 2014 PC RPG Website of the Year, 2015 Codex 2016 - The Age of Grimoire MCA Serpent in the Staglands Dead State Divinity: Original Sin Project: Eternity Torment: Tides of Numenera Wasteland 2 Shadorwun: Hong Kong Divinity: Original Sin 2 BattleTech Pillars of Eternity 2: Deadfire
I love the writing in this game.
 

CappenVarra

phase-based phantasmist
Patron
Joined
Mar 14, 2011
Messages
2,912
Location
Ardamai
Yeah, the text is encoded with other resources as I understand it. Aren't you a C++ guy? Write a decoder :D
 
Joined
May 10, 2011
Messages
1,059
Yeah, the text is encoded with other resources as I understand it. Aren't you a C++ guy? Write a decoder :D
:nocountryforshitposters:

Well, actually, I've tried. But since I cannot into asm and reverse engineering, it didn't quite worked out. Decoded string seems to be always stored at the same address, and that's about as far as I have gotten. The upcoming update is already typed out, but I'll try to use Dosbox's debugger to get memory dump next time. Should be more accurate this way, if not faster.
 
Joined
May 10, 2011
Messages
1,059
Part II: Spiritual Healing

XNQNZKS.png


y3EVhws.png
Before we wander aimlessly through a town we do not know, it might be best to find its first citizen, a mayor, burgomaster, or such. Somewhere on the edge of town, I'd guess, we should search for a large, prominent building, perhaps surrounded by a stone barrier or gate. So it is that power and wealth often display themselves.

Good thinking bro.

B5tY1aJ.png


XqlvUqb.png
The life has all but gone from this village. Never have I seen the like, but once. In a town where two armies converged for their final battle, there I saw desolation akin to this. True, the buildings here have not been burned as those were, but the feel is the same.

WFuH4Mu.png


It's dangerous to walk the streets of Barovia at night.

mpNIht0.png


XqlvUqb.png
In this foreboding place, I'm not surprised when a young girl won't speak to a stranger. It's unlikely she could offer information of use in any case. The wisdom of a town does not lie in the heads of its young.

Generic NPCs usually don't have anything to say.

GlLJWHX.png


XqlvUqb.png
Barovia died long ago, that much is certain. If the few simple fools who remain think of themselves as inhabiting a living village, then much the worse for them. They have my pity, perhaps my prayers. They shall have good use for both in the long nights ahead.

mjDz5ZW.png


The moon is a mysterious mistress.

b7erOhQ.png


Stepped into a random house to see if anyone was inside.

KLSWGbv.png


There was a cat.

SOjCfPu.png


Large building - check. Surrounded by walls - check. That's what we've been looking for.

DTAOue9.png


B4ABAVq.png


Comfy.

UWZxJ93.png


Books and scrolls are scattered on the floor. One particularly interesting brochure is "Van Richten's guide to werebeasts":

58wmqGt.png


Lycanthropes are no good, no good at all :cry:

ExBl7hQ.png


valVxBQ.png


Let's see...

1SDFzoy.png


:hmmm:

wYwYTt8.png


You enter a large room. A wealthy looking man is standing across the entrance. An elf is sitting near the fireplace.

6pOHA3Z.png


QKanDUY.png
Your excellency, your honor, uhm, please forgive me, I'm not schooled in how to address a burgomaster. How do you..?
QYeWd53.png
My dear, sweet traveller, please... We burgomasters are called by our title. I expect you will make my home yours while you are here. In the name of Lord Strahd, whose humble servant I am, please relax. Enjoy.
QKanDUY.png
Burgomaster, we've heard so much of Count Strahd von Zarovich. In some lands, weeks might pass before a traveller learns the ruler's name, but not here. Who is this man?
QYeWd53.png
Ah, I was coming to that. You see, your interest in the great one is matched by his interest in you. As burgomaster, I have been instructed to present you with a letter of invitation from Strahd himself. It is a great honor!
FzsElZQ.png
Burgomaster, what does Strahd know of us? Does he invite every visitor to his castle? Was your elven guest invited?
QYeWd53.png
At the risk of being rude, I say the dignity of my office would suffer were I to answer so many questions. The honor of Strahd's enchanting offer extends to you alone. My advice is not to refuse. And if my words do not impress you; if I cannot persuade you; he will compel you to go. His carriage awaits even now. Please allow me to take you there.
Yk2whkL.png
I see another enjoys your hospitality, an elf of striking mien and grace. May we converse with her?
QYeWd53.png
My other guest, yes... Well, elves, you know, are rare in Barovia. You may have noticed. And Lord Strahd has such a keen interest in unusual, but then... I'm rambling. Feel free. Join my other guest in conversation, if, that is, she will agree! As fellow pilgrims in Ravenloft, you may have much to discuss!!

Let's read the invitation first.

Nq5qd1d.png


He must've heard about all those worg and goblyns we have slain.

ywp9SPD.png


MDKhv0F.png


QKanDUY.png
If your spells prove as sharp as your tongue, you may be of some use. Would you be willing to join our party?
Z3gUqQU.png
Well, I already know what is of use in this place and what is not. If we tarry for any purpose it should be to relieve our host of his stores of sweetmeats and tuika. But other than a drink and a song in friendly company, we may leave by your leave.
QYeWd53.png
Please, there are other books, magical volumes I haven't yet displayed before you. You must stay. They are stored in my secret cellars, near the good tuika which I serve only to...
Z3gUqQU.png
To Strahd, you mean. Dear fellow, while I believe I've yet to taste a decent vintage of tuika from your stores, the bit about the magic falls from your tongue like a lie. We'll be off now.

hXcZKAx.png


FzsElZQ.png
Strange to say, but I've enjoyed our restless, wandering time together. Perhaps we'll meet again and continue the adventure, but for today enough will be enough. Should you need me again, come to Barovia and look for whatever place I've found to call my home.

JjRcRu3.png


Glorianna will be our new mage.

H0G3tD7.png


Now we are ready to see Strahd.



nrrpeS9.png


Yk2whkL.png
Everything will be fine, we're guests after all. Strange that I should say such a thing! Yet there is in this air something which brings sweat to the palms. My breath grows short, and my heart pounds, while as if for no reason my muscles tense for a fight!

Oh2IIz6.png


I have a feeling we'll have to fight these guys one day.

eQlHf2L.png


YPY2zgv.png




tl;dw version: Strahd wants us to go west of Barovia and find a portal hidden in some dungeon. He also gives us a key.

6oiqyTP.png


We're not in a hurry though, so we'll take our time exploring Barovia.

YmN3yAG.png


0rztMbu.png


mtVzCB3.png


Warehouses are filled with these... Things. They are strong, so we promptly retreat.

U6M0gqP.png


cANw8KA.png


4e703Ov.png


We see a familiar gypsy standing near the bar counter.

g4sQM7Z.png


AGTCgZ9.png


QKanDUY.png
I'm interested. Perhaps we can come to some agreement, if the price is right. What are you asking for the potion?
pcrcZNM.png
An agreement can be reached easily enough. Fifteen coins is the price. We'll start here, argue there, and finish there, giorgio. Fifteen coins and the potion is yours.

Chocolate jew :mad:

Z3gUqQU.png
I see, fifteen coins is all you will accept. Unfortunately it is more than I can pay, regardless of the potion's quality, vistani!
pcrcZNM.png
No need to grow surly, friend. Times are hard, especially for a young Vistani such as I. In faith, I will make you this promise: that I shall hold the potion for you until you have acquired coin enough. Return then, and wee will conclude our business.
y3EVhws.png
You called yourself an escort. Might you be persuaded to take us to your camp, if you know what I mean?
pcrcZNM.png
Giorgio, outsiders are not welcome in camp... Well, not often. You don't know how the villagers treat us. Why Bray Martikova is the only one who smiles when I enter the Blood O' the Vine. I... I suppose I might be able to introduce you to one of our camp elders, perhaps even a seer. You're not a villager after all. But you would have to be blindfolded.
Yk2whkL.png
If we're to achieve our goal, we can't afford to join in petty squabbles and prejudices. Blindfold us.
pcrcZNM.png
If you're willing to put that much faith in my, I shan't let you come to harm, though I can't answer for my elders. They're most likely to have you thrown from camp. You must know as well that it will take some time to reach my people. Not until next evening will you hear our gypsy fiddles and tambourines, our lamentations echoing in the cold, mountain air.



tl;dw: Future is uncertain due to missing Tarroka card, seer blames jews Strahd.

H1Maj9n.png


We're back at the Blood o' the Vine.

Qc67wHS.png


QKanDUY.png
We were attacked on the road by highwaymen, brigands. Is the law so weak here that travellers risk their lives on Svalich Road?
uA1PW3U.png
We have simple laws: pay your taxes to the burgomaster, and be ready to turn over to Strahd anything else he may desire, be it your gold, your labor, or your life. And I tell you, worse than thieves roam our barovian nights. Once the sun dips below the peaks of the Balinok, horrors you can't imagine stalk our misty alleys. The villagers themselves often vanish at night, never to be found.
y3EVhws.png
What can you tell, me, innkeeper, about the Vistani?
uA1PW3U.png
Why ask me? There's a Vistani at the bar. That's him! Now as a caution, I best advise my customers to make a wide path about gypsies. If Strahd has eyes and ears watching over us, the Vistani are such. But this one, he seems regular enough, never asks for credit and always keeps my patrons entertained.
QKanDUY.png
This Strahd you speak of, I've heard his name before. Could you suggest some way in which I might speak with this man?
uA1PW3U.png
No, I, uhm... By Helm, whatever land you come from, it breeds valiant souls. Strahd is rarely seen. He resides in Ravenloft, a castle perched on a precipice north of the road, brooding over the village. By law anyone entering the castle uninvited is put to death. Of course, I know of several invited guests who have suffered the same fate. Perhaps you should have a talk with our burgomaster.

E2PTJzU.png


HtEWx6F.png


Let's find ourselves a room.

h5cqr1W.png


Unloaded redundant equipment.

ri01g7p.png


Oh, another NPC that I haven't noticed earlier.

cO66XMH.png


QKanDUY.png
Of everyone I've met in this town so far, you seem the most like you should be one of us. It's but a feeling, as though we walk similar paths.
d680OAp.png
Hear me, for I'll say this once: your business and mine are as separate as the rivers Ivlis and Luna, two black streams I hope never to see again. To have business in Ravenloft itself is to oppose me, for my single goal is to escape this pit of black bile forever! Were I to curse you, I would wish you luck in any business that keeps you here.

:rpgcodex:

Ui31zM9.png


Wandering around the village is good and all, but it can take you only this far. We'll do something more useful.

YaMx9kj.png


Start with marking the tavern on your map. The goal is to mark every other building. Go!

:yeah:

ya4uLV1.png


oNuwEnk.png


XqlvUqb.png
Anywhere else you can tell the time of day by the sounds of the village, by the traffic in its streets. Here there are no bells, no cries from the marketplace, no vendors hawking their wares. Barovia is a haven for all the collected gloom of the world. I'm afraid the only voice we'll hear is a cry of terror.

ms87rla.png


'sup Velika.

1gGxnxP.png


The sun was setting.

HnpLHfZ.png


XSFHmXu.png


5OTX5kd.png


:desu:

QKanDUY.png
It is a pity your safety cannot be guaranteed, and because it cannot, you must stay here. It is safe here, is it not?
W5LUWoC.png
This place is secure, after a fashion... to whatever degree a home in Barovia can be. It is the weariness that surrounds my heart like the mists, the tedium of living every day within these walls that will undo me. I thought I saw in you an opportunity to get away. You may be back this way, and if you come again my door will remain open to you, my interest in walking a ways with you the same as now.

Ok, I'll bite.

QKanDUY.png
My lady, your company would be greatly appreciated. I'm certain your warn smile and sunny disposition will brighten our path. Can you be persuaded to come along?
W5LUWoC.png
I am free woman, unmarried and with none to tend to. For all that, you'll take me as your equal or not at all. The tedium here is not so great I'll trade it to become a serving maid to an outland party. I beg your pardon, old one, should you find my language unmaidenly. But now that we understand one another, I would be glad to accompany you.

TPJSL3g.png


r00fles! Go back to the kitchen, woman.

ZmA9upE.png


Slow but steady, we're doing it.

xqIIr9t.png


MwBMivq.png


Z3gUqQU.png
It's a fine doll you have. Does she have a name?
0hSaiKh.png
Doll? Doll, dilly doe, no! Little one is a child of vision. She sees storms, yes she does. They can't chase the fog, but their light eats trees when they spit it on the ground. She's heard the voice, too. Heard it cough up the future, like thunder when the bright hand tore open the one good, straight oak and delivered up the heart. But only if they plant the light.
Yk2whkL.png
The old hag chills my blood, better to speak with a young, sane maiden. Good day, madame, eh? Goodbye!
0hSaiKh.png
Fly. Fly away and die away... In an alley, eh? Or high in the castle gray? Oh, for a maiden! But they bathe in dust! Only magic gains their trust. Little one knows how stiff the young one wait. She wails beneath the graveyard moon.
Z3gUqQU.png
You're mad, woman! And we should leave you to madness.
0hSaiKh.png
Leave, yes, you'd like to leave wouldn't you? But you won't. Little one has a heart of leaves and wooden eyes. She breathes with paper sighs. Dearie knows what the book says. You need what you came -- through the mist -- to find, what you swore to return. A bleedin' man lost it, so little one says. Only then will the words on the pages set you free.

dfu22Mp.png


h5wDKD4.png


AUrhYU2.png


FxBnyfM.png


*click*

m0FUU0V.png


2To940C.png


:eek:

lnfmvIx.png


fn4MM8U.png


Can't do much here without a key.

xafKsAL.png


IV53AgL.png


XqlvUqb.png
Barovia and misery are one and the same. All those who live here are the waifs of fate, doomed to take shelter in this wasteland of a town, with no hope of a normal life.

wUfP2YV.png


V7HRcHH.png


QKanDUY.png
Are you ill, old one? Is there any medicine we might offer?
2pxdcpS.png
No medicine can restore my faith. I threw it away and my future with it. The order of my youth gave me a great gift: the rights and title of paladin, to be used for the good of man... as if my spirit and the title were one and the same. Ravenloft! Trapped within these vile borders, my warrior faith turned, slowly, into the cynical villainy of an old man.
Yk2whkL.png
Is there now way you can make peace with your faith?
2pxdcpS.png
Soon I will die. My last breath will escape my lungs like the howl of a demon, and I will roam forever in the darkest lands of the underground, or wherever traitorous paladins might go. To be eternally stretched on the rack would be mercy. Still, I might yet wish to make peace. Can I put my spirit happily to its rest?
QKanDUY.png
You do not look like a man who needs pity. What is it I might do to help, with my hands and heart?
2pxdcpS.png
Find the holy symbol I abandoned in chambers lost beneath the village of Barovia. Return it to me and I will provide you with all the wealth of my secret chamber, items none will ever see, save those who bring to me the holy symbol I so foolishly tossed aside.

gJrWms9.png


Earlier we indeed have found a footman's pick in one of the buildings.

13T7Hu1.png


Another lock we don't have a key for.

HhieXFE.png


These two won't talk to us, but there is something for us still.

pUEo1Xj.png


Not sure what to do about that though.

6rlncgI.png


dLRF1l2.png


What can possibly go wrong? :roll:

tZnQJMk.png


WAT

0d5givl.png


:what:

A47vGGO.png


The game hangs there. Looks like this area was 'fixed' with 1.2 patch :roll: Fortunately it works as intended with 1.1 version and savegames are compatible, so I'll revert to using that version.

I won't show you what's behind the door though.
:troll:

For now.

Az4dmAP.png


3vklQpa.png


Z3gUqQU.png
We thought to ask for assistance, but you look as if you might need our help. Are you well?
zm1smaZ.png
Oh, my dear son! He's not alive, not in Barovia, I can tell you that. A father feels these things. He knows them in his dreams. The dreams! I've seen the dead, bloodless face of the boy, of my son... And I've heard him speak. In dreams he tells me he will be avenged, and then lightning strikes in the forest and he is gone!
QKanDUY.png
We met a gypsy on the way here. Do you know of the Vistani?
zm1smaZ.png
My friend, have no dealing with the Vistani. I warn you. Such vagabonds may have had a hand in my son's disappearance. No good townsfolk will have aught to do with them. They deal in curses and fortune telling. I believe them to be thieves!

JsFRexX.png


All the buildings are labeled! :sperg:
Only the stone ring in the northwestern part of the village is left to be checked.

zrFves9.png


Fa7I4wL.png


Good, now we can deal with paladin's quest.

uoDUzqj.png


y3EVhws.png
This must be the stump the old paladin spoke of. Now what did he say, to dig to the east... No it was to the west. Yes, dig to the west.

npbjXcl.png


FK3TxZ5.png


The key fits.

kksLSHN.png


Yk2whkL.png
By Helm and Lathander both! What is this thing? Never in all my years have I set eyes on an abomination such as this!

The dungeon greets us with a Living Wall. We kill it from a distance with a sling.

ns3QSAF.png


A path opens.

r58VO9V.png


:what:

It's a trap! Fireball is coming at us, but we dodge it by backing out of the dungeon.

fOj7Xtt.png


II5HRJ8.png


IGPGmW0.png


There are two kinds of enemies in this dungeon: Living Walls and Wererats.

fENNbvN.png


Wererats are not too scary, but they are quite numerous.

jf22wza.png


gF5FyPE.png


Notice that Vladimir is using staff now - he can't hit with a mace from the back row.

QBx9Q41.png


We're doing some progress here.

RqZMDBG.png


That's where fireballs come from. I didn't know it then though.

4MoNnCd.png


Only now I decided to look at the eyepatch :roll:

c8eZ5Ba.png


Ouch! Caught a fireball.

qMOPJtx.png


A side view of a Living Wall.

owO9HNG.png


Damn rats.

mUx8s9G.png


Employing real-time healing techniques :M

in15W4Q.png


Rrw9gCM.png


We don't have a key for this yet.

NqlBG3s.png


So we can't open a door to the left of this lock, but...

WfFeS4I.png


The other door opens freely.
:hmmm:

There is a key behind it.

ZBRxKSO.png


x0xwUIL.png


:eek:

JrY4cUO.png


Close-up on a Living Wall.

wQnX5H2.png


H3QDuGe.png


I gave Malack a throwing spear, it seems to do the job faster.

9nmJdwy.png


8AngigE.png


f5mYBK5.png


Nope, can't use this one yet.

45LqQlv.png


lDj9zyJ.png


Z3gUqQU.png
One of these walls seems, well... Unusual. Perhaps a closer examination is in order.
y3EVhws.png
One of these walls seems, well... Unusual. Perhaps a closer examination is in order.
y3EVhws.png
One of these walls seems, well... Unusual. Perhaps a closer examination is in order.

FFS SHUT UP

I can't spot anything unusual. I'll mark this spot on a map and return after the dungeon is clear.

Sylz7yz.png


PLosmby.png


8M78t3H.png


Ok, now we're done. Let's go back and examine that spot thoroughly.

O6z3ynl.png


No, can't see anything here. When suddenly...

YAh3OxI.png


Whoa! Moved forward and it turned out to be an illusionary wall!

ldvCnhi.png


Another key for our collection.

7IMHSc2.png


We can now open those doors. But first I'd like to deal with one issue that has been bothering me for some time.

gBPdLeQ.png


This leather helm has no AC bonuses, yet it seem to affect AC value. Could it be that this is an enchanted helm?

UsCQ7NG.png


I74TIGz.png


Turns out it is a Leather Helm +1. Yet it didn't have any special marks on it...
Oh god, all those supposedly generic items I've foolishly thrown away.
:hmmm:

zsXngKo.png


But what's done is done. Time to move forward.

TIhvRSJ.png


Another lock. We have the key though.

UfFKqy5.png


Yes, that's what we came for!

0geFLQe.png


Moving out! Reward, here we come!

7Iuid31.png


65tHelY.png


Can't wait :bounce:

d9Tqxfz.png


0KmHqL4.png


Now, let's not get too excited and identify this stuff first.

61F5Gho.png


We got Paladin's Sword +3, Arrow of Slay Undead +3 (note to self: check if it works), Paladin's Dagger +2, Wand of Frost and Adamantite Chain Helm.

Well, what can I say...

:yeah:
 

CappenVarra

phase-based phantasmist
Patron
Joined
Mar 14, 2011
Messages
2,912
Location
Ardamai
Ah, nice!

Your choice of conversation portraits is good, and you remembered to insert a pop culture reference every once in a while - I hereby award you 1 internets.

The half-elven fighter with 18 cha and 17 con, but 12 str and 13 dex was funny. And our eleven mage has huge tits! Everything is in order.
 

Monstrous Bat

Cipher
Joined
Dec 30, 2011
Messages
638
Man that Strahd person seems really trustworthy, he even has his name in the game title.:M

Also, LOL at the fighter with 12 strength.

This game seems pretty interesting so far. Keep up the good work! :bro:
 

mondblut

Arcane
Joined
Aug 10, 2005
Messages
22,244
Location
Ingrija
No mage in the starting party? In a D&D game?

:M
I don't mind. It's more convenient to click on monsters than frantically click through your spellbook in the middle of a fight.

Magic in realtime games is all about utility spells. You have to be a masochist to play without detect magic/(improved) identify for instance, or without teleport if you plan for Stone Prophet. Or fly. Or levitate (and you positively need one of these two to enter a certain plot-critical cave in SP)
 
Joined
May 10, 2011
Messages
1,059
You have to be a masochist to play without detect magic
Indeed :M

Or fly. Or levitate (and you positively need one of these two to enter a certain plot-critical cave in SP)
Old man, you're not mixing this up with M&M or something, are you? There is no such spells in the manual.
Fake edit: my bad, I thought that SP stands for Strahd Possession :lol:
 

mondblut

Arcane
Joined
Aug 10, 2005
Messages
22,244
Location
Ingrija
You have to be a masochist to play without detect magic
Indeed :M

Clerics should have detect - but not identify.

Old man, you're not mixing this up with M&M or something, are you? There is no such spells in the manual.
Fake edit: my bad, I thought that SP stands for Strahd Possession :lol:

Heh, forgot both games are "SP". I was referring to Stone Prophet, obviously. Nothing beats soaring above the desert while giggling at dumb desert zombies (and vultures who somehow cannot into flying) far below.
 
Joined
May 10, 2011
Messages
1,059
The thing is that in the last update I was whining about not being able to tell normal and enchanted items apart. Now I know better :salute:
 

Luzur

Good Sir
Joined
Feb 12, 2009
Messages
41,501
Location
Swedish Empire
You have to be a masochist to play without detect magic
Indeed :M

Clerics should have detect - but not identify.

Old man, you're not mixing this up with M&M or something, are you? There is no such spells in the manual.
Fake edit: my bad, I thought that SP stands for Strahd Possession :lol:

Heh, forgot both games are "SP". I was referring to Stone Prophet, obviously. Nothing beats soaring above the desert while giggling at dumb desert zombies (and vultures who somehow cannot into flying) far below.

well Stone Prophet throws Fly potions/scrolls at you at later stages, so its not like you would miss out.
 

Mother Russia

Andhaira
Andhaira
Dumbfuck Queued
Joined
Jan 6, 2012
Messages
3,876
Codex 2013
@procrastinator

This is my favorite LP on the 'dex thus far. Great choice for a LP. :bro:

Last weekend I actually downloaded and played Stone Prophet just due to the nostalgia from this LP. I was considering Thunderscape or SP, but in the end went with SP due to the annoying sounds in TS. Plus even though TS is turnbased, it is not that fun to play.

@mondblut You already start out so powerful in SP (level 5) that vultures and desert zombies are no threat really. Those damn whirlwinds are fucking killers though.
 

Mother Russia

Andhaira
Andhaira
Dumbfuck Queued
Joined
Jan 6, 2012
Messages
3,876
Codex 2013
@procrastinator

This is my favorite LP on the 'dex thus far. Great choice for a LP. :bro:

Last weekend I actually downloaded and played Stone Prophet just due to the nostalgia from this LP. I was considering Thunderscape or SP, but in the end went with SP due to the annoying sounds in TS. Plus even though TS is turnbased, it is not that fun to play.

@mondblut You already start out so powerful in SP (level 5) that vultures and desert zombies are no threat really. Those damn whirlwinds are fucking killers though.
 

Heresiarch

Prophet
Joined
Mar 8, 2008
Messages
1,451
Moar! Why are there so little people appreciating this kind of quality LP and good old RPG? Is this still the codex I know of?
 

As an Amazon Associate, rpgcodex.net earns from qualifying purchases.
Back
Top Bottom