Hellraiser
Arcane
INDEX
0) INDEX and biome vote (this post)
1) Sogwood I: Days 1-4
2) Sogwood II: Days 1-5
3) Sogwood II: Days 6-10
4) Sogwood II: Days 11-16
5) Sogwood II: Days 17-25
6) Sogwood II: Days 26-27
7) Antipodia I: Days 1-8
The Dwarf Fortress meets Steampunk with elements of Lovecraftian Horror (played for FUN potential) game has received a new major update. Also it's more playable now, so I'll LP it.
But first, before I go to work, vote where we send the colonists so that I can settle the new Kodexian Kewl Kolony when I get back:
1) NEW ANTIPODIA - Colorado style biome. Aurochs, dodos, pine forests and rocky wastes/plains whatever. Also contains some fishpeople.
2) NEW SOGWOOD - Tropical jungle biome. Giant beetles, more fishpeople than usual, coconut trees, swamps, beaches.
0) INDEX and biome vote (this post)
1) Sogwood I: Days 1-4
2) Sogwood II: Days 1-5
3) Sogwood II: Days 6-10
4) Sogwood II: Days 11-16
5) Sogwood II: Days 17-25
6) Sogwood II: Days 26-27
7) Antipodia I: Days 1-8
The Dwarf Fortress meets Steampunk with elements of Lovecraftian Horror (played for FUN potential) game has received a new major update. Also it's more playable now, so I'll LP it.
But first, before I go to work, vote where we send the colonists so that I can settle the new Kodexian Kewl Kolony when I get back:
1) NEW ANTIPODIA - Colorado style biome. Aurochs, dodos, pine forests and rocky wastes/plains whatever. Also contains some fishpeople.
2) NEW SOGWOOD - Tropical jungle biome. Giant beetles, more fishpeople than usual, coconut trees, swamps, beaches.
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