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Interview Leonard Boyarsky interviewed at GameSpy on Diablo 3

Discussion in 'RPG Codex News & Content Comments' started by DarkUnderlord, Jul 3, 2008.

  1. DarkUnderlord Janitor

    DarkUnderlord
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    Tags: Diablo III; Leonard Boyarsky

    Lead World Designer Leonard Boyarsky, of original Fallout and Troika fame, <a href="http://au.pc.gamespy.com/pc/diablo-iii/885172p1.html">has been interviewed by GameSpy</a> "about creating a rich world that many gamers will never see":
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    <blockquote>"I wasn't a hardcore Diablo fan before joining Blizzard," Boyarsky says as we begin talking. "I played them, of course, and I really liked them, but I usually like a lot more story depth in my games." According to Boyarsky, what drew him to the project was what he sees as the franchise's untapped potential for storytelling. "A lot of people are afraid that we're going to slow the gameplay down by enriching the story parts of the game. We're not doing that at all." The idea is to use some simple cinematic techniques such as dialogue rather than monologue to convey quest information and crafting richer backstories for the main characters that will be reflected in their artwork and the way they view the central action of the story.
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    "I often use other games as examples of why story is important, even in an action game," Boyarsky said. "Sadly few games really love to tell stories." He cites games like Half-Life and Half-Life 2 as examples of games that integrate stories into dialogue and environment without sacrificing any of their fast-paced action. "The word around the office is that Diablo III is 'action with a capital A'," he said. "Lately, though, it seems like people are looking for more story in genres that aren't necessarily known for being story-driven." This is what pushes Boyarsky on. "People are ready for us to take Diablo III to new places rather than make Diablo all over again."</blockquote>
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    Innovation in something other than the perspective used by the graphics department? The mind boggles.
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    Spotted @ <a href="http://www.rpgwatch.com">RPGWatch</a>
  2. Occasionally Fatal Arbiter Patron

    Occasionally Fatal
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    Your link is recursive. :?

    Also, I was reading gamespys "interview" earlier and I swear they just asked questions and then answered them with excerpts from blizzards press release that boyarsky and that other dude did on saturday.
  3. DarkUnderlord Janitor

    DarkUnderlord
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    Hmmm... I missed the "" and messed the link. Is corrected now.
  4. Black Prophet

    Black
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    So handsome <3
  5. fastpunk Barely Literate

    fastpunk
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    Lead world designer! This bodes well for Diablo 3.
  6. ghostdog Prophet Patron

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    Ok, now I'm really interested. It seems that DiabloIII might be something more than just a hack&slash fest.
  7. Vaarna_Aarne Ask me about anime Patron

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    This is a totally unexpected turn of events.

    Now I actually give a damn about Diablo 3.
  8. Mareus Barely Literate

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    At best it will be like Divine Divinity imo.
  9. Nightjed Barely Literate

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    i think mixing more story with diablo will not end well, story and random gameplay dont mix ...
  10. AzraelCC Educated

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    It could, if they would place some areas that are randomized and provide the avenue for multiplayer/farming.

    I don't mind playing through the story the first time, it does have its fun moments and fleshes out the world. In D2, my major gripe was really the Diablo going back to hell part. I didn't see any reason why he should do that, if the ultimate goal is to unleash hell on Sanctuary. It was clearly a decision made just to fight Diablo in hell, no more, no less.[/quote]
  11. Whipporowill Barely Literate

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    Go go Leo!

    I would certainly have played D3 without Boyarsky aboard, but it certainly does get me more interested to say the least. Having someone that cares about story on any kind of game never hurts...
  12. Kingston Arbiter

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    I saw him walk up onto the stage live via stream 8)
  13. Hümmelgümpf Barely Literate

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  14. Xor Arbiter

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    Brian Fargo
    Divinity: Original Sin
    [/quote]

    I believe he was going back to prepare the legions of Hell to attack Sanctuary, while Baal traveled to Arreat to corrupt the worldstone.
  15. Volourn Pretty Princess

    Volourn
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    "At best it will be like Divine Divinity imo."

    Hope not. that game is one of the most overrated games ever, and just plain suckeed. It had potential; but potential is not enough.

    If D3 is even remotely fun; it'll be a superior game.
  16. LRP Barely Literate

    LRP
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    Well this looks hopeful. Perhaps we'll see some great story along with the usual Diablo scenario. Wasn't someone from Bethes complaining about "innovation"? It'd be a hoot if Diablo 3 pulls off a great story line along with the 'action elements' leaving FO 3 ppl to eat dirt. IMHO not going to be something all that hard to do.
  17. MetalCraze Dumbfuck!

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    Leo. that's our man in the enemy arpg camp

    did he say dialogues instead of monologues? hmm... I wonder if it won't be just your character talking with npcs without your control...
  18. Ander Vinz Barely Literate

    Ander Vinz
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    So you didn't see gameplay footage?
  19. Gragt Arcane Patron

    Gragt
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    Divinity: Original Sin
    Having a dialog, even without any control, is better from a narrative point of view than a monolog from the character you address. If well-written it can flesh out the story.
  20. MetalCraze Dumbfuck!

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    no. I only watched the presentation with Boyarsky to get the info and stopped watching when that other guy I don't give a shit about started talking.
  21. Ander Vinz Barely Literate

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