Unkillable Cat
LEST WE FORGET
- Joined
- May 13, 2009
- Messages
- 27,215
I cannot give a completely honest comparison, since my memory of Dungeon Master 1&2 is hazy, and I haven't touched CSB yet.
For me, the baseline is Eye of the Beholder 1, as that was the first game of the type that I played. EOB2 came shortly afterwards and is generally an improvement, but not vastly better as some have claimed.
LoL comes somewhere just below EOB1. EOB1 was a better game than LoL, but the story was paper-thin, there are no characters to speak of (even though the characters were used in a different AD&D setting), the ending was missing (that's what the Stone Gem was for, which is why it was cut) and puzzles were mostly of the "try everything until you get it right" variety. At least LoL tried to give you pointers for many puzzles.
In short, it's above average, but its shining point is that it's a great game to get people into dungeon crawlers.
As for Scotia... her final form is called the Executioner, and it's unkillable. Some guy tried whacking at it for HOURS using the Westwood Stick, and couldn't kill her. Except for an interesting cheat that ends up spawning two or even THREE Scotias at the same time, there is no way to kill her without using the Whole Truth on her when she's about to transform for the first time.
I know now that I as wrong on one thing: Those items that I thought weren't in the game, like the Cloud and Zephyr rings... they are. They're just unreachable. The Zephyr ring is in Castle Cimmeria, so is the Cloud Ring. In Yvel there's an awesome Great Maul hidden out of reach unless you're wall-hacking.
And as for the hidden difficulty level? Monsters are stupidly fast. In the CD version, all attacks always hit... but that includes yours as well, which actually makes the game easier.
Sceptic: We've had this argument before. Just because YOU had an easy time with something, doesn't mean that everybody else did. You don't have to look for long online to find that there were A LOT of players that had trouble killing the Larkhon. The only other thing in LoL that gave people more trouble was the bug with Vaelan's Cube.
For me, the baseline is Eye of the Beholder 1, as that was the first game of the type that I played. EOB2 came shortly afterwards and is generally an improvement, but not vastly better as some have claimed.
LoL comes somewhere just below EOB1. EOB1 was a better game than LoL, but the story was paper-thin, there are no characters to speak of (even though the characters were used in a different AD&D setting), the ending was missing (that's what the Stone Gem was for, which is why it was cut) and puzzles were mostly of the "try everything until you get it right" variety. At least LoL tried to give you pointers for many puzzles.
In short, it's above average, but its shining point is that it's a great game to get people into dungeon crawlers.
As for Scotia... her final form is called the Executioner, and it's unkillable. Some guy tried whacking at it for HOURS using the Westwood Stick, and couldn't kill her. Except for an interesting cheat that ends up spawning two or even THREE Scotias at the same time, there is no way to kill her without using the Whole Truth on her when she's about to transform for the first time.
I know now that I as wrong on one thing: Those items that I thought weren't in the game, like the Cloud and Zephyr rings... they are. They're just unreachable. The Zephyr ring is in Castle Cimmeria, so is the Cloud Ring. In Yvel there's an awesome Great Maul hidden out of reach unless you're wall-hacking.
And as for the hidden difficulty level? Monsters are stupidly fast. In the CD version, all attacks always hit... but that includes yours as well, which actually makes the game easier.
Sceptic: We've had this argument before. Just because YOU had an easy time with something, doesn't mean that everybody else did. You don't have to look for long online to find that there were A LOT of players that had trouble killing the Larkhon. The only other thing in LoL that gave people more trouble was the bug with Vaelan's Cube.