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Game News Kickstarter: Exoplanet: First Contact

VentilatorOfDoom

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Tags: Alersteam; Exoplanet: First Contact

There's a new Indie Kickstarter on for a space western, single player, story driven, action RPG called Exoplanet: First Contact. The kickstarter will last until September 12th with a goal of $45.000.
Here's a short description:
Exoplanet: First Contact is a single-player, story driven action RPG set in a Space Western universe. Here, real and fictional technologies meet the cruel and unforgiving, yet romantic reality of the Wild West.
You are Jack Sharp, a daring adventurer, stranded on a dangerous, wild planet known as K’Tharsis. K’Tharsis is a former mining outpost, gradually becoming a ghost colony as the Antigravium Crystal Rush is over and the inhabitants struggle for survival.
Exoplanet is inspired by games, movies and fictional worlds that changed the team’s vision of the RPG experience. We mixed the best of TESIII: Morrowind, Gothic, Fallout with the Firefly TV-series and the Dune Universe. These are the main ingredients defining the look and feel of Exoplanet.
Nostalgia alone isn’t the best foundation for a new universe, and that is why Exoplanet: First Contact is made with modern technology and hard-core game design.

And the trailer on youtube for your convenience:


The game is being made by Alerteam, a studio thus far unknown to me.
The team behind Alersteam is an international team with professional developers and modders from Russia, Ukraine, Germany and the UK. They consider themselves not just a team, but a collective of like-minded individuals who aren’t happy with how modern RPG games are evolving. Exoplanet: First Contact is their answer as they are combining all the good things they have seen in the games they have played and studied over the years.

Developing Exoplanet has evolved from a hobby to a way of life.

They're planning to release the game in chapters.
Developing an RPG the scale of Exoplanet usually takes two to three years. We don’t want our backers to wait that long, so we are releasing fully developed chapters.
The core gameplay mechanics are already up and running, and we have already completed large amounts of pre-production. This enables us to work with smaller iterations which we refer to as Chapters.
Each chapter contains a significant narrative sequence with clear goals, critical decisions and visible consequences. Each chapter represents approximately ten hours of gameplay, not counting the side-quests or the additional exploration you can do.
Thanks to the chapters, we can release faster updates incorporating your feedback, making both the first chapter, and the next even better.
Personally, I'd prefer to wait 2-3 years and play the entire game at once, but what do I know. By the way, the game has been already greenlit on Steam.

thanks to ArchAngel for the info
 

ArchAngel

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Maybe if we look at these chapters as Shadowrun games and all the shadowrun games as a complete package it comes to same thing. SRR was after all a 12-15 h game.
 

Burning Bridges

Enviado de meu SM-G3502T usando Tapatalk
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Another bunch of guys overreaching themselves. Why don't they start with something smaller?
 

mastroego

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Enough enough enough!
I've come full circle, no more kick-starting anything anymore for ever and ever.
Every other day a new announcement with promises promises promises promises.

The new politicians of the gaming world: vote now (with wallets), complain later.
 

Darkzone

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Sep 4, 2013
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Hmm Sci-Fi and Western.. Marshal Bravestarr... Aliens vs Cowboys... Fallout New Vegas.... Firefly... OK this genere is used more often. Action RPG.. with survival and crafting.. story driven...OK backed. THX Ventilator had missed that one if it wasn't for you and ArchAngel.
 
Last edited:
Self-Ejected

Bubbles

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You can't make a game like that for 45k ...

What makes you think that? All sounds fairly modest to me...

The concept is similar to Dragon Age: Origins or Borderlands 2, but with an even more complex terrain

Jack’s actions do influence how K’Tharsis evolves, on a much larger scale, and in more details than you could dare to imagine.

You gave some spare coins to a penniless miner? He used it to buy himself a rusty gun, which he points at you several days later. You shouldn’t have shown of your money giving him the spare change, now he’s back for more. Maybe you should have used your connections instead to help him get a new job as a prospector!

You organized an aborigine slave uprising? Are these the same slaves, who after taking care of their cruel master attacked the peaceful townsfolk?

Found an ancient old artifact? What are you going to do? You could activate it immediately and reap the benefits, but it could also release a curse resting inside of it. If you’re more patient and don’t want to run the risk, you could trade it, or you could find an expert who can tell you more about it and unlock further quests.
 

Zed

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Codex USB, 2014
Stopped reading at "Kickstarter"
 

Aoyagi

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Jun 17, 2015
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What makes you think that? All sounds fairly modest to me...

Heh, both DA:O and Borderlands 2 are multi-million projects. 45k is not even the average salary in US. That's for one person for one year.
 

Darkzone

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You can't make a game like that for 45k ...
It is made by Russian, Ukrainian, German and UK modders. That are working in their free time and now want it to expand. For a fraud, they have to many things to show us (assets and etc). If it was a fraud then it a stupid one, because it shows already to much work invested for a too low amount of KS revenues required for the founding goal. They hope to get some money from the early access on steam and want to deliver it chapter wise and it is already steam greenlight. In my opinion it does sound genuine and they are using the KS to promote it, besides the Full-time Development for the 18k (36 months for Russians and 54 months for Ukrainians).
 
Joined
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Messages
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It is made by Russian, Ukrainian, German and UK modders. That are working in their free time and now want it to expand. For a fraud, they have to many things to show us (assets and etc). If it was a fraud then it a stupid one, because it shows already to much work invested for a too low amount of KS revenues required for the founding goal. They hope to get some money from the early access on steam and want to deliver it chapter wise and it is already steam greenlight. In my opinion it does sound genuine and they are using the KS to promote it, besides the Full-time Development for the 18k (36 months for Russians and 54 months for Ukrainians).
Yeah, given what they are already showing in this video, this would qualify as the most expensive setup ever made to organize a scam.
 

ArchAngel

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Mar 16, 2015
Messages
19,889
Should not the Codex be about supporting the little people, the real indie devs?
And when you bashed that Moonshit KS (and it deserved it) you mentioned things it fucked up, this KS does not have any of that. It is even made mostly by Eastern European devs that we know don't do SJW.

For 10 or 15$ you will get 10+ hours of a different kind of RPG (space western theme is not really popular at the moment) and support something different.

If you need more convincing: If you don't help them, they will run out of money and the Ukranian devs and Russian devs will need to join their respective armies and go fight and kill each other..
 

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