Rpgsaurus Rex
Guest
Such a JRPG exists? By JRPG I mean any RPGs made in Japan, could be any game where you progress not just with player skill but growing skills, stats etc.
I know of Romancing Saga for instance but that has level scaling bosses and other fuckery that makes me not want to touch it.
Most JRPGs have some hidden stuff here and there but it's almost always "here, have a potion so you don't feel like you wasted your 10 minutes walking down this corridor!". All FFs are like that AFAIK, FFX12 gives you some some illusion of freedom but ultimately it's another story corridor, nowhere near Gothics where you could just explore and find massively useful herbs, stumble across and get eaten by a shadowbeast etc or Fallouts or BG1/2 even. I thought Dark Souls could be close but that turned out just the old linear platforming trial-and-error "learn the optimal way to do things and do it" action gameplay with a bit of RPG flair.
I know of Romancing Saga for instance but that has level scaling bosses and other fuckery that makes me not want to touch it.
Most JRPGs have some hidden stuff here and there but it's almost always "here, have a potion so you don't feel like you wasted your 10 minutes walking down this corridor!". All FFs are like that AFAIK, FFX12 gives you some some illusion of freedom but ultimately it's another story corridor, nowhere near Gothics where you could just explore and find massively useful herbs, stumble across and get eaten by a shadowbeast etc or Fallouts or BG1/2 even. I thought Dark Souls could be close but that turned out just the old linear platforming trial-and-error "learn the optimal way to do things and do it" action gameplay with a bit of RPG flair.