Tacticular Cancer: We'll have your balls

  1. You can now buy a 16 GB Codex Troll USB 3.0 for $30 USD (includes postage), simply [donate to the campaign] here! (Only 2 left!)
  2. Welcome to rpgcodex.net, a site dedicated to discussing computer based role-playing games in a free and open fashion. We're less strict than other forums, but please refer to the rules.

    "This message is awaiting moderator approval": All new users must pass through our moderation queue before they will be able to post normally. Until your account has "passed" your posts will only be visible to yourself (and moderators) until they are approved. Give us a week to get around to approving / deleting / ignoring your mundane opinion on crap before hassling us about it. Once you have passed the moderation period (think of it as a test), you will be able to post normally, just like all the other retards.

Game News Josh Sawyer's GDC Next Presentation Slides

Discussion in 'RPG Codex News & Content Comments' started by Infinitron, Nov 19, 2013.

  1. Infinitron RPG Codex Staff Patron

    Infinitron
    Joined:
    Jan 28, 2011
    Messages:
    33,948
    Codex 2012 Dead State Divinity: Original Sin Project: Eternity Torment: Tides of Numenera Wasteland 2
    Click here and disable ads!
    Tags: J.E. Sawyer; Obsidian Entertainment; Project Eternity

    Earlier this month, Josh Sawyer gave a presentation about Project Eternity at the GDC Next convention. Unfortunately, the gaming journalism industry was being its usual self that day and the presentation was not really recorded properly by anyone. In the meantime, howver, you can view his presentation slides yourself at the GDC Vault. It's not really possible to understand much of what he talked about from the slides, but, oh wow, these screenshots:

    [​IMG] [​IMG]
    [​IMG][​IMG][​IMG][​IMG]
    YES! The presentation itself is also available at the Vault, but it's behind a paywall. Anybody want to leak it?
    ^ Top  
  2. FeelTheRads Arcane Patron

    FeelTheRads
    Joined:
    Apr 18, 2008
    Messages:
    7,659
    If nothing else, at least it will look good. Portraits look kinda Biowarish, though.
    ^ Top  
  3. hiver Augur Dumbfuck White Knight

    hiver
    Joined:
    Jan 15, 2008
    Messages:
    9,447
    Cant say i like those magic spell effects at all. - fuckin lens flares again! :x

    Though environment and character models seem very fine or excellent.
    Last edited: Nov 19, 2013
    DramaticPopcorn Brofists this.
    ^ Top  
  4. procrastinator Prophet

    procrastinator
    Joined:
    May 10, 2011
    Messages:
    832
    This sounds kinda funny.
    ^ Top  
  5. tuluse Prestigious Gentleman Arcane

    tuluse
    Joined:
    Jul 20, 2008
    Messages:
    8,587
    Serpent in the Staglands Divinity: Original Sin Project: Eternity Torment: Tides of Numenera
    The hats are cool
    Rake, Cassidy and Irenaeus Brofist this.
    ^ Top  
  6. Sensuki Prestigious Gentleman Arcane

    Sensuki
    Joined:
    Oct 26, 2012
    Messages:
    4,594
    Location:
    Australia
    Codex 2014 Serpent in the Staglands
    I actually agree but I think some of the VFX might be placeholder because that's the one job they're having trouble filling - VFX artist
    ^ Top  
  7. hiver Augur Dumbfuck White Knight

    hiver
    Joined:
    Jan 15, 2008
    Messages:
    9,447
    I hope so.
    ^ Top  
  8. Visbhume Augur

    Visbhume
    Joined:
    Jun 21, 2004
    Messages:
    929
    Carrying big grimories around is cool.
    ^ Top  
  9. Crooked Bee Nyadmin Patron

    Crooked Bee
    Joined:
    Jan 27, 2010
    Messages:
    12,822
    Codex 2014 MCA Serpent in the Staglands Dead State Divinity: Original Sin Project: Eternity Torment: Tides of Numenera Wasteland 2
    Looks pretty awesome.
    Grunker Brofists this.
    ^ Top  
  10. MicoSelva Prestigious Gentleman Blood Knight Patron

    MicoSelva
    Joined:
    Sep 10, 2010
    Messages:
    5,093
    Location:
    Outside Reality
    Codex 2012 Codex 2013 Codex 2014 Serpent in the Staglands Divinity: Original Sin Project: Eternity Torment: Tides of Numenera
    This shapes up to be the best looking game of 2014. Fuck next gen.
    Rake Brofists this.
    ^ Top  
  11. AstroZombie Prophet

    AstroZombie
    Joined:
    Apr 23, 2013
    Messages:
    948
    Location:
    bananolândia
    Divinity: Original Sin
    Fixed :(
    ^ Top  
  12. SophosTheWise Learned

    SophosTheWise
    Joined:
    Feb 19, 2013
    Messages:
    286
    Location:
    Schokokäseland
    ?
    ^ Top  
  13. AstroZombie Prophet

    AstroZombie
    Joined:
    Apr 23, 2013
    Messages:
    948
    Location:
    bananolândia
    Divinity: Original Sin
    Considering how much bigger the game got over the kickstarter campaign I'd be very surprised if it released in 2014.
    ^ Top  
  14. SuicideBunny (ノ ゜Д゜)ノ ︵ ┻━┻

    SuicideBunny
    Joined:
    May 1, 2007
    Messages:
    8,192
    Serpent in the Staglands Dead State Divinity: Original Sin
    now if only it was sf instead of fantasy...
    ^ Top  
  15. Infinitron RPG Codex Staff Patron

    Infinitron
    Joined:
    Jan 28, 2011
    Messages:
    33,948
    Codex 2012 Dead State Divinity: Original Sin Project: Eternity Torment: Tides of Numenera Wasteland 2
    The original release date was April 2014 so a late 2014 release date isn't out of the question even after a lengthy delay.
    ^ Top  
  16. AstroZombie Prophet

    AstroZombie
    Joined:
    Apr 23, 2013
    Messages:
    948
    Location:
    bananolândia
    Divinity: Original Sin
    I'm expecting it to be an early 2015 game, although a late 2014 release would be very, very nice :D
    ^ Top  
  17. Mikayel Prestigious Gentleman Arcane

    Mikayel
    Joined:
    Jan 17, 2008
    Messages:
    6,311
    Location:
    California
    The "feel" part is definitely there; I'm getting a strong IWD vibe from the GUI stuff and I like that; IWD was a beautiful, beautiful game.

    I really hope the soundtrack is as good as the visuals appear to be.
    Surf Solar and Rake Brofist this.
    ^ Top  
  18. Rake Arcane

    Rake
    Joined:
    Oct 11, 2012
    Messages:
    2,359
    They took 4 times the money, but the team is also bigger than they initialy planed. While the can take their time, they cannot delay it infinetly," it's done when it's done". They are not Blizzard.
    ^ Top  
  19. Roguey Arcane Sawyerite Sawyerist Sawyer's Bride No Fun Allowed

    Roguey
    Joined:
    May 29, 2010
    Messages:
    10,898
    In one of the latest updates they posted a pic of their schedule, rough math suggests the current target is late 2014.
    ^ Top  
  20. AstroZombie Prophet

    AstroZombie
    Joined:
    Apr 23, 2013
    Messages:
    948
    Location:
    bananolândia
    Divinity: Original Sin
    All they gotta do is keep delaying South Park

    :troll:

    :incline:
    Arkeus Brofists this.
    ^ Top  
  21. MicoSelva Prestigious Gentleman Blood Knight Patron

    MicoSelva
    Joined:
    Sep 10, 2010
    Messages:
    5,093
    Location:
    Outside Reality
    Codex 2012 Codex 2013 Codex 2014 Serpent in the Staglands Divinity: Original Sin Project: Eternity Torment: Tides of Numenera
    I'm rather optimistic, since they keep stating that the work is going faster than initially planned. But if I have to wait until 2015 to get a better game, so be it.
    ^ Top  
  22. DarkUnderlord Bringing that old Raptor magic.

    DarkUnderlord
    Joined:
    Jun 18, 2002
    Messages:
    20,369
    Location:
    Look into the Codex and the Codex looks into you
    JAUNTY HATS? WHY IN THE FUCK DIDN'T THEY PROMOTE THAT DURING THE KICKSTARTER INSTEAD OF THAT GAY-ASS WATERFALL?

    Fucking jaunty hats, I'm in.
    Irenaeus and LibertyRansom Brofist this.
    ^ Top  
  23. Humanity has risen! Unwanted Patron Repressed Homosexual

    Unwanted
    Joined:
    Mar 29, 2010
    Messages:
    10,607
    Location:
    Ottawa, Can.
    All the characters are staring toward the ground with their arms pointing downward.
    ^ Top  
  24. MicoSelva Prestigious Gentleman Blood Knight Patron

    MicoSelva
    Joined:
    Sep 10, 2010
    Messages:
    5,093
    Location:
    Outside Reality
    Codex 2012 Codex 2013 Codex 2014 Serpent in the Staglands Divinity: Original Sin Project: Eternity Torment: Tides of Numenera
    Maybe they are depressed because they have just learned what character and combat system J.E. Sawyer designed for them?
    ^ Top  
  25. cherry blossom Savant

    cherry blossom
    Joined:
    Sep 18, 2013
    Messages:
    558
    So good, I almost choked on excitement. Such a pity that it will suffer from Sawyerist balancing crap.
    ^ Top  

(buying stuff via the above links helps us pay the hosting bills)