kaizoku
Arcane
- Joined
- Feb 18, 2006
- Messages
- 4,129
http://venturebeat.com/2015/02/17/t...n-22-years-mostly-from-his-basement/view-all/
found this by chance but actually tl,dr
found this by chance but actually tl,dr
... I think that contemporary game design is actually kind of bad. I think a lot of game designers are so tight-assed and want everything to be so balanced and so super under control — I think that’s a bad instinct. We’re making games. We should allow them to go crazy sometimes.
seems like his biggest problem is thats his getting old
Vogel said:It’s not good design, from a contemporary game design perspective, which is why I think that contemporary game design is actually kind of bad. I think a lot of game designers are so tight-assed and want everything to be so balanced and so super under control — I think that’s a bad instinct. We’re making games. We should allow them to go crazy sometimes.
But it’s like, nobody wants to hear The Rolling Stones’ new songs. I was lucky enough two years ago to see Paul McCartney in concert. When he did his new songs, you could feel the energy fall out of the audience. “Oh, God, you asshole, we don’t wanna hear this, sing ‘Yesterday.'” It’s the same thing.
I need to keep making new games, but at the same time, from now on, I could just do rewrites. (...) I will be doing rewrites until I retire. Who knows when that’ll be, but it’s not going to be for a long time. I have to rewrite the whole Geneforge series. That’s five games.
Most of those games are copy/paste/recycled.
* Except, actually, the Geneforge series - amusingly, seemingly abandoned by Vogel himself by now. I may be wrong, but I do believe Geneforge transcends Vogel's own, fairly short-sighted design sensibilities and manages to become something greater, perhaps even despite its maker's will. Exile, Nethergate, and Avernum are okay, but they never go beyond your average tactical RPG formula, whereas Geneforge does break new, or at least rarely trodden ground in its setting and its approach to C&C alike.
He says some pretty stupid stuff, made some lackluster games, and is remaking his first series for the third time. But still, there's a lot he's done that's better than most/all (can't think of an RPG that gives you the same kind of freedom that Geneforge does, though it looks like AoD will when it comes out) RPGs out there, even well-funded stuff coming from RPG dream teams.
THE INCLINE WILL HAPPEN! CAN YOU BELIEVE IT?? ONLY 1.086681600985 ISSUES REMAIN!!!
THE INCLINE WILL HAPPEN! CAN YOU BELIEVE IT?? ONLY 1.086681600985 ISSUES REMAIN!!!
Wrong thread m8
I wouldnt mind if he continued making games with the same engine as either Avernum or Geneforge, but with different worlds instead.
Why not a RPG set in the future/space/somewhere else? remake old SSI games? Matrix Cube?
I wouldnt mind if he continued making games with the same engine as either Avernum or Geneforge, but with different worlds instead.
Why not a RPG set in the future/space/somewhere else? remake old SSI games? Matrix Cube?
Because then he can't reuse the same art resources. That's why his settings don't deviate radically from each other.