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IGN thinks Dark Souls is better than Skyrim

Discussion in 'jRPG Weaboo Discussion' started by HatTrick, Sep 24, 2011.

  1. praetor Learned

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  2. Bladderwrack Learned

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    Not that I wouldn't mind DS coming to PC, but seriously. What?
  3. Occasionally Fatal Arbiter Patron

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    I really like the DS games, but I'd have to agree to disagree with you. I actually think NG gives a better feeling of progress and skill. It's just that skill isn't shown in a neat stat table. It's literally your skill at the game. Add in life, weapon, and magic upgrades, even on MN when you go back to the earlier areas late game you can rape face with relative impunity. That's not to say you can't also get your ass handed to you if you slip up a couple times in a row, however. Of course, if you're talking about NG2, your view is more understandable, as I don't think you can even go back to earlier areas in that game. Ninja Gaiden: Black is the best, imo. Emphasis on reflexes goes down as you get better and study the enemies and learn their "tells." Combat in general is faster and more fluid. And there's also no cheesing.

    Absolutely I agree that DS is greater than the sum of its parts, but in terms of combat, I feel NG is untouched. Anyway, it's really academic, I like both games a lot.
  4. sser Arbiter

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    Me and a friend had this exact conversation. We both realized, as we played through the first Ninja Gaiden game, that there is a subtle rise in player skill as you play.

    I know that sounds like an obvious thing to occur in any game, but it's just different with the NG's. The games are like those sensai tropes where you're just a grasshopper with some chopsticks hopelessly swatting at flies, but you're destined to be plucking them out of the air, wings still beating. The level of difference between starting and ending those games is a player-skill chasm. As you said, when you first play those games it just shits down your throat. 20 hours later nothing game-wise has really changed -- enemies still hurt, you still have all the same moves, maybe a few added weapons here and there -- but now you're kicking ass. The game is still hellaciously fast, but everything has... slowed down. It's odd to describe, but it feels fucking great. I love games that give a genuine sense of accomplishment and for action games Ninja Gaiden is the best for it.
  5. praetor Learned

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    just one of the reasons why this game is so awesome...
    Xi Brofists this.
  6. Cynic Arbiter

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    Epic Chrono Trigger music + Dark Souls awesome PvP fighting = mother fucking win
  7. Xi Savant

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    Aren't you forgetting age and sex?

    Pretty epic PvP fight. lol ;P
  8. anus_pounder Scholar

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    Is it worth purchasing Dark Souls if you don't intent to PvP or online at all ? Finally scrounged up enough cash for DS.
  9. felipepepe Anacoluthon Patron

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    Sure, I played it on the Xbox without Live and was an amazing game anyway. There are even some fake "online" invasions now and them to keep you on your guard. Made me check my console for internet connection like a madman. :lol:
  10. Xi Savant

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    Same as felipepepe, I played over 100 hours offline on multiple different characters and the game is still great fun. I am considering replaying it online to see if the experience is better. However, some of the boss fights are probably more difficult solo. Still, I can say that I beat every boss in the game by myself through trial and error. ;P /flex
  11. Elim Educated

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    There are rumors about DLC for Dark Souls, apparently called "Forest of Darkness"...or something like that. Let's hope it is true.
  12. root - Patron

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    anybody finds that high endurance kind of borks almost all bosses? only been playing a meleee character so far, no idea how it is for casters, but the fact that you get to block p much all hits from all bosses even with mediocre shields (bloodshield cuz i'm using lifehunt scythe) is...a bit dubious. Demon's souls had harder-hitting bawses. But then again, maybe the bosses are just nerfed overall. Ornstein and Fatso were incredibly easy, probably more so because I was led to expect they were teh hard.

    otoh

    HOW I KILL DARK FAGGOT GWYNDOLIN

    :rage:
  13. Cowboy Moment Cipher Patron

    Cowboy Moment
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    They should've just made blocking a discrete action that lasts for a short time, and reduces endurance even when no attack connects. Holding block forever is so popamole.
    :troll:
  14. root - Patron

    root
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    Indeed. That's why you get reduced mobility and non-regenerating endurance when you block...leading to you spend lots of time running around helpless like a retard after getting hit by huge dudes with nasty weapons if you don't time your shield to go up only at the moment you gon get hit, which is what thou shouldst be doing

    also fuck you DamnedRegistrations for saying the lifehunt scythe is bad, it makes the enemy bleed and deals fucktons of damage at +5. Nice reach too.
  15. felipepepe Anacoluthon Patron

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    Bloodshield is fucking amazing man, probably the best non-tower shield in the game, and its bonus resistances makes it invaluable in some bosses. Besides, raising only endurance is for fags will leave your character gay weak on other aspects, and prevent you from using the best weapons & armors. Most Dark Souls fight are cool because both you an the enemy die in few hits, blocking all the time just turns it into a patience battle. Just be a man and go two-handed. With a knife. Naked.

    What? She's one of the easiest boss in the game, just use your best weapon with both hands and run in zig-zags.
  16. root - Patron

    root
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    he disappears before I get close enough to hit him. and then his...swirling...blue...spinning...homing...things hit me and I die.
  17. felipepepe Anacoluthon Patron

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    You are only gonna get time to land 1 or 2 hits on her each time you reach her, that's why you need to hit hard. The blue magic thingies are the only challenge she has, try equiping a magic ressitant armor (like those white ninjas near the painting) and blocking with a magic resistant shield if you are having a hard time dodging them. Any other armor is pointless and will just slow you down.
  18. praetor Learned

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    like who? the only bosses that posed even a bit of challenge were Allant (which was super easy once you figure out you can interrupt his AoE attack), Flamelurker (although the very easily obtainable and upgradeable PFS (or even better the brushwood shield) make it easy mode) and the Maneaters (but that's only if you can't bring down the 1st one before the 2nd becomes trouble... and because you're fighting them on dangerous terrain), Penetrator can also be a somewhat challenging fight if you let it be and don't bring Biorr with you. other than that, the bosses in DeS were laughable. and if you use magic (especially with the way OP hyper mode) than the whole game becomes a cakewalk (not that DkS is much different in that regard, but it's still nowhere near the lulziness of DeS)

    edit: and in ng+ the Maneaters were the only ones that proved somewhat troublesome for my melee builds. while in DkS the 4kings (in ng+) managed to be a source of lots of rape and frustration, ren&stimpy can also be challenging if you leave ornie last, gwyn can be a major pain if you don't know how to parry (or if you don't cheese him with the environment)

    anyway, my major gripe with most (all?) of the bosses in both games is that they're sooo fucking slooow to react and they telegraph their moves fucking days in advance. i really wish from included some kind of "hardcore mode" in a future patch (or at least in a DLC or the next game) where enemies move and react much faster instead of having more hp and hitting harder (just imagine how awesome it would be to fight enemies like the BKs, SKs, darkwraiths, Havel etc if they weren't so laughably easy to backstab, or how much harder gwyn would be if his parry timing wouldn't be so easy to nail, or how much more interesting seath would be if wasn't slower than a snail, etc etc...)

    nah (it is only if you like to throw lots of shit, use the LH scythe like root above or... are in blighttown). those would be the SK shield (or the BK shield if you know you'll be encountering lots of fire), crest shield (80 magick block for 3 weight? gimme that) or the grasscrest for the stamina regen. hell, the crystal shield is better (100% poison, toxic and bleed blockage. too bad about the low 60 stability :( )

    it's a "him" not a "her" :p

    anyway, you can very easily beat him without ever getting hit once:

    1) hide behind pillar while he casts the homing things. 2) when you see him cast the "big blue ball of pain" roll to the side (time your roll just when the ball appears) to doge it without a scratch and run behind the next pillar. 3) when you're 2-3 pillars away wait for him to throw his daggers and start running towards him as soon as you see he's started his "descent" (usually after 2 or 3 rounds of darts. 3 more often than 2) and attack once with your strongest weapon (hopefully a good greatsword like the manlyserpent sword that have that nice sweeping running r1 attack). rinse repeat (the only problem is when once in a blue moon he decides to cast both the homings and the big ball when you're 2-3 pillars away)
  19. felipepepe Anacoluthon Patron

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    Hummm, I guess I have such high regard for him since his resistance bonus is active even while on your back. I enjoy playing the game using two-handed weapons, so the grass and the blood shield are must-have for me...
  20. praetor Learned

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    that resist bump is cool, but (outside of throwing dungpies and using the LH scythe) poison/toxin is pretty much blighttown only (the red cunts in the painted world will toxic you no matter your resistance if you don't get away or kill them with fire), curse is so easy to avoid it's not even worth mentioning (and if you're worried about seath, the curse ring is a muuuuch better choice with something like +500 resist), and bleed isn't that common outside of the catacombs/tog (but i'd argue that good stability here is more important than 2handing and a bit better bleed resist) and the lower burg assassins (that aren't even worth mentioning)

    although that changes a bit in PvP because good players love to throw shit and poison knives to disrupt you/make you more aggressive/reckless (but that's why it's a must having that antitoxin grass clump equipped) and bleed is relatively common due to all the katanas, scythes and bandit knives. too bad there are no curse inducing weapons :(
  21. felipepepe Anacoluthon Patron

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    Doesn't the Blood Shield also increase elemental resistances?:retarded:I finished the game three times already alway believing this...
  22. praetor Learned

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    nope. only bleed/poison/curse (so yeah, technically it boosts all the resistances, since the magic/elemental are called defences ;))
  23. root - Patron

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    that may very well be true, but I was thinking about a meelee straight up character going toe-to-toe against these fuckers (which is what I do in DaS). Bosses that were problematic...Flamelurker, Old King, Old Hero (Assuming you go toe-to-toe with him you will die, but you'd have to be stupid to do that...still, hard hitta), King Allant (harder as a caster, funnily enough), Penetrator and the leechmonger to some extent. Also Black Phantom dude that protects Maiden Astraea after you kill her. Thing is, many of these bosses had (as far as I remember) p much unblockable attacks, so you had to think up ways of...well, not dying. In DaS it seems p straightforward with all bosses: hit...circle...block...dodge ULTRACHARGED ATTACK...rinse, repeat. Fuck, I thought Havel was going to give me a run for my money since he always broke my guard and one-shotted me but all it took was the (perhaps somewhat OP, considering the weight/STR requirements) eagle shield to piss all over him. None of the bosses so far (haven't done the Lord Souls...I think that's all I'm missing) seem to have any attack that's actually dangerouse. Apart from Gwyndolin, whose daggers occasionally clip through the pillars and hit me, chipping away at my health until I have no estus left. Guess I'll try the painted armor and crest shield.

    Shields seem OP in general...I killed Queelag on my first try without even taking damage (had no idea what I would be fightan). Those wheel skeletons? Laugh at them with scorn. Super Invisible Crossbreed Priscilla? Lolololo. None of the bosses attack you fast/hard enough to drain your stamina enough so you'll be actually vulnerable...at least with some points in endurance. In fact, none of the bosses (apart from faggot gwyndolin) even have elemental attacks, and those that do are overly telegraphed (Giant Ornstein's super lightning spear, Queelag's stuff). An almost-dangerous one would be perhaps Asylum daemon if you are unprepared for his shockwave, since he chains it up with other stuff. But still very much avoidable.

    I dunno. Maybe I am le playing it wrong.

    EDIT: Capra can go fuck himself with those machetes, tho.
  24. Jasede Arcane

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    The nice thing is that you can always switch to a 2H weapon, or even dual-wield if you like. I just got the game and enjoy whacking things with the Demon Hammer. I even upgraded that useless weapon because I like it so much.

    (I have to admit, I still take out a shield to learn the boss patterns/moves before committing to the 2H + dodge style. Is it just me or does dodging give you invincibility frames?)
  25. root - Patron

    root
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    DeS had invincibility frames, don't think they changed it

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