Allyx
Savant
- Joined
- Mar 29, 2016
- Messages
- 117
I'd be inerested in playing IWD 1/2 in a well implemented 3.5 ruleset, but for that, ToEE plz. Hell, you could even use the same backgrounds!
Funny thing is, Icewind Dale is easily the best looking infinity engine game to date so I have completely no idea why anyone would want to port it to engine that is inferior to original in every aspect but graphics (and even that could be subject of a debate). God dammit modders, stop fucking around and start making ToEE modules.
Why no one makes that sort of conversions for ToEE?
ToEE's appeal is in the mechanics of gameplay (more specifically, phase-type turn-based combat), rather than the setting/story/etc.-- and the mechanics of gameplay won't transfer over to NWN2's engine, while the story/setting/non-mechanical content are relatively forgettable... not bad, persay... just forgettable-- non-memorable...
He's hopefully talking about converting other games to TOEEs engine, which is indeed a great idea.
Unfortunately the TOEE engine is a buggy, modder's nightmare mess.
Sorry for the threadomancy, but you guys talking about a ToEE total conversion for Icewind Dale, you are all in luck.Outside of 3E rules, I could get behind that.
I should have a working Demo version (the Prologue Chapter) of IWD ready sometime around the start of 2017.
Check out this thread at Co8.org for details.