Eyestabber
Arcane
Anyone tried a space marine (PWA + Bolter) yet? It's on my list of "fun stuff to do in AoD"
Anyone tried a space marine (PWA + Bolter) yet? It's on my list of "fun stuff to do in AoD"
If you haven't solved Monastery yet you should be able too, get tower shield and side with raiders - should be enough to eventually get through.Am I screwed?
No problem.Hey Eyestabber, thanks for all the great tips!
Sword + dodge (no CS) is probably the easiest route. Buy "Dreamweaver" as soon as you reach Maadoran from "The Imperial Trader" inside the Commercium building. Awesome weapon with HUGE THC bonus that can carry you all the way to the end. Actually, your current character can still buy it, no?Next time I start out with new character will go for dodge and sword or dagger like you suggested.
Alchemy is arguably stronger, but crafting is more straightforward and consistent. I suggest crafting, since it's a flat +1 damage at every even number. Remember to buy every single whetstone!And maybe specialize in either Alchemy or Crafting.
That first fight is tough, yeah. IG is not really meant for hybrids (it's doable, but very hard).I remember rejecting the IG commander to ambush some caravan in the beginning and digging myself further all around, reloading often.
It means you "left early" twice, thus missing all the "main quest XP". Your character is probably lagging SP-wise. A lot.I managed to get out of Teron when all seemed lost and I was at a dead-end, and again at Maadoran (by betraying the co-conspirators).
Did you stumble upon a bug? If you did, send your save to the ITS guys.But the faction quests are all screwed up though, can't report back to Gaelius after conversation with Meru, Meru comes back to Ganezzar like nothing happened after I wanted to loot some Aurelian soldiers in the first event during trip to Al-Akia.
Zamedi is an optional area, if you can't defeat the demon, skip it. Bear in mind that no matter how screwed up your game is, you can still finish it by reaching the end game location and going with one of the choices presented there. Your best bet is to fight the enemies at Hellgate and Dead River and choose whichever route you find easier to reach the endgame location. Against the enemies in Dead River, antidotes help a lot. In Hellgate high armor DR results in most attacks hitting for zero damage. Don't bother with finding the Divine Spear in Hellgate, just go for the exit.I still hold out hope that I find something that will get me through. No luck in Hellgate, the demon in Zameddi (?) kicks some serious ass without me being cooperative or not, only path forward is through Dead River it appears, lol.
This. I actually played the whole Arena and most tough fights with just 7 in Swords thanks to that awesome weapon. Even at endgame i again switched to it, because of high THC and everything you can do with it. I play a 10AP blocker with sword and rule every fight. Exception was the Thieves encounter-ambush in slums, which was uber tough even if "prepared".Sword + dodge (no CS) is probably the easiest route. Buy "Dreamweaver" as soon as you reach Maadoran from "The Imperial Trader" inside the Commercium building. Awesome weapon with HUGE THC bonus that can carry you all the way to the end. Actually, your current character can still buy it, no?
7 Sword? You only need 5 for almost every fight if you have Dreamweaver, including Zamedi demon. Possibly knock it up for Agathoth. Swords are an underwhelming skill, but Dreamweaver makes it very powerful. The merchant dagger at start of Maadoran can do a similar boost for dagger characters.
I keep saying don't overlevel your weapon skills, BTW, because that can help you make your character stronger - those points can go to civil skills, CS, or alchemy/crafting. Often I see people pointlessly overlevel their weapon/defense when, sometimes, investing some of that SP on alchemy or crafting would make them better combatants.
I like comfort, what can i say. I had quite a good time without nailbiting THC or using nets everytime. There also was enough room for 6 Alchemy very early on and now 7 Streetwise which spiced things up. Now, at end game, i am experimenting with lore/crafting but it kinda tightly coupled with PER/INT, so canno do much with it anyway.7 Sword? You only need 5 for almost every fight if you have Dreamweaver, including Zamedi demon. Possibly knock it up for Agathoth.
7 Sword? You only need 5 for almost every fight if you have Dreamweaver, including Zamedi demon. Possibly knock it up for Agathoth. Swords are an underwhelming skill, but Dreamweaver makes it very powerful. The merchant dagger at start of Maadoran can do a similar boost for dagger characters.
If you fight that Ordu guy in Ordu camp, you need 10 sword, or legs hit to lower his dodge is something like 15%, not very manageable.
I have 140 with -20 from low PER/Shield (i know... 6INT wasted, should've gone with 6 PER). That's like 35% on Agathoth.Interesting. I've beaten him without much trouble recently with a ~7 axe, though, and I doubt 10 Sword + Dreamweaver (which is like, what, 160 Attack Rating?) is necessary for anybody. I'll see how he is next time I fight him.