Nathaniel3W
Rockwell Studios
Hi everyone. Some of you have probably seen me plugging my game around here. To summarize development thus far, I started a Kickstarter way too early, fell far short of my funding goal, and now I'm going to actually build the complete game engine first, make a demo, and beg for more money sometime next year.
I'm not yet sure how I want to do world-map random encounters, if I want a miniature world map, if I want an actual map, and all the rest. I'm making a large-scale tactical RPG, so maybe some of the listed techniques would work better than others. But regardless of what would work best for my specific game, I'm wondering what your favorite random encounter method is and why. Maybe I can take the best of everything and roll it all together.
I'm not yet sure how I want to do world-map random encounters, if I want a miniature world map, if I want an actual map, and all the rest. I'm making a large-scale tactical RPG, so maybe some of the listed techniques would work better than others. But regardless of what would work best for my specific game, I'm wondering what your favorite random encounter method is and why. Maybe I can take the best of everything and roll it all together.