Few months back got into beta to, guess it helped I was playing WoW.
By the way the points Brenner raised are true.
This game is easy to get into and I have to say the char skill setup is interesting and playing support is fun at last. It helps that you have the dailies that offer more potato if you play certain class, either warrior, assassin, support, etc.
As to Bliz milking cash from this, meh mostly skins i would say. Getting the gold to unlock chars is slow, but steady. Since you can try different heroes every week, you get the feel what heroes you like and it makes easy to figure out what to unlock. So far I haven't spent any money on chars and i have 5, just need to get Nova, Jaina and Thrall.
I do sort of miss items and hero customization that DoTA2 has, but then again I could play DoTA2.
So yeah right now Im finding it fun to play. Yet I suspect my interest will fade when I have unlocked the heroes Im interested in and gotten them to lvl 7-10.
By the way the points Brenner raised are true.
While I like some aspects of DoTA 2 some things there either got annoying or real turn off, hence I haven't played it for months.
- Last hitting is an interesting mechanic, but when everyone is trying to last hit, it becomes a tedious mini-game. I'm glad they removed it from HOTS, it was boring and unnecessary.
- Shared xp is a great thing, because it focuses a lot more on the team effort of things. You grow and develop as a TEAM
- Talents are a cool way to vary up the game, and almost every hero has interesting different builds, instead of preordained "cookie cutter" ones. Talents are much more interesting and easier to balance around than boring "item builds". With items in Dota etc, If you don't build a certain way, you're not maximizing your potential, and then you're outcast as a newb scrub feeder. What good is variety, if there is none?
- Support heroes actually feel important and viable. Unlike most mobas, supports have a huge role, but in HoN + DotA they're pigeonholed into supporting the carry and playing the last hit game for 10-30 minutes (in an average game) until the team composition either wins a team fight and pushes, or feels strong enough given that composition to start serious pushing. It's simply not fun, and you get all the kids screaming to play "carry" every game.. ugh..
- Game lengths have extended dramatically since -EM days; DotA 2 matches are typically at minimum 30 minutes and can easily stretch to 50 minutes, HoTs are on avg. only 20 minutes, which I feel is great
This game is easy to get into and I have to say the char skill setup is interesting and playing support is fun at last. It helps that you have the dailies that offer more potato if you play certain class, either warrior, assassin, support, etc.
As to Bliz milking cash from this, meh mostly skins i would say. Getting the gold to unlock chars is slow, but steady. Since you can try different heroes every week, you get the feel what heroes you like and it makes easy to figure out what to unlock. So far I haven't spent any money on chars and i have 5, just need to get Nova, Jaina and Thrall.
I do sort of miss items and hero customization that DoTA2 has, but then again I could play DoTA2.
So yeah right now Im finding it fun to play. Yet I suspect my interest will fade when I have unlocked the heroes Im interested in and gotten them to lvl 7-10.