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KickStarter Grim Dawn

DakaSha

Arcane
Joined
Dec 4, 2010
Messages
4,792
Turned off depth of field. Now running with everything else maxed out just fine
 

Mastermind

Cognito Elite Material
Patron
Bethestard
Joined
Apr 15, 2010
Messages
21,144
Steve gets a Kidney but I don't even get a tag.
Just got two-shotted in depraved sanctuary on hardcore
Def rolling another character. I really don't see why people seem to not be to enthused about this. Maybe it becomes clear later

Last I tried it the skill tree was boring as fuck. I don't understand how they screwed it up so much since they were pretty good in TQ.
 

DakaSha

Arcane
Joined
Dec 4, 2010
Messages
4,792
Im loving the skill tree (so far).
Having said that, there is room for improvement which as far as i heard is coming next patch (ability to modify skills).

But even now, the fact that your skills also come form items and item enhancements makes it really interesting to me.
 

DakaSha

Arcane
Joined
Dec 4, 2010
Messages
4,792
its more than the skill trees (plus dualclassing).

There are both items that grant extra skills + items that you can attach to gear that add skills. There is fucktonnes of customization

Watch my stream faggits :smug:
 
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Mastermind

Cognito Elite Material
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Bethestard
Joined
Apr 15, 2010
Messages
21,144
Steve gets a Kidney but I don't even get a tag.
What the fuck, 50 skill points to max one mastery? Is the level cap higher?
 

DakaSha

Arcane
Joined
Dec 4, 2010
Messages
4,792
you get 3 points per level and the level cap is planned to be something ludicrous like 200, although its only 35 right now
 

DakaSha

Arcane
Joined
Dec 4, 2010
Messages
4,792
So i completed the general story arc content. Now have the endgame shit to do. Took 14 hours. I'd say thats pretty good for 2 acts
 
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DakaSha

Arcane
Joined
Dec 4, 2010
Messages
4,792
Do NOT underestimate the rogulike dungeon endgame content.

I had a character that ran through the game, almost effortlessly. Died immediately in the roguelike dungeon. Oh well off to try a new one
 

DakaSha

Arcane
Joined
Dec 4, 2010
Messages
4,792
Had a dev on my stream listening to suggestions. Thought that was pretty cool
 
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Semper

Cipher
Joined
Jan 12, 2012
Messages
747
MCA Project: Eternity
you get 3 points per level and the level cap is planned to be something ludicrous like 200, although its only 35 right now

that's the engine limit. vanilla grim dawn will be capped at something between 60-75. it's also planned that in later levels the points to spend will drop down to 2-1.
 

DakaSha

Arcane
Joined
Dec 4, 2010
Messages
4,792
I'm not talking about vanilla, but planned down the line (according to what ive read)
 
Unwanted
Douchebag! Shitposter
Joined
Jan 19, 2014
Messages
3,059


This guy gets it. Especially towards the end where he speaks of AOE spells and characters build. Games like PoE get it wrong because they end up being a soul crushing grindfest where you spam the exact same skill (1 or 2 at best) over and over again hours on end.
That's the only thing Diablo 3 had right. Seems like Grim Dawn will be the best of both world with more proper RPG elements thrown in.
 

subotaiy

Cipher
Joined
Aug 8, 2012
Messages
522
Location
Romania
Don't know nothing bout this, but yes, PoE is ironically gimped by the gem linking system. One or max 2 items with 6 sockets means you will focus on enhancing that particular spamming skill. Also, with Codt, summons and totems, the combat becomes even more passive and boring.
These games should take cues from moba genre combat, but that means more interesting encounter design.
 
Joined
Aug 10, 2012
Messages
5,894
this game is way less sperglord than PoE, and infinitely more playable - aka there are many different interesting skills and there's actually some atmosphere as far as these diablolike games go. I'm way past the point where I give a shit about min/maxing in these things anymore, so it's a welcome change of pace.

btw Kripparian is an insufferable fucking moron.
 
Unwanted
Douchebag! Shitposter
Joined
Jan 19, 2014
Messages
3,059
Ahh, Path of Exile not Pillars of Eternity.

...that's gonna be annoying ongoing.

I know. That can be horribly confusing outside of their respective threads. And the O in both of them stands for ''of'' so it stays minuscule.

PoE...
 

Zewp

Arcane
Joined
Sep 30, 2012
Messages
3,568
Codex 2013
So what's the news on this- wasn't it supposed to be done by now? I tried looking at their forums to find the answer a while back, but I couldn't piece it together by what other people are saying.

I love the game, but I'm waiting for Act 3 before I play again.
 

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