I think you're thinking of G1. There was a skeleton outside the old camp that you could only get to by climbing up the cliffs. Though in G2 I think there is a skeleton hidden under some trees on an overhang out the exit you take to go towards the mercenary camp. I forget exactly what it has.I seem to remember that in normal G2 there was a armoured skeleton (of the not moving variety) on a cliff face near the city that you couldn't access except by climbing (up/down) that had some good early level loot. Now in NoTR i've climbed allover the cliff faces around the city and there's zilch. Am i imagining it or was it removed?
Gothics were good ideas, but shit games overall. I mean really, you say you are trying to be hardcore and 'original' and the best you can come up with is...orcs and dragons? And streetfighter like combat?
Fuck you.
Well, he's right in case of Gothic 2. Gothic and NotR were much better, but Gothic 2's storyline sucked as hell.Gothics were good ideas, but shit games overall. I mean really, you say you are trying to be hardcore and 'original' and the best you can come up with is...orcs and dragons? And streetfighter like combat?
Fuck you.
orcs and dragons[...]streetfighter like combat
Correct. If you download a trainer and scale back the monster difficulty to what it was in vanilla G2 before NOTR skullfucked anything remotely resembling balance and made it necessary to reload 10+ times to defeat the first fucking goblin you meet outside of Xardas' tower.gothic 2 with addon is perfect the way it is...