Jaquays is the real deal - she did some really classic stuff in the PnP RPG field (both adventure design and art) and has a nice old-school art style:
The reason I have confidence in the project is that everything I own by Jaquays has been top notch stuff.
- The early adventure modules published in The Dungeoneer and through Judges Guild are masterpieces of dungeon design, with a very strong 3D element and inventive, non-standard encounters. They are regarded as classics among fans of traditional RPGs.
- The Runequest publications helped flesh out the background for one of D&D's main competitors (CRPG players might know its world through The King of Dragon Pass), and again, the adventure modules are known for their combination of local cultural variety, evocative locations, and solid encounter design.
- Her work at TSR was mainly as an artist, but the few adventures she wrote (outside the joke Castle Greyhawk) are, again, very good (although not well known due to their low print runs).
- Dunno about her work on 3D games, but apparently, her levels are well laid out and very good at using the Z axis.
That makes her one of the few people among game designers I would consider absolutely qualified to remake Dragon Wars.
WRT the trans angle, she has been surprisingly normal about it (although she was known as a deeply conservative Christian before she switched teams, which makes you wonder...).
I really really wouldn't put her in the same box as the Tumblr squad.
Heineman, though, seems like a liability. But we will see.