Wow. Been playing lately (on extreme) and it's everything I said it was going to be on page 1, but even worse. I had no expections for this and Ubisoft still somehow managed to let down.
Been testing the game's AI, gunplay, difficulty and other things.
So...
The game's AI is bad (no surprises there), they take sometime to react, they give up pretty quickly to search for the player, they can see the player to a max of 30 meters (give or take) wich for a sandbox this big is kinda sad, and their reactions to player's actions are very few and simple (nothing akin to MGS V). Once a enemy saw me for about 2 seconds (
I was 10 meters away from him), but since I dodged quicly from his line of sight he just stood there like a retard for half minute before saying "Must been my imagination" and carrying on with is life. Few enemies so far decided to investigate after "seeing something". And even more strange is that I never have seem them using an alarm. There was plenty of times were I attacked a outpost/camp (with alarms), and the enemies never used the alarm, and no I didn't disabled them.
Also their combat AI is very simple. The fuckers just limit themselves to run for cover and throw grenades randomely from time to time. Them don't try and flank me, or get me out from my cover, they stay behind cover and some idiots try to run straight to me (although the snipers do stay behind and far away).
Stealth is easy (shocker).
Markers, markers everywhere... Even undiscovered locations apper marked on the map (and there's no way to remove them).
The guns are nice. And it's fun to shoot stuff.
The vehicles also behave differently, but most of them seem to have the same speed. But surprisingly enough if crash against something at high speed (even on fucking bikes) you are not projected from the vehicle... wow, what a fun sandbox.
The world is huge, and as expected empty and fucking boring to explore. Full of collectibles, shit level design and missions that all feell and play exactly the same. Some outpusts are somewhat big but have very few enemies. The visuals are stunning though. Funny how AAA studios nowdays think that: big pretty World with lots to do = good sandbox
Why the fuck does Ubi still keeps on slaping a terrible skill system for their sandboxes? And most of these are so dumb: "Ugrade this skill to improve the damage vehicles can witstand."
Also killing civillians with vehicles is quite difficult (I once pushed a old lady against a mountain with a construction vehicle and nothing happened).
Also you can't kill civilians.
Also there is no jumping mechanic so I could parachute down a cliff.
Nor a load mechanic (even something like resart from checkpoint would been nice).
And finally I am forced to play with 3 annoying AI's on solo, that teleport near me (even if I leave them somewhere else in the map) and they don't let me die, nor enjoy the fucking the game because they kill everything for me.
Such a fun and tacticool sandbox (to be fair co op is quite fun but it still doesn't compensate the price tag)
But I have to thank Ubi for the open beta, now I know where not to waste money.