Tacticular Cancer: We'll have your balls

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Forgotten Realms: Unlimited Adventures (FRUA) thread

Discussion in 'Codex Workshop' started by Jaesun, Jul 16, 2011.

  1. Cyler Rubin Novice

    Cyler Rubin
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    Here ya go man, should be in 7zip format.

    https://www.dropbox.com/s/62lby3ofnvkbcr1/The Realm Starter Pack.7z?dl=0
     
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  2. Cyler Rubin Novice

    Cyler Rubin
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    Ohhhkay... So this should be the last one of these. Well unless there is more that I don't know about. So like a dumbass I was unaware that there were 10 modules in the Realm that were Ray Dyer's original mods. This consisted of games gamer01-gamer10. I've included them in the most recent upload so finally this should be complete. Check the readme to verify its version 1.02. Sorry about that. I'll go away now.

    https://www.dropbox.com/s/62lby3ofnvkbcr1/The Realm Starter Pack.7z?dl=0
     
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  3. Cyler Rubin Novice

    Cyler Rubin
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    Not gonna bother updating the hyperlink as its still the same, I have updated the file however to include the games west01-west09, now I am aware that there are several compatible games that work with the realm made by others creators, in the future I might add those as well, but I think for the most part this is it unless Ray makes any more modules to add on to it, I will keep an eye out just in case and update accordingly
     
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  4. Jaesun Fabulous Moderator Patron

    Jaesun
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    All of the gameXX.zip games on rosedragon are Ray's games he has made. ALL of them take place in his The Realm setting/rules. He has done 50 modules, all based on the classic PnP versions. Quite an impressive feat.

    He has also done a lot more too...
     
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  5. Cyler Rubin Novice

    Cyler Rubin
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    Out of curiousity is there a place where his specific rules are listed? Or is it just standard GB AdnD rules?
     
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  6. Finagle Novice

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    Anyone know how to edit or change the combat icons for player character. Tried Googling a bit but couldn't find definitive answer.
     
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  7. ProphetSword Arcane

    ProphetSword
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    Do you mean to change them to something completely different from what UA offers or just change them mid-game to a different icon you like better?

    For the latter, there are options in the ENCAMP menu to do that.
     
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  8. Finagle Novice

    Finagle
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    Last edited: Jul 4, 2017
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  9. ProphetSword Arcane

    ProphetSword
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    It's possible, if you alter the CBODY.TLB file. People do it frequently.

    I would go to the FRUA forums to find out more details. For instance, in this thread you will see that a member of the forum created EGA icons:

    http://ua.reonis.com/index.php?topic=2997.45
     
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  10. Finagle Novice

    Finagle
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    Figured out how to import combat icons other people have made by using CBEDIT.EXE through uashell. I would really like to use ones ive made myself through photoshop and then convert the image to a .PCX file.

    If i cant work it out myself ill bother the folks on the UA forums.

    EDIT: In case anyone else was wondering how to do this just download CBEDIT.EXE and extract into your download folder in your FRUA folder. Start FRUA using uashell and it will say something like editor installed. Move what ever ended up in your TEMP file so it empty. Restart FRUA apply the game dsn you want to play then go to the editors menu, other, CBODY.MNW, CBODEDIT.MNY. The rest self explanatory.
     
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  11. Finagle Novice

    Finagle
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    I think its standard GB rules complete with the silly race level limits. I use the Gold Box Companion when playing FRUA modules and just use that to by pass any level limits.
     
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  12. Cyler Rubin Novice

    Cyler Rubin
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    Yeah same here, the original race limitations in gold box were always a bad design decision in my opinion, but i know Gygax was god back then so I understand why its there.
     
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  13. Deuce Traveler Prestigious Gentleman 2012 Newfag Patron

    Deuce Traveler
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    When D&D really got started, there were no disadvantages to playing demi-humans. The level caps and the fact that demi-humans were supposed to lack souls, and therefore could not be raised, was meant to encourage people to play humans. In the BECMI version of D&D, for example, an elf was the equivalent of a magic-user/fighter hybrid who could cast magic spells while wearing full armor. With that kind of advantage, why ever play a human magic-user? A lot of this imbalance started since D&D started as the Chainmail tabletop wargame, which didn't envision levels in the teens. D&D was built one layer at a time and only completely overhauled with 3rd edition.
     
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  14. Make America Great Again Zed Duke of Banville Arcane Patron

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    "Dwarves: Dwarves may opt only for the fighting class, and they may never progress beyond the 6th level (Myrmidon)..."
    "Elves: Elves can begin as either Fighting-Men or Magic-Users and freely switch class whenever they choose, from adventure to adventure, but not during the course of a single game. ... However, they may not progress beyond 4th level Fighting-Man (Hero) nor 8th level Magic-User (Warlock)..."
    "Halflings: Should any player wish to be one, he will be limited to the Fighting-Men class as a halfling. Half lings cannot progress beyond the 4th level (Hero)..."
    - Gary Gygax & Dave Arneson, Dungeons & Dragons: Rules for Fantastic Medieval Wargames Campaigns Playable with Paper and Pencil and Miniature Figures

    :M
     
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  15. InD_ImaginE Savant

    InD_ImaginE
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    Is there a collection of original Goldbox games remake for FRUA or Dungeoncraft?
     
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  16. Cyler Rubin Novice

    Cyler Rubin
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    I'm uncertain about the rest but in that the realm pack we were discussing earlier there are two module remade, namely, Pool of Radiance and Curse of the Azure Bonds, they were remade by Ray Dyer for frua. You can look them up individually at frua.rosedragon.org/pc/modules. The files should be called game39 and game40 as for pools of Darkness and Secret of the Silver Blades I don't know of any off the top of my head, though I'm disinclined to believe they don't exist. I can check around and see if I am able to find any for you however.
     
    Last edited: Aug 13, 2017 at 3:43 PM
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  17. InD_ImaginE Savant

    InD_ImaginE
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    Will be looking for them. Thanks for the info
     
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  18. ProphetSword Arcane

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    Most of the Gold-Box games weren't remade in FRUA for the simple fact that if you can run FRUA, you can also run the Gold-Box games, as both require DOS or DOSBox. The only reason someone remade Pool of Radiance was to allow for the addition of the classes that were missing from the original game.

    I will also point out, as I have many times before, that there are a great number of fantastic games to be played in FRUA, and if you limit yourself to just playing the Gold-Box games or D&D module conversions, you are missing out on opportunities to play some reallly original and fun adventures. You will even find sequels or spiritual successors to the Gold-Box series available among the games that have been released, so I always suggest that people explore what's available and read the reviews.

    Not necessarily what you asked for, but I tend to advertise for the FRUA designers whenever possible.
     
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  19. eXalted Savant

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    I have played 3 FRUA modules until now and they have been times more interesting for me than Pool of Radiance.

    There, I said it.
     
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  20. Cyler Rubin Novice

    Cyler Rubin
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    Makes perfect sense to me, after all PoR was the very first attempt at making a game in that format, the games that followed after such as secret, curse, and PoD show they gradually got better, but with FRUA it gave the community a set of tools to built their own games with, then game hacked FRUA mods which gave a whole new level of customization and possibilites. Hehe, so no don't feel bad that other modules seem more fun/interesting at all.
     
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