luj1
You're all shills
Never played any but seems like an interesting subgenre. Any fans here?
Which is better for a 1st person roguelike, realtime or turn based?
Party based or a single character?
What are some elements not exploited enough?
What do YOU want to see in such a game?
How important is level design?
Is diablo-like itemization the only way to do items?
Discuss.
Which is better for a 1st person roguelike, realtime or turn based?
Party based or a single character?
What are some elements not exploited enough?
What do YOU want to see in such a game?
How important is level design?
Is diablo-like itemization the only way to do items?
Discuss.