1. Having trouble staying logged in? Note: We are rpgcodex.NET not .COM. Trying to login via .com will cause issues. Make sure you are on rpgcodex.net to login and all will be fine.

    And if the Password Recovery doesn't work (there was an error transitioning accounts during the upgrade), use the "contact us" link right down the bottom right of the forums and harass us about it. Include your account name and its e-mail address (or whatever parts of it you remember).

    "This message is awaiting moderator approval": All new users must pass through our moderation queue before they will be able to post normally. Until your account has "passed" your posts will only be visible to yourself (and moderators) until they are approved. Give us a week to get around to approving / deleting / ignoring your mundane opinion on crap before hassling us about it. Once you have passed the moderation period (think of it as a test), you will be able to post normally, just like all the other retards.

Information Final Fantasy VII Re-released for PC

Discussion in 'RPG Codex News & Content Comments' started by Crooked Bee, Aug 15, 2012.

  1. Crooked Bee Nyadmin Patron

    Crooked Bee
    Joined:
    Jan 27, 2010
    Posts:
    8,833
    Race Traitor
    Wasteland Ranger
    Dead State
    Brian Fargo
    Divinity: Original Sin
    Click here and disable ads!
    Tags: Final Fantasy VII; Square Enix

    As RockPaperShotgun informs us, the updated PC version of Final Fantasy VII that makes it compatible with modern systems has been released today, also featuring cloud saves and an in-game cheat feature. I'm not making that up.

    It already happened once, but that didn’t stop Square Enix from doing it again and releasing Final Fantasy VII on the PC. Unlike the majority off re-releases, there’s not even a hint of HD about this return to the most beloved game JRPG of the PlayStation 1 generation. So what gives?

    The update are more about groundwork so it can be played on modern systems. So while you can download it and play it on your quad-core Intel beasts, it still has the midi music and plasticy looking characters. There is cloud saving and achievements, but there’s also grainy FMV. The game is absolutely the same one from the 90s, although this version has an in-built cheat that allows you to boost your stats to maximum, to allow you to carry on with your adventure. Does that mean we were harder, and more willing to accept potential defeat all those years ago?

    Whaddya know, there is even a launch trailer:


    You can grab the game here if you swing that way.
  2. taxalot Cipher Patron

    taxalot
    Joined:
    Oct 28, 2010
    Posts:
    1,365
    Location:
    The Real Britannia
    Potato 2013
    Cheat to boost your stats? This bodes well for future Square Enix games in terms of difficulty.

    We are not breeding chocobos with this one, but a generation of idiot douchebags who think a gameover is a sign of a badly programmed game.
  3. Infinitron RPG Codex Staff Patron

    Infinitron
    Joined:
    Jan 28, 2011
    Posts:
    16,836
    Race Traitor
    Wasteland Ranger
    Dead State
    Server Slush Fund 2012
    Brian Fargo
    Divinity: Original Sin
    [IMG]
    DraQ, Kattze, gaudaost and 3 others Brofist this.
  4. SerratedBiz Arbiter

    SerratedBiz
    Joined:
    Mar 4, 2009
    Posts:
    2,365


    Nothing like basic spelling mistakes to secure your place among the journalistic elite.
  5. Gwendo Scholar

    Gwendo
    Joined:
    Aug 22, 2004
    Posts:
    942
    Which would look better? To play it with a PSX emulator or this re-release?
  6. Average Manatee Prophet

    Average Manatee
    Joined:
    Jan 6, 2012
    Posts:
    2,643
    Pushing a button a thousand times for max stats vs pushing a button once - which is better and why?

    The original PC release with various mods. Though I expect those will probably be ported to this one.
  7. felipepepe Anacoluthon Patron

    felipepepe
    Joined:
    Feb 2, 2007
    Posts:
    7,160
    Location:
    Land of Drizzle
    Wow....biuld-in cheats...and this was one of the easiest FF of all times, I never had to grind and Sephiroth was faceroll by just doing the ultimate weapons sidequests (the equips, not the monsters)...
  8. Bahamut Learned

    Bahamut
    Joined:
    Jul 11, 2008
    Posts:
    541
    They didnt even botter to add improved music, they ported goddamn PSX crap midis to ogg :lol:

    Also cheat and achievements
    :what:

    The movie cutscenes have been resampled and look better and the translation is supposed to be updated,

    o yea and securom added


    Yea only Red and Emerald weapon mobs was only nontrivial thing in FFVII
  9. lightbane Scholar

    lightbane
    Joined:
    Dec 27, 2008
    Posts:
    3,561
    Location:
    Neverwhere
    Squeenix did ITZ it again. In before massive dumbed do- oh wait, nevermind, it happened just as predicted :lol:
  10. Johannes Liturgist

    Johannes
    Joined:
    Nov 20, 2010
    Posts:
    3,971
    What's the problem with ingame cheats? They're nice to have and redact nothing of the non-cheating experience, for example does it make DOOM an easy game that you can just type IDDQD?
  11. LeStryfe79 Drunk Patron

    LeStryfe79
    Joined:
    Nov 25, 2008
    Posts:
    1,738
    Wasteland Ranger
    Server Slush Fund 2012
    Divinity: Original Sin
    Final Fantasy 7 is one of the easiest games ever made. Unless you count the optional weapon bosses it's almost impossible to die. Even Sephiroth's big attack only gives negative status effects. I beat it in 23 hours in one sitting and never even used anything beyond behamut and level 2 limit breaks. Not even the most popamole of decliners would have to cheat on this one.

    The music's pretty cool as is though.
  12. Clockwork Knight Arcane

    Clockwork Knight
    Joined:
    May 6, 2009
    Posts:
    8,821
    Location:
    Fighting rats inside my anus
  13. Excidium WOOOOORLD EATEEEEER

    Excidium
    Joined:
    Aug 14, 2009
    Posts:
    7,654
    Location:
    Third World
    And all that for just 10 euros!
  14. asper Liturgist

    asper
    Joined:
    Nov 14, 2007
    Posts:
    1,961
    Race Traitor
    Every time I see this game I think of Andyman's majestic Let's Play Thread.
  15. Jaesun Fabulous Moderator Patron

    Jaesun
    Joined:
    May 14, 2004
    Posts:
    17,843
    Location:
    Seattle, WA USA
    Race Traitor
    Dead State
    Brian Fargo
    Divinity: Original Sin
    It still has the MIDI music? Nice. I wonder how this will sound in my General MIDI Roland JV-1080?

    :smug:
  16. Whisky The Solution Patron

    Whisky
    Joined:
    Feb 22, 2012
    Posts:
    1,697
    Location:
    Vancouver, Canada
    Race Traitor
    Brian Fargo
    Divinity: Original Sin
  17. Clockwork Knight Arcane

    Clockwork Knight
    Joined:
    May 6, 2009
    Posts:
    8,821
    Location:
    Fighting rats inside my anus
    iirc Midi isn't an inherently shit format, quality of the music depends on the hardware.
  18. Jaesun Fabulous Moderator Patron

    Jaesun
    Joined:
    May 14, 2004
    Posts:
    17,843
    Location:
    Seattle, WA USA
    Race Traitor
    Dead State
    Brian Fargo
    Divinity: Original Sin
    Indeed. Using the shitty on-board MIDI on your sound card is NOTHING like hearing it through the FABULOUS Roland JV-1080, or the CM-500 for that matter.
  19. Irxy Scholar

    Irxy
    Joined:
    Nov 13, 2007
    Posts:
    249
    Location:
    Schism
    Race Traitor
    I remember FF7 pc had a nice built-in software midi synth (some yamaha emulator, afair), much better than the general midi support of sound blasters.
  20. Infinitron RPG Codex Staff Patron

    Infinitron
    Joined:
    Jan 28, 2011
    Posts:
    16,836
    Race Traitor
    Wasteland Ranger
    Dead State
    Server Slush Fund 2012
    Brian Fargo
    Divinity: Original Sin
    Yes, it also came with several Soundfonts, tailor-made for the Sound Blaster AWE cards that were popular at the time.
  21. LeStryfe79 Drunk Patron

    LeStryfe79
    Joined:
    Nov 25, 2008
    Posts:
    1,738
    Wasteland Ranger
    Server Slush Fund 2012
    Divinity: Original Sin
  22. Stabwound Cipher

    Stabwound
    Joined:
    Dec 17, 2008
    Posts:
    2,427
    Neither: the original PC version with mods.

    I'm not sure if mods work with this re-release, but they allow things like using the high-quality battle models outside of battle. Also you can use the original PSX music, not the mangled MIDI shit.
  23. Ion Prothon II Savant

    Ion Prothon II
    Joined:
    Jan 10, 2012
    Posts:
    1,012
    Location:
    Ołobok Zdrój
    First of all, PSX version didn't use MIDI, but other format of slightly better quality.
    Second, there's just a little difference of PC MIDI version on the on- board SB64 and SB128, so what's your problem.
  24. Gragt Arcane Patron

    Gragt
    Joined:
    Nov 1, 2007
    Posts:
    11,142
    Location:
    Belgium, the land of ferrets
    Divinity: Original Sin
    I would have expected more fanfare for that release considering FF7 is supposedly Square's greatest accomplishement.
    Havoc Brofists this.
  25. Jaesun Fabulous Moderator Patron

    Jaesun
    Joined:
    May 14, 2004
    Posts:
    17,843
    Location:
    Seattle, WA USA
    Race Traitor
    Dead State
    Brian Fargo
    Divinity: Original Sin
    Well Final Fantasy VIII Was Squares best accomplishment.

(buying stuff via the above links helps us pay the hosting bills)