Hyperion
Arcane
- Joined
- Jul 2, 2016
- Messages
- 2,120
The characters being clad in more leather than a Judas Priest concert is the least of the game's problems. Talented modders giving them classic FF class outfits, and Cindy a perfectly trimmed landing strip (or expose her pubes at the top of her jorts for those who like that sorta thing) will solve nothing for the game's fetch quest grind, awful storytelling, and Assassin's Creed-esque shit combat. This is also forgetting the fact it's a walking simulator only Bethesda can top in its banal execution.
Unless Squeenix goes the route of Hollywood, and scales back their obscene production values (they won't) and makes standout films like John Wick 1 and Dredd 3D the norm instead of the exception, they're dead and buried. Naoki Yoshida can only do so much for the company until he collapses from exhaustion. Or gives himself an ulcer and shits blood, like Yasunori Mitsuda when he wrote the Chrono Trigger OST. And it's obvious from the surge of kickstarters and low production games we've seen that Indie developers don't even know what made JRPG's great back in the 90's even though they love to name drop their favorite games like it's going out of style.
You'd think with how fucking bad 90% of WRPG's have been for the last 10 years, JRPG developers would try NOT to copy their awful systems, and just go with aping the aesthetic instead. It's not like the dregs who lap up Bioware games understand what good gameplay is anyway, just make it nice and shiny and give one character an ambiguous haircut and they'll flock to it.
Unless Squeenix goes the route of Hollywood, and scales back their obscene production values (they won't) and makes standout films like John Wick 1 and Dredd 3D the norm instead of the exception, they're dead and buried. Naoki Yoshida can only do so much for the company until he collapses from exhaustion. Or gives himself an ulcer and shits blood, like Yasunori Mitsuda when he wrote the Chrono Trigger OST. And it's obvious from the surge of kickstarters and low production games we've seen that Indie developers don't even know what made JRPG's great back in the 90's even though they love to name drop their favorite games like it's going out of style.
You'd think with how fucking bad 90% of WRPG's have been for the last 10 years, JRPG developers would try NOT to copy their awful systems, and just go with aping the aesthetic instead. It's not like the dregs who lap up Bioware games understand what good gameplay is anyway, just make it nice and shiny and give one character an ambiguous haircut and they'll flock to it.