Luzur
Good Sir
Elephants crave human blood.
If these things don't go full blown Skyrim Giants and punch people into the stratosphere, I will be very disappointed.
where is the nudity? WHERE
Elephants crave human blood.
If these things don't go full blown Skyrim Giants and punch people into the stratosphere, I will be very disappointed.
Even 0.000001 more meaningful is still more meaningful than skinning lions for a bigger wallet.Uh, don't give me the retardo emote, you retard. It's certainly more 'meaningful' than it is in Far Cry 3.At least in Skyrim 'exploration' is somewhat meaningful.
RNG loot with linear dungeons is not meaningful. If anything they're both nearly the same.
Those elephants looked unclad.where is the nudity? WHEREElephants crave human blood.
Even 0.000001 more meaningful is still more meaningful than skinning lions for a bigger wallet.
Ubisoft has considerably ramped up the list of things to see and do, then - but the studio also shies away from its own story. Ajay, a Kyrati native raised in America, has returned to his homeland for the first time in his adult life with the intent to scatter his recently deceased mother's ashes. Soon after touching down, he realises his parents each had a sizable role in instigating the civil war the country is currently embroiled in, a war against its flamboyant and despotic leader, Pagan Min. This dynamic is never really explored outside of optional collectable journal entries from Ajay's father, however, while a revelation regarding the family is casually thrown into a cut-scene and rendered largely meaningless, given that the game spends next to no time explaining Kyrat's more obscure and antiquated religious practices.
For all Far Cry 3's problematic narrative themes (and there were a few), at least it got people talking. The characters were a fascinating and often repellant bunch: a mad doctor, a pervert, a charismatic if totally insane warlord. In Far Cry 4 we're given a preacher who peddles arms and a couple of archetypal burnouts, and aside from one throwaway use of the c-word the game doesn't seem interested in pushing anyone's buttons.
The two opposing leaders of the Golden Path rebels, whose bickering drives the majority of the campaign, are only as interesting as their conflicting points of view on how to run the country once Pagan is out of the picture. Sabal is a traditionalist, whereas Amita wants to bring the country kicking and screaming into the 21st century; though the choice between them is never a black-and-white one, the solution the game drives you towards in the final act is as inevitable as it is obvious. Pagan Min himself is an intoxicating but underused presence, as is his barely-there lieutenant and right-hand woman Yuma, who never quite lives up to the reputation the other characters allude to.
But there's a reason Ubisoft pared back Far Cry 4's story - it knew it was never going to be the main attraction. Far Cry 4 does all the things that its predecessor did and more - more weapons, more vehicles, more modes, more ground to cover - so if all you're looking for is a big old wide open space to tear up with a friend, go forth and make merry with mortar. That said, more does not necessarily mean better, and the truth is that the wilds of Kyrat simply aren't as beguiling as the Rook Islands were. Far Cry 4 is well worth a visit, but it's more a backpacker's delight than a five-star island paradise.
8 / 10
So on "low" you actually see something?low vs ultra settings:
There's sun blasting in your face and yet the entire scene is completely dark to the point hare you have fucking candle light visible?low vs ultra settings:
Shadows don't disappear when you're lookging at the sun. Shocking, isn't it?There's sun blasting in your face and yet the entire scene is completely dark to the point hare you have fucking candle light visible?low vs ultra settings:
This is 2nextgen4me.