Tacticular Cancer: We'll have your balls

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Expeditions: Viking Release Thread

Discussion in 'Expeditions' started by Infinitron, Apr 27, 2017.

  1. Make America Great Again Infinitron Trade Master Patron

    Infinitron
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    Codex 2016 - The Age of Grimoire Serpent in the Staglands Dead State Divinity: Original Sin Project: Eternity Torment: Tides of Numenera Wasteland 2 Shadorwun: Hong Kong Divinity: Original Sin 2 BattleTech A Beautifully Desolate Campaign Pillars of Eternity 2: Deadfire
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    http://store.steampowered.com/app/445190/Expeditions_Viking/
    https://www.gog.com/game/expeditions_viking?pp=cb4e5208b4cd87268b208e49452ed6e89a68e0b8



     
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  2. Make America Great Again Infinitron Trade Master Patron

    Infinitron
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    Codex 2016 - The Age of Grimoire Serpent in the Staglands Dead State Divinity: Original Sin Project: Eternity Torment: Tides of Numenera Wasteland 2 Shadorwun: Hong Kong Divinity: Original Sin 2 BattleTech A Beautifully Desolate Campaign Pillars of Eternity 2: Deadfire
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  3. Avonaeon Logic Artists Developer

    Avonaeon
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    GOG are experiencing problems with their severs apparently. GOG version will be going up to tomorrow.
     
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  4. Ivan Arcane

    Ivan
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    FUCK YES!
    :brodex:
     
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  5. Mark Richard Savant

    Mark Richard
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    Well, bugger. GOG released de Blob just fine a few moments ago. The game has since become my mortal enemy simply for not being Expeditions: Viking. There will be a blood eagle tonight.
     
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  6. TT1 Learned Patron

    TT1
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    A Beautifully Desolate Campaign Pillars of Eternity 2: Deadfire
    :bounce:

    Ok, done. One more game in my library.
     
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  7. Urbanolo Learned

    Urbanolo
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    Shit, first screen after opening the game, creating PC and the character's father name is named <Player:Father>. I hope it's not completely bugridden :(
     
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  8. Make America Great Again Infinitron Trade Master Patron

    Infinitron
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    Codex 2016 - The Age of Grimoire Serpent in the Staglands Dead State Divinity: Original Sin Project: Eternity Torment: Tides of Numenera Wasteland 2 Shadorwun: Hong Kong Divinity: Original Sin 2 BattleTech A Beautifully Desolate Campaign Pillars of Eternity 2: Deadfire
    Yeah, you can see right away that the game isn't super-polished. Why does adjusting the individual difficulty sliders also change the "Preset" slider above? It should change to "Custom" or something.

    Also, it defaulted to Insane difficulty for me. Did it know I was a Codexer? :P Still, looks cool.
     
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  9. hivemind Arcane

    hivemind
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    is there a way to completely disable pointless stuff like foilage/weather by fucking around with some files?
     
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  10. veevoir Klytus, I'm bored Patron

    veevoir
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    Well fuck, 5-6 hours of playtime, starting again for 4th time. Have a bad case of altitis + stat/skill optimization fever. Muh min-max builds!
     
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  11. Sensuki Arcane Cuck

    Sensuki
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    Codex 2014 Serpent in the Staglands Shadorwun: Hong Kong A Beautifully Desolate Campaign
    The character stats don't really matter that much in this, a little but not much - not really worth worrying about. Skill builds are important for combat at the beginning though, at least on the harder difficulties.

    I left my PC downloading the release version on Steam and left for work, but I don't have much free time these days so I'll probably be lagging behind everyone else.
     
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  12. Unorus Janco Lurker

    Unorus Janco
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    This subforum was a mistake, a normal thread on general RPG would get much more attention.
     
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  13. Jinn Augur

    Jinn
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    Seriously. These developer subforums do more harm than good for exposure.
     
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  14. MasterSmithFandango Arcane

    MasterSmithFandango
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    Played it a bit. Really like it. Looks really solid.
     
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  15. Disgruntled Learned

    Disgruntled
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    Can anyone tell me if there are single-handed spears in the game? So one can wield both shield and spear, or is all two-handers?

    I jumped in with a 'hoplite' build but that might have been a mistake judging from all the two handers :|
     
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  16. hivemind Arcane

    hivemind
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    what do you consider the beginning?

    the combats in the prologue were all p easy on insane
     
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  17. veevoir Klytus, I'm bored Patron

    veevoir
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    Have you had any experience from beta with sword skills? Execute has a bit ambiguous wording "Marks the target for killing blow next turn, which will instantly dismember them if deals any damage".. So basically I have to mark in turn 1 and then land unblocked hit on the enemy in turn 2? Do I need to hit the fellow with the same character that did the marking?
     
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  18. hivemind Arcane

    hivemind
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    no I did't play the beta and I haven't yet used to execute skill
     
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  19. Urbanolo Learned

    Urbanolo
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    Soo new patch (about 500mb on steam). Any patch notes?
     
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  20. Vicar Savant Patron

    Vicar
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    A mod should just move this thread to GRPGD and maybe move it back here after a few months. Or better yet let all release thread for games from hosted forums be in GRPGD (with links to the forum). The hosted forum can then be used for specific discussions/ developer interactions/ dev diaries.

    As it stands, hosted forum seems to be rather counterproductive in generating hype.
     
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  21. Disgruntled Learned

    Disgruntled
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    The lack of discussion is disheartening. Site seems more like Devdramacodex than rpgcodex sometimes.

    On the game, i realised i didnt read the tooltips properly that spears are all two-handers :oops: so made a dual wielding axe berserker instead. The character building options are what impresses me the most so far about the game, I really like that there are many tangible skills, perks and upgrades to pick from instead of endless +3% stat fillers.

    The most negative part so far is the poor visuals during battles. The combination of the camera angle and thin character/weapon models make it really hard to discern what each person's role is on the battlefield. Maybe its just the beginning where you are fighting villagers, but so far ive had to scroll over the details or squint to tell them apart.
     
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  22. veevoir Klytus, I'm bored Patron

    veevoir
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    Spears are really fun on your PC. You can then max dialogue skills (finesse,perception,sense) and invest in supporting skills AND still be useful from second line as they wreck people shit.

    All of that for investing in one skill instead of ~2.
     
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  23. Radech Augur

    Radech
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    Yup this is what I did as well - though I can't recall attacking with the spear since getting Inspire, considering dropping it for axe and shield though, just to tank up a bit no need to invest in damage when you have inspire, and shield dislodging is pretty usefull.

    btw throwing is OP and funny as hell.
     
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  24. Jinn Augur

    Jinn
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    I posted my initial impressions in the news thread, but yeah, again, no one looks down in these sub-forums.

     
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