Just out of interest: Have you chaps found it to be equally plausible playing a peaceful diplohippie or a more traditional "murder the redskins!" conquistador? The game seems to want to direct you towards diplohippiedom, even giving you a native guide and all to begin with.
As for the game: excellent idea, not too keen on the micromanagement involving that many party members or the camping screen. Random events and encounters during camping are neat, though. All in all, not too excited about the game. I seem to get lost doing pointless sidetrackery a lot of the time, the World is somewhat bland and samey jungle vista and the combat reminds me too much of King's Bounty, a game I hated for not being HOMM.
Dunno, just can't get that worked up about this game, try as I might.
As near as I can tell the options are between a kind-hearted conquistador who only murders people when they don't give them what they want, and a completely anachronistic Carebear who actually cares about and respects them. The option to play a real black-heart is just not there.
Also the (lack of) sexism really bothers me. There is no apparent difference between being a male or female protagonist, and apparently the extremely repressive, machismo Spain had no problem making half of their NPCs females. I don't care about the presence or lack of women, but the fact that it is written to 20th century U.S. American morals is jarring.
With that said, the game is really like King's Bounty and I am digging it.