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Expeditions: Conquistador Discussion Thread

Jack Dandy

Arcane
Joined
Feb 10, 2013
Messages
3,039
Location
Israel
Divinity: Original Sin 2
You think?
Imo it was just nice and detailed. Nothing wrong with that, really..
 
Joined
Mar 19, 2010
Messages
400
Location
Nazi Germany
Dead State Project: Eternity Wasteland 2
gog.png
 

mikaelis

Prophet
Patron
Joined
Nov 28, 2008
Messages
1,440
Location
Land of Danes
Codex 2013 Codex 2014
Did you kickstarted it? I did and so i got a redeem code and all the links in my e-mail. They might have not put it on the site officially yet.
 

piydek

Cipher
Joined
Feb 13, 2006
Messages
819
Location
Croatia
In short - the game is great IMO. Adventuring part is well done, plenty of content and variety. Huge open world and fun exploration, but with none of the Bethesdian trappings. Some encounters on the map that are random tie-in well to the path you're carving for yourself. Almost no meta-narration, you discover the world, fractions and the plot grows naturally from there. No "save the world" main plot, stuff is more along the lines of first Fallout, you are not the Chosen One. You can side pretty much with whomever you want. Plenty of choices and consequences (mutually exclusive). No political correctness, you can slay women, children, peasants if you so desire and it fits the role you've set in mind for your expedition. Personally I've played as the Herzog's/Kinski's version of Aguirre and the game supported even that. I see huge replayability potential here. Nice difficulty settiings - no increasing difficutly via HP-bags, but via AI. Nice ironman mode which really makes the experience harsh - people will die, new people will be recruited, there will be illness and starvation. Battles on the highest difficulty are hard enough. Very nice morale system which is some kind of complex alignment system and which works really well. You'll have to select your expedition members so that they are compatible with one another and so that they're compatible with your role-playing. Lots of text, but very well-written, very descriptive, I don't agree there's too much of it since it's always relevant, setting the tone of encounters/interactions/places. A really good game, I'd recommend it to codexers.
 

piydek

Cipher
Joined
Feb 13, 2006
Messages
819
Location
Croatia
Oh yeah, another thing: the game really doesn't force you to play aggressively, most of the things can be solved either diplomatically or via combat and the XP system doesn't prefer one approach over the other. But the consequences will be according to your approach, both short-term and long term-ones. The :incline: is definitely on its way with this one.
 

Kem0sabe

Arcane
Joined
Mar 7, 2011
Messages
13,083
Location
Azores Islands
In short - the game is great IMO. Adventuring part is well done, plenty of content and variety. Huge open world and fun exploration, but with none of the Bethesdian trappings. Some encounters on the map that are random tie-in well to the path you're carving for yourself. Almost no meta-narration, you discover the world, fractions and the plot grows naturally from there. No "save the world" main plot, stuff is more along the lines of first Fallout, you are not the Chosen One. You can side pretty much with whomever you want. Plenty of choices and consequences (mutually exclusive). No political correctness, you can slay women, children, peasants if you so desire and it fits the role you've set in mind for your expedition. Personally I've played as the Herzog's/Kinski's version of Aguirre and the game supported even that. I see huge replayability potential here. Nice difficulty settiings - no increasing difficutly via HP-bags, but via AI. Nice ironman mode which really makes the experience harsh - people will die, new people will be recruited, there will be illness and starvation. Battles on the highest difficulty are hard enough. Very nice morale system which is some kind of complex alignment system and which works really well. You'll have to select your expedition members so that they are compatible with one another and so that they're compatible with your role-playing. Lots of text, but very well-written, very descriptive, I don't agree there's too much of it since it's always relevant, setting the tone of encounters/interactions/places. A really good game, I'd recommend it to codexers.

Buying this from GOG today when i get home. :love:
 

cvv

Arcane
Patron
Joined
Mar 30, 2013
Messages
18,138
Location
Kingdom of Bohemia
Codex+ Now Streaming!
Hm, on the News forum, TC and GOG itself it's presented as a tactical strategy but from the trailers and blurbs I'd say it's more of a RPG than anything else. Sort of King's Bounty style?

Looks great either way now if only it's bug free.
Awaiting Codex review.
 

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