Putting the 'role' back in role-playing games since 2002.
Donate to Codex
Good Old Games
  • Welcome to rpgcodex.net, a site dedicated to discussing computer based role-playing games in a free and open fashion. We're less strict than other forums, but please refer to the rules.

    "This message is awaiting moderator approval": All new users must pass through our moderation queue before they will be able to post normally. Until your account has "passed" your posts will only be visible to yourself (and moderators) until they are approved. Give us a week to get around to approving / deleting / ignoring your mundane opinion on crap before hassling us about it. Once you have passed the moderation period (think of it as a test), you will be able to post normally, just like all the other retards.

Redacted

Unwanted

Kalin

Unwanted
Dumbfuck Zionist Agent
Joined
Sep 29, 2010
Messages
1,868,264
Location
Al Scandiya
Redacted
 
Last edited:

Hyme

Literate
Joined
Jul 1, 2014
Messages
28
We are playing with Universal Warehouse off then. If not i won't play and go looking for a new game.
 
Last edited:

CompSciJedi

Barely Literate
Joined
Jul 1, 2014
Messages
4
I have no opinion one way or the other. I haven't taken the first turn yet, so whatever works for everyone else.
 

Vertab Nukks

Educated
Joined
Jun 20, 2014
Messages
54
On another subject, I was wondering if anyone new someone that could create .flc EFS compatible image files for modding the game. The man that created the Reality Mod that Emperor Wars was built from made the cool .flc image files for the Knight unit, the Muster, Brother Battle, the Almatheans, and Emperor Alexius and the Cyber-Lord. However, of all the modding I can do to the game I completely and inept and incompetent of created these image files. When I attempted to find a way to contact the guy that created those cool images for the Reality Mod he was unreachable. Anyways, if you know of anyone that might be able to do this I would like to take some of the images from Holistic Designs and create some more detail unites for Emperor Wars 1.5c. Any thoughts or ideas on making this happen would be great.
 

Random Word

Arbiter
Joined
Mar 14, 2012
Messages
320
MCA Project: Eternity
You don't ask for much, do you? Took half an hour of digging through Usenet posts from 1994 to discover how the fuck you make one of those things. It turns out to be pretty straightforward. I can make any GIF or PostScript file you want into a .flc, but I have no idea if it's an EFS compatible flc. I attached a GIF I converted to flc. Change the extension to .flc from .txt (The Codex has weird rules for what you can and can't upload) and see if it works. The GIF was 660x440, so that may be a problem. If it's too large, give me an example you'd like converted and I'll test it out. Other formats are likely possible, but will take some finagling.
 

Attachments

  • boglio.txt
    79.5 KB · Views: 318

Vertab Nukks

Educated
Joined
Jun 20, 2014
Messages
54
You don't ask for much, do you? Took half an hour of digging through Usenet posts from 1994 to discover how the fuck you make one of those things. It turns out to be pretty straightforward. I can make any GIF or PostScript file you want into a .flc, but I have no idea if it's an EFS compatible flc. I attached a GIF I converted to flc. Change the extension to .flc from .txt (The Codex has weird rules for what you can and can't upload) and see if it works. The GIF was 660x440, so that may be a problem. If it's too large, give me an example you'd like converted and I'll test it out. Other formats are likely possible, but will take some finagling.

Random Word thank you very much, I sent you a PM to continue the conversation.
 

Vertab Nukks

Educated
Joined
Jun 20, 2014
Messages
54
In my plethora of image files I found this one just so all of my fellow Noble Lords will know what they are fighting for.

The Holistic Design Books had detailed maps of all of the worlds and that is what I used along with specific mentions in the background stories to place all the new nobles and fiefs on all of the planets for the Emperor Wars Mod.

In the updated B2 map for Emperor Wars Mod 1.5c the Hazat will also have a starport on B2 I noticed a reference to it in my re-reading of the source books I don't know how I missed if the first time.

ByzantiumSecundus.gif
 

Vertab Nukks

Educated
Joined
Jun 20, 2014
Messages
54
Perhaps, the planet mape development was extensive and it took me over a month, I want to continue to add the ones I missed in Emperor Wars Mod 1.5c. An example, I just found near the end of the Merchant's of the Jumpweb was that all the houses but Li Halan have holdings on Leagueheim, but it is not mentioned in any of the Imperial Survey books but the Al-Malik. If anyone fine something that was left out please let me know and I will put add them to the map in the next update.
 

disk failure

Educated
Joined
Dec 23, 2013
Messages
41
I was wondering if anyone new someone that could create .flc EFS compatible image files for modding the game.

Not sure if this is the right place to post this, but I'll do my best to stay in the spirit of things, so here goes:

BVY8Eli.jpg

*** EMPEROR MEHMED'S GUIDE TO REPLACING EOFS .FLC IMAGES ***

All you need is a program capable of creating .flc files with a custom color palette, because EOFS uses its own custom palette. This one:

lI6dIBu.gif


If the palette is wrong the colors on the image will get all messed up in-game. The image itself should preferably be scalable to 175x150 pixels in size.

That's all there is to it!

God, I'm handsome.


**LAZY BASTARD'S GUIDE TO EMPEROR MEHMED'S GUIDE TO REPLACING .FLC IMAGES**

One application capable of creating flic files is Animation Shop 2. It comes bundled with Paint Shop Pro 6 which you can download from here.

When installing PSP uncheck everything except AS files.
Unless you want to witness '99 Paint Shop Pro's suite full potential, in which case feel free to leave everything checked.
kZJx79t.jpg


Run Animation Shop and create a new animation. Set the width to 175 and the height to 150.

KwrOMsK.jpg


Here I also selected transparent canvas background, but you can set some opaque color instead, it doesn't matter anyway since transparency doesn't seem to be supported with .flc.

With the empty animation canvas in place, insert the appropriately-sized masterpiece you wish to use for your game. If the image is too big you can check the "Scale frames to fit" box and AS will automatically scale the image whilst preserving the aspect ratio.

Ge5PF1O.jpg%20


In the example above, I'm using an exclusive GIF - courtesy of Vertab Nukks - that you just might see in one of the future installments of your favorite EOFS mod. You might also notice that this image is not appropriately sized, it is slightly narrower than it should be. That's not a problem, because there is a half-naked woman in it.
I guess I could have stretched the image to fit perfectly, but that would make this fairly big-boned maiden even bigger.

Once the image is inserted, make sure there is only 1 frame in the animation. If there are more frames, delete them.
Well, delete them, unless of course you're creating an animation (like those rotating ships and planes from the game). If this is the case, just add the rest of the animation images to complete the animation. You can set the display duration of each frame by right-clicking on it, just make sure there are no empty frames, because your masterpiece might flicker.

V7QVIlF.jpg%20


Finally, save the animation as Autodesk .flc file. I usually keep the highest quality, but you can change it if you wish. What's really importatnt is that you save the flic with the beautiful EOFS color palette.

CdKpMY5.jpg


To do this, you'll need a palette (.pal) file. Now, I would have added this file as an attachment to this post, but the add attachment button keeps eluding me. Had you installed Paint Shop Pro in the first step of this guide, you could now create the .pal file from the GIF Emperor Mehmed supplied at the begining, but since i told you not to install it, we'll have to do it the hard way. Real men's way.
PAL file appears to be just a fancy text file, so I copied its contents to this Spoiler box below. All you have to do is copy the text from the spoiler box and paste it in notepad (there should be one empty line at the end of the file! You'll get an error otherwise.), then save the file as EOFS.pal.

Remember, its EOFS.pal not EOFS.pal.txt!

JASC-PAL
0100
256
84 4 48
124 0 0
0 124 0
124 124 0
0 0 124
124 0 124
0 124 124
188 188 188
252 120 252
252 108 252
88 116 180
88 116 180
88 116 180
88 116 180
4 4 8
8 8 16
16 16 24
24 24 36
32 32 44
40 40 56
48 48 64
52 52 72
60 60 84
68 68 92
80 80 104
88 88 112
96 96 120
108 108 132
116 116 140
124 124 152
136 136 160
144 144 168
156 156 180
164 164 188
176 176 200
188 188 208
200 200 216
212 212 228
224 224 236
236 236 248
0 32 24
4 60 44
20 88 64
44 116 84
76 148 112
116 176 140
164 204 176
220 236 224
40 24 20
52 32 28
64 44 36
80 52 48
92 64 60
104 76 72
120 88 84
132 100 96
144 112 108
160 128 124
172 140 140
184 156 156
200 172 172
212 192 188
224 208 208
240 228 228
4 12 0
20 40 0
44 72 4
72 104 16
100 132 28
136 164 48
168 196 68
208 228 96
68 60 60
60 56 56
84 68 68
56 56 56
88 88 96
120 120 132
104 104 112
132 140 148
0 32 0
0 56 0
8 80 4
20 104 12
36 132 20
52 156 32
72 180 48
96 208 64
32 32 32
40 40 40
40 48 48
56 64 64
72 72 80
88 96 104
88 96 96
80 88 88
4 4 104
8 12 112
16 24 124
28 36 132
36 52 140
48 68 152
60 80 160
72 100 172
88 116 180
104 132 192
120 148 200
136 168 212
152 184 220
172 200 232
192 216 240
216 236 252
16 8 32
28 20 56
40 36 84
56 56 108
76 88 136
104 120 160
132 156 188
164 192 216
152 100 44
172 120 60
192 144 84
212 164 108
232 192 136
236 208 152
240 220 172
248 236 192
44 0 32
72 4 60
100 16 96
116 36 128
136 64 156
152 92 184
176 132 212
204 176 240
40 32 4
56 48 8
76 64 8
96 80 12
112 92 16
132 108 20
152 124 24
172 144 28
52 4 0
72 12 0
96 28 4
120 44 16
144 64 28
160 80 44
180 100 60
192 116 76
208 132 96
220 152 112
244 176 140
252 192 160
252 200 168
252 212 176
252 220 184
252 228 192
0 0 0
20 0 0
32 4 0
44 8 0
56 12 4
68 20 8
80 32 12
92 44 16
104 56 24
112 68 28
124 80 36
136 96 44
148 112 56
160 128 64
172 144 76
184 160 88
140 84 12
152 96 24
164 108 36
176 124 52
188 140 68
200 156 84
212 168 104
228 188 128
80 64 40
92 76 52
108 88 64
120 104 76
136 120 92
148 132 108
164 148 124
176 164 140
192 180 160
208 196 180
220 212 200
236 232 224
64 4 0
80 16 0
96 28 4
112 48 12
132 68 20
148 92 28
164 116 40
184 140 52
200 168 68
216 196 84
232 224 100
252 252 120
168 0 0
172 12 0
180 28 4
184 44 4
192 60 12
196 80 16
204 100 20
208 116 24
216 136 28
220 156 36
228 172 40
232 192 48
240 212 52
244 232 60
252 252 68
240 196 72
48 0 0
76 0 0
104 0 0
132 4 4
164 8 8
192 16 16
220 20 20
252 32 32
64 24 8
80 32 8
100 36 12
120 44 16
140 52 16
160 60 20
180 64 20
200 72 24
252 60 60
252 92 92
252 124 124
252 156 156
252 188 188
252 220 220
252 96 252
252 120 252
124 124 124
252 0 0
0 252 0
252 252 0
0 0 252
252 0 252
0 252 252
252 252 252

Once you have the pal file, you can save your .flc, and then use it in-game.

One last thing - this is a trial version of AS and it will expire in 30 days, but I'm sure you'll manage to find plenty of ways (with variable legal status) to extend that trial period. Also, I ran this under Windows XP SP3 and everything works. If you're using some other windows, like millenium, it's possible you'll encouter some OS related issues with AS. If you do, you can always try a different version of Paint Shop Pro, or find some other piece of software that can do the job.
 

Vertab Nukks

Educated
Joined
Jun 20, 2014
Messages
54
I tip my hat to disk failure for solving this image problem for me, because of him I have accomplished more in radically updating EFS in one night than I have in a year.

I have posted Emperor Wars Mod 1.5c Beta at my site:
https://sites.google.com/site/emper...ing-suns-emperor-wars---reality-mod---downlao

Please install in a check out the new units and images.

Updated Noble Images:
House Leader
Adviser
Feudal Knights
Imperial Knights
Imperial Guard
Peasant Serf

Start a game and click on a Church to see new images of :
Brother Battle
Almalthean
Eskatonic
Temple Avesti (Inquisitors)
Bishops
ArchBishops

Research Economics (it takes two turns) to see:
Shield (All New Scraver Guild Units - Criminals)
Factory (Supreme Order of Engineers)
Starport (New Charioteer Pilot and Muster Edificer images)

I have added so much I know I left stuff out in this post, and in the next update next are going to be a major increase in alien units.

Have fun and I hope to hear some feedback on what you thing about it.
 

Vertab Nukks

Educated
Joined
Jun 20, 2014
Messages
54
Royal Journal of the Most Glorious Prince Hyram Decados - 4957 A.D.

Our recent liberation of Malignatius from the Li Halan Zealots has went better than expected with their forces redirected to Rampart to deal with the encroaching influence of the League they were completely caught off guard. However, Amita Li Halan, the Countess of Llangh and overseer of the Di Long Fiefs on the northern portion of the continent of Alakshak continues to hold out against our forces. The remoteness of her holdings has kept her safe from the bulk of our ground troops, but soon our House Fleet will arrive and her defenses will be reduced to ash from our Dreadnaught "Alexis" orbital bombardment. Although, I am in a merciful mood, and have offered that weakling Flavius Li Halan a chance to talk some sense into the Countess to withdraw from the planet within the next four years. This is not a sign that I may be going soft in my old age, but more so that I need the "Alexis" elsewhere rather than sending more Li Halan to meet their Pancreator. Hopefully, the Li Halan with make the correct choice in the matter.

- Prince Hyram Decados - Lord of Severus and Pandemonium, Benefactor of Cadavus, Liberator of Malignatius, and Protector of Cadiz
 

Dayyālu

Arcane
Joined
Jul 1, 2012
Messages
4,487
Location
Shaper Crypt
Do you submit turns one at a time in this or is it simultaneous?

One at a time. That's a part of the problem: if a player stalls, we can go for weeks without any progress if no-one knows the password.

Plus, player order IS important: a little diplomatic incident happened because Rebels occupied one of my holdings and House Li Halan decided to "free" it without asking. The Rebels attacked my holding in the last "phase" of the past turn, the li Halan conquered the Farm, my troops freed the Farm (and the nearby Factory) from the Li Halan later in the same turn.

Kind of a mess, but it's given if you decide to play EoFs.
 

Vertab Nukks

Educated
Joined
Jun 20, 2014
Messages
54
Royal Journal of the Most Glorious Prince Hyram Decados - 4958 A.D.

Lord Flavius Li Halan has convinced his cousin Amita Li Halan, the Countess of Llangh and overseer of the Di Long Fiefs to abandon her holdings on Malignatius. Now, we can continue to direct or forces to continue the indigenous relocation efforts from the slums of Cadiz. The half finished constructs of the mega-cities that the Second Republic built on Cadiz in anticipation of it becoming the Embassy world for the Vau have revealed many treasures from that era. When the Vau instead chose Vril-Ya as their Embassy world to humanity, the House Decados have now become the indirect beneficiaries of that decision all of these centuries later. Although, over time gangs and minor houses have occupied blocks this abandoned megalopolis becoming a menial obstacle for our forces but one that must be dealt with nevertheless in order to seize the lost technologies right under their very nose that they neither understand or appreciate.

Our envoys have also conveyed to me that mutual transport passage agreements through the Criticorum and Malignatius jumpgates have been ratified with House Al-Malik, and our mining operations on Sutek are now at full capacity with regular deliveries scheduled to Sutek Agora.

- Prince Hyram Decados - Lord of Severus and Pandemonium, Benefactor of Cadavus, Liberator of Malignatius, and Protector of Cadiz
 

disk failure

Educated
Joined
Dec 23, 2013
Messages
41
So how does Lord Flavius feel about these accusations brought forth by the Hawkwoods and this blatant warmongering by Prince Hyram?
 

Vertab Nukks

Educated
Joined
Jun 20, 2014
Messages
54
As I am reading the EFS Books again, I am coming up with all kinds of new units to include in the next update of Emperor Wars now that I can add new pictures thanks to "disk failure" but one that I had completely forgot about were "Husks". Husks are Zombies in the EFS Universe, as of right now I have only identified them on Pyre but they seem to be elsewhere as well, so the "The Walking Dead meets Emperor of the Fadings Suns" and you all thought Symbiots were a headache. :D
 

As an Amazon Associate, rpgcodex.net earns from qualifying purchases.
Back
Top Bottom