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Game News Dungeons of Aledorn Kickstarter successfully funded

Infinitron

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Tags: Dungeons of Aledorn; Team 21

After the Seven Dragon Saga Kickstarter campaign failed, Dungeons of Aledorn, the Arkania-inspired indie RPG by the Czech Team 21 that launched its own more modest campaign alongside it, soldiered on fearlessly. Against all odds, it was successfully funded today, reaching its goal of $60,000 only hours before the deadline. The guys and gals of Team 21 celebrated their victory with this nice photo in the campaign's final update:


Team 21 will continue to accept pledges for Dungeons of Aledorn on the game's website via PayPal, although it seems that's not ready yet. In the meantime, congratulations, guys! In the end, you didn't fall between the cracks.
 

Zed

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oh wow, they made it. good for them!
 

Jack Dandy

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Divinity: Original Sin 2
I gave up on backing this because I was short on dosh, but I'll probably pre-order it down the road.

Glad to see they made it.
 

Roguey

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This barely made $60,000 and there are people who think TSI pitching a Gold Box clone would be a success.

I hope they were honest about what they needed. :M
 

Sothpaw

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Mar 2, 2015
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This barely made $60,000 and there are people who think TSI pitching a Gold Box clone would be a success.

I hope they were honest about what they needed. :M

$60K goes much, much further in the Czech Republic than in the US.
 

Darkzone

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A man can eat a very comfortable three square meals in Prague for $8-12.
So now they can eat 5000 - 7000 three square meals. ;)
They will have some 50k for wages. This is something below the 100 months full time at low wages. Or 200 months of half time wages, and with the early access and gog support they can make it to their release date of Feb. 2017 without bank loans.
 
Last edited:

PatataFamilia

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Nov 13, 2013
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I wish them good luck, but their funding curve looks a little fishy:
dailypledges.png

dailybackers.png

dailycomments.png


The fact that there are days where the large increase in cash that aren't matched by increases in backer numbers or comments seems a mite suspicious. I get that backers with large sums can wreak havok with the normal curve on smaller projects, but this isn't that small, and normally a substantial update is what causes existing backers to increase pledges.
 

Darkzone

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I wish them good luck, but their funding curve looks a little fishy:
The fact that there are days where the large increase in cash that aren't matched by increases in backer numbers or comments seems a mite suspicious. I get that backers with large sums can wreak havok with the normal curve on smaller projects, but this isn't that small, and normally a substantial update is what causes existing backers to increase pledges.
This days can be due to a major investment like the 7k investor or by Backers who invested for some reason more money into the project, but overall this days are so extreme is due to the fact that the amount of money is much lower, if that would be over 600k then it would look more smooth.
 

PatataFamilia

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Project Eternity had the most stereotypical curve ever, so I was looking to that for reference.
 

Darkzone

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Project Eternity had the most stereotypical curve ever, so I was looking to that for reference.
Yes therefore you have taken the comments per day cuve of PoE to compare it with the daily revenues of Dungeons of Aledorn. Shadowrun have more typical curves, than PoE.
 

Grunker

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Cool. That means the only game I've backed and really wanted to succeed but which failed is still Ars Magicka. I really didn't believe in this one, but shit worked itself out.
 

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