The story is as generic as it gets, its straight from the 80s. Dragon stole your heart and threatens the land, kill dragon and get heart back. However... the premise is bizarre, only really appears in the endgame and, almost like an epiphany, actually makes itself felt through the whole game retroactively.Is there any actual story/plot/dialogues/c&c or is it just aRPG hack'n'slash ala Dark Souls?
The c&c in this game fucking stomps twicher3. Its not just binary choice in the dialogue followed by different cutscene. Dialogues are servicable and plot at first seems full of cliches but after what seems like a final battle(best dragn fight ever) it opens up and actual end game + dlc are pretty cool with really bitter ending. Something you wouldnt expect from weebo acrpg.Is there any actual story/plot/dialogues/c&c or is it just aRPG hack'n'slash ala Dark Souls?
Btw. Dark souls games are not h&s faggit. Just because they dont have 12 hours of fuckng cinematics to explain you story doesnt mean they lack actual plot.
yeBtw. Dark souls games are not h&s faggit. Just because they dont have 12 hours of fuckng cinematics to explain you story doesnt mean they lack actual plot.
Well Donkey Kong has a plot too - whack the monkey, save the princess. DS is basically the same, with a lot of fartsy around it. That's not what I meant tho.
TITO ANIC, WALKING DOWN THE STREET, SPOTS A STORE WITH AN ELECTRIC GUITAR LOGO CALLED ROCK 'N' ROLL RECORDS 'R' US BLASTING SOME SWEET ROCKING TUNES, WITH A SIGN OUTSIDE STATING "EXCLUSIVE SALE ON EXTREMELY ROCK-BASED ROCK AND ROLL RECORDS TODAY". HE SMIRKS. TODAY, SOMEONE WILL GET OWNED.
TITO ANIC: Good afternoon, gentlesir. I see from your charming sign that you have a sale on some musical goodosity. Whichfore type of music is on your offer?
STORE OWNER (SMILING): It's rock and roll music with the cool guitars and galloping drumbeats, for the men who like the good shit in life. Are you a fellow "rocker", my good man?
TITO ANIC: LMAO. I tricked you into talking about it. I don't actually like that music at all and only asked you about it ironically.
cause there is only one way of story telling and its either cinematic cut scenes or fucking walls of text like in PoE? Souls games are one of very few games that actually use the medium to their advantage. “Show, don’t tell” instead of trying to emulate a fucking movie or book. The main vessel for storytelling in DS are the nonpareil environments and the player’s experience within those environments. Dark Souls shows how a game can really tell a story in a way no other medium can: gameplay and rarely has you not playing the game. Compare it to fuckton of cinematics in any other AAA title or those awful lore dumps in dialogues in kickstarter games like PoE/SR:HK. Not my problem that brainless morons like you cant put two and two together and find engrossing story of false prophecy and player being actually nothing more than a sacrificial pawn from item descriptions, npc dialogues and places you visit.yeBtw. Dark souls games are not h&s faggit. Just because they dont have 12 hours of fuckng cinematics to explain you story doesnt mean they lack actual plot.
Well Donkey Kong has a plot too - whack the monkey, save the princess. DS is basically the same, with a lot of fartsy around it. That's not what I meant tho.
people who pretend that dark souls is some super piece of storytelling are just pretentious retards
the lore bits and shit are barely even narrative and serve an almost purely atmospheric function
you dont even know what are you talking about do you? Pawns cant beat shit for you after the initial prologue. Unless you play a support as a mage you have to actively take part in fights against anything that is not fucking goblins or you gonna get rekt. Combat is nothing like DAI , Twicher 3, Skyrim or any other AAA action crpg. It was made by team behind DMC3 and its fucking masterpiece.From what I watched it on twitch, you get 3 companions like in DAI and like in DAI they do everything themselves while you can jerk off, drink coffee or watch the movie at the same time this "exciting" combat happens.
That's not even true for DA:I, much less DD.From what I watched it on twitch, you get 3 companions like in DAI and like in DAI they do everything themselves while you can jerk off, drink coffee or watch the movie at the same time this "exciting" combat happens.
I watched people play DAI on twitch as well, and that is how it looked 95% of the time.That's not even true for DA:I, much less DD.From what I watched it on twitch, you get 3 companions like in DAI and like in DAI they do everything themselves while you can jerk off, drink coffee or watch the movie at the same time this "exciting" combat happens.
Same here!Dark Souls is my gauge for idiots
Sounds like they played on easy mode. And that you put stock on what you ser through twitch.I watched people play DAI on twitch as well, and that is how it looked 95% of the time.That's not even true for DA:I, much less DD.From what I watched it on twitch, you get 3 companions like in DAI and like in DAI they do everything themselves while you can jerk off, drink coffee or watch the movie at the same time this "exciting" combat happens.
Dark Souls is my gauge for idiots; if you dont like the game, saying it is too hard or simply disliking action combat its fine... but playing the game and saying that it doesnt have a story because it is not explained to you like a three year old is beyond retarded; it is the equivalent of reading The name of the Rose, Ulysses
Combat is fluid with different classes from fighter with sword and shield, ranger with bows and daggers or mage which casts slow but devastating spells.
monsters do not make sense, world looks bland, music doesnt fit well and androgynous models are turn off for me..