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DOOM Eternal - the sequel to the 2016 reboot

Discussion in 'General Gaming' started by LESS T_T, Jun 11, 2018.

  1. LESS T_T Prestigious Gentleman Arcane

    LESS T_T
    Joined:
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    Codex 2014
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    Just a shot teaser at Beth E3 conference. Proper announcement will be at QuakeCon.



     
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  2. Big Wrangle Learned

    Big Wrangle
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    The classic armor is back, twice the demons, possible implication of larger levels. Let's see where it goes, the ball is in your court id.
     
    • Fabulously Optimistic Fabulously Optimistic x 1
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  3. Think big! Smoking Dicks

    Think big!
    Joined:
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    9,716
    I'm intrigued by those worms.
     
    • Fabulously Optimistic Fabulously Optimistic x 2
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  4. taviow Arbiter

    taviow
    Joined:
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    Arachnotron - check
    Pain elemental - check
    Archvile - check

    VERY GOOD.

    Also new enemies, weird worms.

    I approve!

    But I think they should've called this DOOM II: Hell on Earth, sounds way more badass! Eternal sounds kinda lame.

    And I hope they keep up with Doom 2 tradition and make cyberdemons/spider masterminds into a semi regular enemy instead of a SUPER SPECHUL BOSS FIGHT!
     
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  5. skacky Prestigious Gentleman Arcane

    skacky
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    I really hope they ditch, or at least severly tone down the arena progression. That got old really fast in Doom 4 and it was pretty jarring with the otherwise incredible open level design.
     
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  6. Durandal Arcane

    Durandal
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    well, things can only go up from here

    :imokay:
     
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  7. taviow Arbiter

    taviow
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    • Brofist Brofist x 2
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  8. Durandal Arcane

    Durandal
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    here come flame boi
     
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  9. sexbad? Arcane Patron

    sexbad?
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    Codex USB, 2014
    It's good to see the real Arch-Vile. The one in D44M sucked ass and basically spawned enemies in the same way that the game was doing it already.
    I'm sure happy to see twice the monsters--twelve maximum at a time instead of six lol
     
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  10. funkadelik Arcane

    funkadelik
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    I couldn't handle all the arena fights, it was just too obnoxious. The levels weren't anything spectacular. Is it too much to ask for more open level design and small puzzles/finding keycards?
     
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  11. Arthandas Savant

    Arthandas
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    I liked the first Doom (2016) so much that I would be happy even if they just make more of the same. The only thing I want is mode interactive environment like breakable debris, glass etc, the first game felt very static in this regard.
     
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  12. Haba Harbinger of Decline Patron

    Haba
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    Codex 2012 MCA Divinity: Original Sin Project: Eternity Torment: Tides of Numenera Wasteland 2
    Will this have a female protagonist?
     
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  13. Zarniwoop Destiny Cleanser Patron

    Zarniwoop
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    Shadorwun: Hong Kong
    >>First Doom
    >>2016


    Millennial detected.
     
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  14. newtmonkey Erudite

    newtmonkey
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    Should have called this "Doom Forever" what a missed opportunity!
     
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  15. Durandal Arcane

    Durandal
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    These "Eternal/Ultimate/Infinite/Infinity" subtitles should be reserved for the absolute final games in a series. I mean, where do you go after Infinity?
     
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  16. Big Wrangle Learned

    Big Wrangle
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    Doom Eternal+1
     
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  17. Egosphere Learned

    Egosphere
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    Aleph one
     
    • Prestigious Prestigious x 2
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  18. theSavant Erudite

    theSavant
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    Yeah, exactly. Calling it "Eternal" sounds like it will be the last Doom-Game ever. I mean... it possibly is... who knows? But if not - it's badly chosen.
     
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  19. typical user Learned

    typical user
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    Have the developers said it is a sequel instead of an expansion?
     
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  20. funkadelik Arcane

    funkadelik
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    The subtitles are as ridiculous as the Super Saiyan levels: Super Saiyan 1, Super Saiyan 2, Super Saiyan 3, Super Saiyan 4, Super Saiyan GOD
     
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  21. taxalot I request a spice shipment immediately. Patron

    taxalot
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    Codex 2013 PC RPG Website of the Year, 2015
    The archvile is the single worse enemy in video game history. Fuck you.
     
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  22. Durandal Arcane

    Durandal
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    [​IMG]
     
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  23. Ash Arcane

    Ash
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    Expecting actual gameplay-centric level design in 2018

    :negative:
     
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  24. JarlFrank I like Thief THIS much Patron Developer

    JarlFrank
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    Hi.
    [​IMG]
     
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