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Divinity Divinity: Original Sin - Enhanced Edition

LESS T_T

Arcane
Joined
Oct 5, 2012
Messages
13,582
Codex 2014
Patch v1.0.251.0: http://steamcommunity.com/games/230230/announcements/detail/199617562009046576

It’s time for the first update of 2015!

In addition to a number of bug fixes (thank you for all your feedback!), we’ve gone through all of the encounters in the game and made a ton of balancing changes that we think will make combat even more fun. We’ve also activated the Steam Cloud saves, and we have good news! PC & Mac savegames are compatible. For the modders out there, we can finally release the exporters that will allow you to import your own models and animations into the game.
 

Roguey

Codex Staff
Staff Member
Sawyerite
Joined
May 29, 2010
Messages
35,660
Change Tenebrium weapon damage calculation: Tenebrium ability is now a requirement and you get the damage boost from your weapon ability

So what does putting more points into tenebrium do now? :hmmm:
 

ERYFKRAD

Barbarian
Patron
Joined
Sep 25, 2012
Messages
28,242
Strap Yourselves In Serpent in the Staglands Shadorwun: Hong Kong Pillars of Eternity 2: Deadfire Steve gets a Kidney but I don't even get a tag. Pathfinder: Wrath I'm very into cock and ball torture I helped put crap in Monomyth
Change Tenebrium weapon damage calculation: Tenebrium ability is now a requirement and you get the damage boost from your weapon ability

So what does putting more points into tenebrium do now? :hmmm:
Increase damage like it sez duh.
Plus some weapon would require tenebrium + 3 lvls or so, no?
 

Roguey

Codex Staff
Staff Member
Sawyerite
Joined
May 29, 2010
Messages
35,660
Increase damage like it sez duh.
Plus some weapon would require tenebrium + 3 lvls or so, no?
So you get more damage from two different sources? They didn't balance for that, which is why the tenebrium skill replaced the damage boost from your weapon skills.
 

Anthedon

Arcane
Patron
Joined
Jan 1, 2015
Messages
4,499
Shadorwun: Hong Kong Divinity: Original Sin 2 Pillars of Eternity 2: Deadfire
Steam just downloaded a 1 GB patch for divinity. Any ideas what it does? Can't find the patch log anywhere.

Patch v1.0.251.0: http://steamcommunity.com/games/230230/announcements/detail/199617562009046576

It’s time for the first update of 2015!

In addition to a number of bug fixes (thank you for all your feedback!), we’ve gone through all of the encounters in the game and made a ton of balancing changes that we think will make combat even more fun. We’ve also activated the Steam Cloud saves, and we have good news! PC & Mac savegames are compatible. For the modders out there, we can finally release the exporters that will allow you to import your own models and animations into the game.
 

GloomFrost

Arcane
Joined
Dec 9, 2014
Messages
993
Location
Northern wastes
Steam just downloaded a 1 GB patch for divinity. Any ideas what it does? Can't find the patch log anywhere.

Patch v1.0.251.0: http://steamcommunity.com/games/230230/announcements/detail/199617562009046576

It’s time for the first update of 2015!

In addition to a number of bug fixes (thank you for all your feedback!), we’ve gone through all of the encounters in the game and made a ton of balancing changes that we think will make combat even more fun. We’ve also activated the Steam Cloud saves, and we have good news! PC & Mac savegames are compatible. For the modders out there, we can finally release the exporters that will allow you to import your own models and animations into the game.
Thank you.
But I was hoping for a controller support :(.
 

SarcasticUndertones

Prospernaut
Joined
Nov 24, 2014
Messages
472
Steam just downloaded a 1 GB patch for divinity. Any ideas what it does? Can't find the patch log anywhere.

Patch v1.0.251.0: http://steamcommunity.com/games/230230/announcements/detail/199617562009046576

It’s time for the first update of 2015!

In addition to a number of bug fixes (thank you for all your feedback!), we’ve gone through all of the encounters in the game and made a ton of balancing changes that we think will make combat even more fun. We’ve also activated the Steam Cloud saves, and we have good news! PC & Mac savegames are compatible. For the modders out there, we can finally release the exporters that will allow you to import your own models and animations into the game.
Thank you.
But I was hoping for a controller support :(.

Wha?
 

GloomFrost

Arcane
Joined
Dec 9, 2014
Messages
993
Location
Northern wastes
Steam just downloaded a 1 GB patch for divinity. Any ideas what it does? Can't find the patch log anywhere.

Patch v1.0.251.0: http://steamcommunity.com/games/230230/announcements/detail/199617562009046576

It’s time for the first update of 2015!

In addition to a number of bug fixes (thank you for all your feedback!), we’ve gone through all of the encounters in the game and made a ton of balancing changes that we think will make combat even more fun. We’ve also activated the Steam Cloud saves, and we have good news! PC & Mac savegames are compatible. For the modders out there, we can finally release the exporters that will allow you to import your own models and animations into the game.
Thank you.
But I was hoping for a controller support :(.

Wha?
Wha what?? Larian said ages ago that they are working on a controller support for the game. You can even find a video where one of the developers plays the game using Xbox controller.
 

hiver

Guest
No. That will come later. This is the balance patch for the game as it is.
 

hiver

Guest
No. The Harder mode will be a separate thing, although of course these balancing things will be a part of it.

At least thats how it is until someone from Larian says different.
 

GloomFrost

Arcane
Joined
Dec 9, 2014
Messages
993
Location
Northern wastes
No. The Harder mode will be a separate thing, although of course these balancing things will be a part of it.

At least thats how it is until someone from Larian says different.
So another words it is better to wait a bit longer for a proper hardcore mode and complete combat and stat re-balance??
 

hiver

Guest
Im only asking because some people thought he was Raze.

what, they allowed ugly photos for avatars again?
 

Watser

Arcane
Joined
May 8, 2014
Messages
1,865,075
Divinity: Original Sin 2 A Beautifully Desolate Campaign
Im only asking because some people thought he was Raze.

what, they allowed ugly photos for avatars again?
18167.jpg
 

Jozoz

Prophet
Joined
Jun 23, 2014
Messages
452
Location
69
  • Change Tenebrium weapon damage calculation: Tenebrium ability is now a requirement and you get the damage boost from your weapon ability
Thank god. It was retarded that the regular weapon skills became worthless.
 

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